我有一个NSDATA对象,我创建然后通过网络发送。我无法从收到的NSDATA流中获取正确的值。
这是一些重现我的问题的快速代码。无需网络传输。
NSMutableData *data = [[NSMutableData alloc] initWithCapacity:150];
// put data in the array
[data woaAppendInt8:4];
[data woaAppendInt32:2525];
[data woaAppendInt8:6];
[data woaAppendInt32:1616];
// get data out of array
size_t offset = 0;
int x1 = [data woaInt8AtOffset:offset];
offset += 1; // move to next spot
NSLog(@"Should be 4 = %i",x1);
int x2 = [data woaInt32AtOffset:offset];
offset = offset + 4; // Int's are 4 bytes
NSLog(@"Should be 2525 = %i",x2);
int x3 = [data woaInt8AtOffset:offset];
offset += 1; // move to next spot
NSLog(@"Should be 6 = %i",x3);
int x4 = [data woaInt32AtOffset:offset];
offset = offset + 4; // Int's are 4 bytes
NSLog(@"Should be 1616 = %i",x4);
我正在使用NSDATA类别来简化流程。这是类别代码:
@implementation NSData (woaAdditions)
- (int)woaInt32AtOffset:(size_t)offset
{
const int *intBytes = (const int *)[self bytes];
return ntohl(intBytes[offset / 4]);
}
- (char)woaInt8AtOffset:(size_t)offset
{
const char *charBytes = (const char *)[self bytes];
return charBytes[offset];
}
@end
@implementation NSMutableData (waoAdditions)
- (void)woaAppendInt32:(int)value
{
value = htonl(value);
[self appendBytes:&value length:4];
}
- (void)woaAppendInt8:(char)value
{
[self appendBytes:&value length:1];
}
@end
woaInt8AtOffset运行良好,显示4& 6. woaInt32AtOffset显示一些巨大的数字。
代码有什么问题?
答案 0 :(得分:1)
我已更新代码以使用int32_t并修改了类别,如下所示:
- (int)woaInt32AtOffset:(size_t)offset
{
int32_t buf;
[self getBytes:&buf range:NSMakeRange(offset, 4)];
return ntohl(buf);
}
代码现在正常运行。非常感谢。