我正在遍历一系列图像元素(来自本地文件夹),并将它们附加到画布上,最后,我想将画布另存为图像,但未正确保存。生成的图像与画布的尺寸匹配,但是它只是空白的透明图像。
如果在test.js
中我没有将画布保存到图像中,而是使用了resolve(canvas)
,则可以在index.html
中完美显示它,因此我知道画布被正确地编写了
Google Chrome控制台中也没有显示错误消息。
Test.js
class Test {
constructor() {}
createPoster(images) {
return new Promise((resolve, reject) => {
let canvas = document.createElement('canvas');
let ctx = canvas.getContext('2d');
let locX = 0;
for (let i = 0, len = images.length; i < len; ++i) {
let image = images[i];
image.onload = () => {
ctx.drawImage(image, locX, 0);
locX += image.width;
};
}
let poster = new Image();
poster.crossOrigin = 'anonymous';
poster.onload = () => {
resolve(poster);
};
poster.src = canvas.toDataURL('image/png').replace('image/png', 'image/octet-stream');
});
}
}
Index.html
<script type="module">
const Test = require('./test.js');
let test = new Test();
async function main() {
// let images = Get array of image elements from another library.
let poster = await test.createPoster(images).catch((err) => console.log(err));
document.body.appendChild(poster); // Displays just a transparent image with the same dimensions as the canvas.
}
</script>
答案 0 :(得分:1)
在创建海报图像之前,您需要检查所有加载的图像。
createPoster(images) {
return new Promise((resolve, reject) => {
let canvas = document.createElement('canvas');
let ctx = canvas.getContext('2d');
let locX = 0;
let imageLoaded = 0;
for (let i = 0, len = images.length; i < len; ++i) {
let image = images[i];
image.onload = () => {
ctx.drawImage(image, locX, 0);
locX += image.width;
imageLoaded++;
if (imageLoaded == len) {
let poster = new Image();
poster.crossOrigin = 'anonymous';
poster.onload = () => {
resolve(poster);
};
poster.src = canvas.toDataURL('image/png').replace('image/png', 'image/octet-stream');
}
};
// image.src = ..
}
});
}