好的,所以我正在使用python和pygame进行多项选择测验游戏。但是,我完成了启动屏幕并尝试制作问题屏幕。我只是无法弄清楚文本为什么不呈现。这是我的代码:
enter_pressed = False
random_question = random.randrange(1, 3)
question_number = 0
# Sets the height and width of the screen
size = [720, 575]
screen = pygame.display.set_mode((size),pygame.FULLSCREEN)
# The Caption for the display
pygame.display.set_caption("Quiz")
# Function that automatically renders text
def render_text(word, x, y, font, size, color):
# Itinitialize font
my_font = pygame.font.SysFont(font, size)
# Renders font
label = my_font.render(word, 1, (color))
screen.blit(label, (x, y))
# Loops until the user clicks the close button
done = False
clock = pygame.time.Clock()
# While loop
while not done:
# Leaves the fps at 30
clock.tick(30)
for event in pygame.event.get(): # If user did something
if event.type == pygame.QUIT: # If user clicked close
done = True
elif event.type == pygame.KEYDOWN: # If user pressed a key
if event.key == pygame.K_RETURN: # If user pressed enter
# Makes the start screen go away
enter_pressed = True
# Increments question_number
question_number += 1
**#This is what won't render!!!
render_text("Stud", 200, 200, "Arial", 30, BLACK)**
# Set the screen background
screen.fill(BACKGROUND)
# Removes start screen
if enter_pressed == False:
# Where drawing happens
pygame.draw.rect(screen, WHITE, [285, 237, 150, 100])
# Renders START
render_text("START", 287, 260, "Arial", 45, BLACK)
# Renders Celebrity Car Museum:
render_text("Quiz", 165, 80, "Cooper std", 50, BLACK)
# Renders Car Quiz
render_text("Quiz", 285, 150, "Cooper std", 50, BLACK)
# Renders Press ENTER to start
render_text("Press ENTER to start", 282, 350, "Impact", 20, BLACK)
# Update the screen
pygame.display.flip()
答案 0 :(得分:2)
您正在渲染文本并立即清理屏幕。
在处理事件时不要绘制,只需更新游戏状态,然后绘制该状态。就像您使用enter_pressed == False
一样,您应该放置一个else
并在那里呈现您的文字。