在android中重置预先填充的sqlite数据库

时间:2014-04-14 19:45:44

标签: java android sqlite

我在Android应用中的资源目录中添加了预先填充的数据库,但是当我删除并添加新数据库时,查询结果仍会返回旧数据。

我遵循了这个tutorial,下面是我的数据库类:

package com.example.fishselector;

import java.io.FileOutputStream;
import java.io.IOException;
import java.io.InputStream;
import java.io.OutputStream;
import java.util.HashMap;

import android.content.ContentValues;
import android.content.Context;
import android.database.SQLException;
import android.database.sqlite.SQLiteDatabase;
import android.database.sqlite.SQLiteException;
import android.database.sqlite.SQLiteOpenHelper;
import android.util.Log;

class DB extends SQLiteOpenHelper {

    private static String DB_PATH = "/data/data/com.example.fishselector/databases/";

    private static String DB_NAME = "sqldb3";

    private SQLiteDatabase myDataBase;

    private final Context myContext;

    /**
     * Constructor
     * Takes and keeps a reference of the passed context in order to access to the application assets and resources.
     * @param context
     */
    public DB(Context context) {

        super(context, DB_NAME, null, 1);
        this.myContext = context;
    }

    /**
     * Creates a empty database on the system and rewrites it with your own database.
     * */
    public void createDataBase() throws IOException {

        boolean dbExist = checkDataBase();

        if (dbExist) {
            //do nothing - database already exist
        } else {

            //By calling this method and empty database will be created into the default system path
            //of your application so we are gonna be able to overwrite that database with our database.
            this.getReadableDatabase();

            try {

                copyDataBase();

            } catch (IOException e) {

                throw new Error("Error copying database");

            }
        }

    }

    /**
     * Check if the database already exist to avoid re-copying the file each time you open the application.
     * @return true if it exists, false if it doesn't
     */
    private boolean checkDataBase() {

        SQLiteDatabase checkDB = null;

        try {
            String myPath = DB_PATH + DB_NAME;
            checkDB = SQLiteDatabase.openDatabase(myPath, null, SQLiteDatabase.OPEN_READONLY);

        } catch (SQLiteException e) {

            //database does't exist yet.

        }

        if (checkDB != null) {

            checkDB.close();

        }

        return checkDB != null ? true : false;
    }

    /**
     * Copies your database from your local assets-folder to the just created empty database in the
     * system folder, from where it can be accessed and handled.
     * This is done by transfering bytestream.
     * */
    private void copyDataBase() throws IOException {

        //Open your local db as the input stream
        InputStream myInput = myContext.getAssets().open(DB_NAME);

        // Path to the just created empty db
        String outFileName = DB_PATH + DB_NAME;

        //Open the empty db as the output stream
        OutputStream myOutput = new FileOutputStream(outFileName);

        //transfer bytes from the inputfile to the outputfile
        byte[] buffer = new byte[1024];
        int length;
        while ((length = myInput.read(buffer)) > 0) {
            myOutput.write(buffer, 0, length);
        }

        //Close the streams
        myOutput.flush();
        myOutput.close();
        myInput.close();

    }

    public void openDataBase() throws SQLException {

        //Open the database
        String myPath = DB_PATH + DB_NAME;
        myDataBase = SQLiteDatabase.openDatabase(myPath, null, SQLiteDatabase.OPEN_READONLY);

    }

    @
    Override
    public synchronized void close() {

        if (myDataBase != null)
            myDataBase.close();

        super.close();

    }

    @
    Override
    public void onCreate(SQLiteDatabase db) {

        try {
            createDataBase();
        } catch (IOException e) {
            // TODO Auto-generated catch block
            e.printStackTrace();
        }


    }

    @
    Override
    public void onUpgrade(SQLiteDatabase db, int oldVersion, int newVersion) {

    }

    // Add your public helper methods to access and get content from the database.
    // You could return cursors by doing "return myDataBase.query(....)" so it'd be easy
    // to you to create adapters for your views.

}

1 个答案:

答案 0 :(得分:1)

它不起作用,因为您没有删除文件系统上的数据库文件。

您的代码所做的是assets中的文件复制/data/data/com.example.fishselector/databases/中应用的私有存储区。

然后在下次运行时检查它是否已存在,如果存在,则不执行任何操作:

boolean dbExist = checkDataBase();

if (dbExist) {
    //do nothing - database already exist
} else {

所以简单地删除它或在assets中替换它并不意味着什么,因为嘿嘿,它仍然存在于/data/data/中,好像什么也没发生。

在模拟器中

要修复,请进入“设置/应用/ YourApp / ”,然后点击“清除数据”。这将删除您应用的私有存储区域中的所有数据。然后,您可以再次尝试运行您的应用,它将找不到该文件,并将从assets复制您的新数据库。