我正在使用Adjacency列表来构建有向图。我有正确的顶点工作,但当涉及到使顶点有多个边缘时,我遇到了麻烦。我也不确定如何正确地遍历多个边缘以便打印邻接列表。我目前所拥有的是导致分段错误,但我想弄清楚如何正确地构建列表。我将包括main,头文件,测试数据和我收到的输出。如果需要,我可以发布其他两个函数。我觉得问题发生的代码部分就在我调用adjListLocate两次并且处理边缘之后。我试图创建一个新的边缘,让它指向旧的边缘,然后让顶点指向新的边缘,但这不会发生。
的main.c
#include "my.h"
int main (int argc, char* argv[])
{
VERTEX *adjList;
adjList = (VERTEX*)calloc(26, sizeof(VERTEX));
//adjList = malloc(sizeof(VERTEX)*26);
FILE* p;
char a;
char b;
int check1 = 0;
int check2 = 0;
int size = 0;
int i;
int aloc = 0;
int bloc = 0;
//Statements
if (argc != 2)
{
fprintf(stderr, "Usage: %s file\n", argv[0]);
return 1;
}
if ((p = fopen(argv[1], "r")) == 0)
{
fprintf(stderr, "Failed to open file %s for reading \n", argv[1]);
return 1;
}
while(fscanf(p," %c %c", &a, &b) == 2)
{
printf("a: %c b: %c\n",a,b);
check1 = adjListSearch(a,size,adjList);
if(check1==1)
{
printf("Adding a = %c\n", a);
adjList[size++].c = a;
}
check2 = adjListSearch(b,size,adjList);
if(check2==1)
{
printf("Adding b = %c\n", b);
adjList[size++].c = b;
}
aloc = adjListLocate(a,size,adjList);
bloc = adjListLocate(b,size,adjList);
EDGE* e = (EDGE*)malloc(sizeof(EDGE));
e->v = &adjList[bloc];
if(*&adjList[aloc].p)
{
EDGE* f = (EDGE*)malloc(sizeof(EDGE));
f->v = &adjList[bloc];
f->q = (*&adjList[aloc]).p;
(*&adjList[aloc]).p = f;
printf("Edge Test: %c %c %c\n", f->v->c, f->q->v->c, f->q->v->c);
}
else
{
(*&adjList[aloc]).p = e;
e->q = NULL;
}
}
//End While
printf("Size: %d\n", size);
for(i=0;i<size;i++)
{
printf(" %c", adjList[i].c);
if(adjList[i].p)
{
VERTEX* z = (VERTEX*)malloc(sizeof(VERTEX));
EDGE* temp = (EDGE*)malloc(sizeof(EDGE));
z = &adjList[i];
//printf("Edge: %c\n", z->p->v->c);
temp = z->p;
while(temp->v->c)
{
printf("test\n");
printf("Edge: %c\n", temp->v->c);
temp = temp->q;
printf("test2\n");
}
}
printf("\n");
}
fclose(p);
return 0;
}
//End main
my.h
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <stdbool.h>
/* Forward declaration */
struct EDGETAG;
typedef struct
{
char c;
bool isVisited;
struct EDGETAG* p;
} VERTEX;
typedef struct EDGETAG
{
VERTEX* v;
struct EDGETAG* q;
} EDGE;
int main (int argc, char* argv[]);
int adjListSearch (char a, int size, VERTEX* adjList);
int adjListLocate (char a, int size, VERTEX* adjList);
数据
A B
C C
E X
C D
C F
C X
示例输出
a: A b: B
empty
Adding a = A
not found B
Adding b = B
a: B b: C
found B
not found C
Adding b = C
a: E b: X
not found E
Adding a = E
not found X
Adding b = X
a: C b: D
found C
not found D
Adding b = D
a: C b: F
found C
not found F
Adding b = F
Edge Test: F D D
a: C b: X
found C
found X
Edge Test: X F F
Size: 7
Atest
Edge: B
test2
Segmentation fault
边缘测试是我在这里担心的。我希望它说边缘测试:X F D
答案 0 :(得分:1)
if(*&adjList[aloc].p)
{
EDGE* f = (EDGE*)malloc(sizeof(EDGE));
f->v = &adjList[bloc];
f->q = (*&adjList[aloc]).p;
(*&adjList[aloc]).p = f;
printf("Edge Test: %c %c %c\n", f->v->c, f->q->v->c, f->q->v->c);
}
上面的代码看起来有问题。因为*&
是多余的,条件就是
if(adjList[aloc].p)
然后它会始终提供true
,因为您不会使用adjList[aloc].p
初始化NULL
,至少我不知道您在哪里做。而且当然是
printf("Edge Test: %c %c %c\n", f->v->c, f->q->v->c, f->q->v->c);
只需打印f->q->v->c
两次。