如何在boost :: spirit :: qi解析器中使用多态属性?

时间:2014-04-25 17:46:18

标签: c++ boost polymorphism boost-spirit boost-spirit-qi

我希望我的boost :: spirit-based解析器能够解析文件,将解析后的规则转换为不同的类型,并发出包含它找到的所有匹配项的向量。作为属性发出的所有类型都应该从基类型继承,例如:

#include <boost/spirit/include/qi.hpp>
#include <boost/fusion/adapt_struct.hpp>
#include <boost/shared_ptr.hpp>
#include <boost/foreach.hpp>

struct CommandBase
{
   virtual void commandAction()
   {
     std::cout << "This is a base command. You should never see this!" << std::endl;
     //Boost::spirit seems to get mad if I make this purely virtual. Clearly I'm doing it wrong.
   }
};

struct CommandTypeA : public CommandBase
{
   int valueA;
   int valueB;
   virtual void commandAction()
   {
      std::cout << "CommandType A! ValueA: " << valueA << " ValueB: " << valueB << std::endl;
   }

};

struct CommandTypeB : public CommandBase
{
   double valueA;
   std::vector<char> valueB;
   virtual void commandAction()
   {
      std::cout << "CommandType B! valueA: " << valueA << " string: " << std::string(valueB.begin(), valueB.end()) << std::endl;
   }
};
struct CommandTypeC : public CommandBase
{
  //Represents a sort of "subroutine" type where multiple commands can be grouped together
  std::vector<char> labelName;
  std::vector<boost::shared_ptr<CommandBase> > commands;
  virtual void commandAction()
  {
      std::cout << "Subroutine: " << std::string(labelName.start(), labelName.end())
                << " has " << commands.size() << " commands:" << std::endl;
      BOOST_FOREACH(boost::shared_ptr<CommandBase> c, commands)
      {
           c->commandAction();
      }          
  }
};

现在,我的尝试了解析器代码:

namespace ascii = boost::spirit::ascii;
namespace qi = boost::spirit::qi;
using qi::lit_;

BOOST_FUSION_ADAPT_STRUCT(
   CommandTypeA,
   (int, valueA)
   (int, valueB)
)

BOOST_FUSION_ADAPT_STRUCT(
   CommandTypeB,
   (double, valueA)
   (std::vector<char>, valueB)
)

BOOST_FUSION_ADAPT_STRUCT(
   CommandTypeC,
   (std::vector<char>, labelName)
   (std::vector<boost::shared_ptr<CommandBase> >, commands)
)

template<typename Iterator, typename Skipper = ascii::space_type>
struct CommandParser : qi::grammar<Iterator, std::vector<boost::shared_ptr<CommandBase> >(), Skipper>
{
   public:
   CommandParser() : CommandParser()::base_type(commands)
   {
      CommandARule = qi::int_ >> qi::int_ >> lit("CMD_A");
      CommandBRule = qi::int_ >> +(qi::char_) >> lit("CMD_B");
      CommandCRule = qi::char_(':') >> lexeme[+(qi::char_ - ';' - ascii::space) >> +ascii::space] >> commands >> qi::char_(';');

      commands = +(CommandARule | CommandBRule | CommandCRule);
   }
   protected:
   qi::rule<Iterator, boost::shared_ptr<CommandTypeA>, Skipper> CommandARule;
   qi::rule<Iterator, boost::shared_ptr<CommandTypeB>, Skipper> CommandBRule;
   qi::rule<Iterator, boost::shared_ptr<CommandTypeC>, Skipper> CommandCRule;
   qi::rule<Iterator, std::vector<boost::shared_ptr<CommandBase> >, Skipper> commands;

};


std::vector<boost::shared_ptr<CommandBase> > commandList;
bool success = qi::phrase_parse(StartIterator, EndIterator, CommandParser, ascii::space, commandList);

BOOST_FOREACH(boost::shared_ptr<CommandBase> c, commandList)
{
    c->commandAction();
}

现在,这段代码肯定不会编译,但我希望它能够解决我正在尝试做的事情。

主要的问题是qi :: rules似乎想要发出实际的结构,而不是它的引用。

我的问题是:

是否有可能强制qi :: rule发出与我正在尝试的多态性兼容的引用(如果是,如何),这是我尝试完成的最佳方法(即表示已解析命令及其参数的可执行对象列表?

1 个答案:

答案 0 :(得分:6)

Spirit对编译时多态性非常友好

typedef variant<Command1, Command2, Command3> Command;

但是,让我们假设你真的想要做老式的多态性事情......

在解析过程中即时刷新多态对象然而,这是一种可靠的方法

  • 使用语义操作使您的解析器变得臃肿
  • 在语法规则中的反向跟踪中创建大量内存泄漏
  • 使解析速度非常慢(因为您正在进行各种动态分配)。
  • 最糟糕的是,即使您未实际将属性引用传递到顶级parse API,也不会对此进行优化。 (通常,所有属性处理&#34;神奇地&#34;在编译时蒸发,这对输入格式验证非常有用)

因此,您希望为基本命令类或派生的对象创建持有者。使持有者满足 RuleOfZero 并通过类型擦除获得实际值。

(除了解决&#34;意外&#34;复杂性和限制内存回收之外,这个抽象的一个好处就是你仍然可以选择静态处理存储,所以你节省了很多时间堆分配。)

我会查看您的样本,看看我是否可以快速演示。

这就是我对“&#39;持有者”的意思。 class(将虚拟析构函数添加到CommandBase!):

struct CommandHolder
{
    template <typename Command> CommandHolder(Command cmd) 
        : storage(new concrete_store<Command>{ std::move(cmd) }) { }

    operator CommandBase&() { return storage->get(); }
  private:
    struct base_store {
        virtual ~base_store() {}; 
        virtual CommandBase& get() = 0;
    };
    template <typename T> struct concrete_store : base_store {
        concrete_store(T v) : wrapped(std::move(v)) { }
        virtual CommandBase& get() { return wrapped; }
      private:
        T wrapped; 
    };

    boost::shared_ptr<base_store> storage;
};

正如您所看到的,我选择了unique_ptr这里的简单所有权语义(一个variant可以避免一些分配开销作为后来的优化)。我无法让unique_ptr与灵一起工作,因为精神根本不是移动意识的。 (精神X3将会)。

我们可以基于此持有者轻松实现类型删除 AnyCommand

struct AnyCommand : CommandBase
{
    template <typename Command> AnyCommand(Command cmd) 
        : holder(std::move(cmd)) { }

    virtual void commandAction() override { 
        static_cast<CommandBase&>(holder).commandAction();
    }
  private:
    CommandHolder holder;
};

所以现在你可以&#34;分配&#34;对AnyCommand的任何命令并使用它&#34;多态&#34;通过持有者,即使持有者和AnyCommand具有完美的价值语义。

此示例语法将执行:

CommandParser() : CommandParser::base_type(commands)
{
    using namespace qi;
    CommandARule = int_    >> int_           >> "CMD_A";
    CommandBRule = double_ >> lexeme[+(char_ - space)] >> "CMD_B";
    CommandCRule = ':' >> lexeme [+graph - ';'] >> commands >> ';';

    command  = CommandARule | CommandBRule | CommandCRule;
    commands = +command;
}

规则定义为:

qi::rule<Iterator, CommandTypeA(),            Skipper> CommandARule;
qi::rule<Iterator, CommandTypeB(),            Skipper> CommandBRule;
qi::rule<Iterator, CommandTypeC(),            Skipper> CommandCRule;
qi::rule<Iterator, AnyCommand(),              Skipper> command;
qi::rule<Iterator, std::vector<AnyCommand>(), Skipper> commands;

这是值语义和运行时多态的非常令人愉快的混合:)

的测试主体
int main()
{
    std::string const input =
        ":group             \n"
        "     3.14  π CMD_B \n"
        "     -42  42 CMD_A \n"
        "     -inf -∞ CMD_B \n"
        "     +inf +∞ CMD_B \n"
        ";                  \n"
        "99 0 CMD_A";

    auto f(begin(input)), l(end(input));

    std::vector<AnyCommand> commandList;
    CommandParser<std::string::const_iterator> p;
    bool success = qi::phrase_parse(f, l, p, qi::space, commandList);

    if (success) {
        BOOST_FOREACH(AnyCommand& c, commandList) {
            c.commandAction();
        }
    } else {
        std::cout << "Parsing failed\n";
    }

    if (f!=l) {
        std::cout << "Remaining unparsed input '" << std::string(f,l) << "'\n";
    }
}

打印:

Subroutine: group has 4 commands:
CommandType B! valueA: 3.14 string: π
CommandType A! ValueA: -42 ValueB: 42
CommandType B! valueA: -inf string: -∞
CommandType B! valueA: inf string: +∞
CommandType A! ValueA: 99 ValueB: 0

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