更新到Unity 4.5后,我收到了一个过时的警告:
警告CS0618:
UnityEngine.WWW.WWW(string, byte[], System.Collections.Hashtable)' is obsolete:
不推荐使用此重载。使用带有Dictionary参数的那个。 (CS0618)(Assembly-CSharp)
代码如下:
public class Request {
public string url;
public NetworkDelegate del;
public WWWForm form;
public byte[] bytes;
public Hashtable header;
// Constructors
public Request(string url, NetworkDelegate del) {
this.url = url;
this.del = del;
}
public Request(string url, NetworkDelegate del, WWWForm form) : this(url, del) {
this.form = form;
}
public Request(string url, NetworkDelegate del, byte[] bytes) : this(url, del) {
this.bytes = bytes;
}
public Request(string url, NetworkDelegate del, byte[] bytes, Hashtable header) : this(url, del, bytes) {
this.header = header;
}
public WWW makeWWW() {
if(header != null) {
return new WWW(url, bytes, header); // problematic line
}
if(bytes != null) {
return new WWW(url, bytes);
}
if(form != null) {
return new WWW(url, form);
}
return new WWW(url);
}
}
我应该如何换行?
可以找到原始代码here。
答案 0 :(得分:5)
WWW
构造函数不再需要Hashtable
,而是Dictionary
(其通用等价物)
如警告所示:将Hashtable header
成员替换为Dictionary<K,V>
,K为表格中键的类型,V为值的类型。
编辑: