我正在尝试创建一个从一个抽象类继承的不同对象的数组。这可能吗?这就是我所拥有的:
Human *human;
human = new Human(100,100);
Cyberdemon *cyberDemon;
cyberDemon = new Cyberdemon(100, 100);
Balrog *balrog;
balrog = new Balrog(100, 100);
Elf *elf;
elf = new Elf(100, 100);
Human和Elf继承自作为抽象类的Creature。 Cyberdemon和Balrog从继承自Creature的Demon类继承而来。制作这四个对象数组的最佳方法是什么?
答案 0 :(得分:4)
因为我喜欢整洁的代码:
Human *human = new Human(100, 100);
Cyberdemon *cyberDemon = new Cyberdemon(100, 100);
Balrog *balrog = new Balrog(100, 100);
Elf *elf = new Elf(100, 100);
std::vector<Creature*> creatureList{human, cyberDemon, balrog, elf};
或者,如果您以后不再需要单独的指针:
std::vector<Creature*> creatureList{
new Human(100, 100),
new Cyberdemon(100, 100),
new Balrog(100, 100),
new Elf(100, 100)
};
或者,整洁安全(感谢Kerrek SB):
std::vector<unique_ptr<Creature>> creatureList{
std::make_unique<Creature>(100, 100),
std::make_unique<Cyberdemon>(100, 100),
std::make_unique<Balrog>(100, 100),
std::make_unique<Elf>(100, 100)
};
答案 1 :(得分:3)
std::vector<Creature*> creatureList;
Human *human;
human = new Human(100,100);
createList.push_back(human);
Cyberdemon *cyberDemon;
cyberDemon = new Cyberdemon(100, 100);
createList.push_back(cyberDemon);
Balrog *balrog;
balrog = new Balrog(100, 100);
createList.push_back(barlog);
Elf *elf;
elf = new Elf(100, 100);
createList.push_back(elf);
或者,稍微简化一下:
std::vector<Creature*> creatureList;
createList.push_back(new Human(100,100));
createList.push_back(new Cyberdemon(100, 100));
createList.push_back(new Balrog(100, 100));
createList.push_back(new Elf(100, 100));
如果你能够使用C ++ 11,你可以进一步简化它(感谢Chnossos)。
std::vector<Creature*> creatureList = { new Human(100,100),
new Cyberdemon(100, 100),
new Balrog(100, 100),
new Elf(100, 100) };