以下是我简单图形编辑器代码的一部分。这应该保存我绘制的图像,但它保存了一个空白画布。我做错了什么?
BufferedImage bi = new BufferedImage(center.getWidth(), center.getHeight(), BufferedImage.TYPE_INT_RGB);
Graphics2D g2 = bi.createGraphics();
center.printAll(g2);
g2.dispose();
JFileChooser jfc = new JFileChooser();
int ret = jfc.showDialog(null, "Save file");
if (ret == JFileChooser.APPROVE_OPTION) {
File outputFile = jfc.getSelectedFile();
ImageIO.write(bi, "BMP", outputFile);
答案 0 :(得分:0)
双缓冲必须暂时禁用,不可显示的组件(不属于可见框架的那些)首先需要 layouted (否则它们的大小为0x0)。
以下代码将任何组件绘制成BufferedImage:
public static BufferedImage paint(Component component) {
RepaintManager repaintManager = RepaintManager.currentManager(component);
boolean wasDoubleBuffered = repaintManager.isDoubleBufferingEnabled();
try {
repaintManager.setDoubleBufferingEnabled(false);
Dimension size = component.getSize();
if (!component.isDisplayable()) {
if (size.width <= 0 || size.height <= 0) {
size = component.getPreferredSize();
component.setSize(component.getPreferredSize());
}
synchronized (component.getTreeLock()) {
layoutComponent(component);
}
}
BufferedImage image = createCompatibleImage(size.width, size.height);
Graphics2D g2 = image.createGraphics();
component.paint(g2);
g2.dispose();
return image;
}
finally {
repaintManager.setDoubleBufferingEnabled(wasDoubleBuffered);
}
}
private static void layoutComponent(Component component) {
component.doLayout();
if (component instanceof Container) {
for (Component child : ((Container) component).getComponents()) {
layoutComponent(child);
}
}
}
public static GraphicsConfiguration getGraphicsConfiguration() {
return GraphicsEnvironment.getLocalGraphicsEnvironment().getDefaultScreenDevice().getDefaultConfiguration();
}
public static BufferedImage createCompatibleImage(int width, int height) {
return getGraphicsConfiguration().createCompatibleImage(width, height, Transparency.TRANSLUCENT);
}