所以这应该是一个点状的三角形,但我得到的只是法线。有什么想法可能导致这个问题吗?
private void render(GLAutoDrawable drawable) {
GL2 gl = drawable.getGL().getGL2();
gl.glViewport(0, 0 , 1000, 1000);
gl.glClear(GL.GL_COLOR_BUFFER_BIT);
short stipple = (short)0xAAAA;
((GL2) gl).glLineStipple( 1, stipple );
gl.glEnable(GL_LINE_STIPPLE);
gl.glBegin(GL.GL_LINE_STRIP);
gl.glVertex3f(0f, 0.75f, 0);
gl.glVertex3f(0.5f, -0.25f, 0);
gl.glVertex3f(-0.5f, -0.25f, 0);
gl.glVertex3f(0f, 0.75f, 0);
gl.glEnd();
gl.glDisable(GL_LINE_STIPPLE);}