我是这个论坛的新手所以我希望我能以正确的方式发布这个问题 - 否则,请告诉我。
我正在尝试用Java编写一个简单的生命游戏动画的代码,而且大部分代码似乎按预期工作。 然而,如果一个邻居“规则”中的一个“规则”被认为是“杀死”一个单元,如果它有少于2个邻居,这意味着单元可以有一个或没有邻居并且仍然存活 - 这可以在这里看到:{ {3}}。所有其他规则似乎都运行良好。
任何人都可以帮我弄清楚为什么它会忽略规则(活细胞等于'1',死为'0'。)
if (this.state[i][j] == 1 &&
liveNeighbours(i, j) > 3 || liveNeighbours(i, j) < 2) {
this.tempState[i][j] = 0;
提前感谢!
代码如下:
import java.util.*;
public class GameOfLife {
private int[][] state;
private int[][] tempState;
//Constructor that creates n x n grid of randomly placed live cells
public GameOfLife(int n) {
this.state = new int[n+2][n+2];
this.tempState = new int[n+2][n+2];
createRandomBoard(n);
}
//Sets up the initial state
public void createRandomBoard(int n) {
//Creates (n+2) x (n+2) grid of dead cells
for (int i = 0; i < n+2; i++) {
for (int j = 0; j < n+2; j++) {
this.state[i][j] = 0;
}
}
//Creates n x n grid of randomly placed live cells. Live cells are equal to '1', dead to '0'.
for (int i = 1; i < n + 1; i++) {
for (int j = 1; j < n + 1; j++) {
int a = (int)Math.round(Math.random());
this.state[i][j] = a;
}
}
drawBoard();
}
//Draws the live cells as dots based on current state
public void drawBoard() {
StdDraw.show(50);
StdDraw.clear();
for (int i = 1; i < this.state.length-2; i++) {
for (int j = 1; j < this.state.length-2; j++) {
StdDraw.setXscale(1,this.state.length-3);
StdDraw.setYscale(1,this.state.length-3);
StdDraw.setPenRadius((double)1/this.state.length);
if (this.state[i][j] == 1) {
StdDraw.point(i, j);
}
}
}
StdDraw.show(50);
}
//Determines which cells live or die in the next state
public void nextState() {
//Copies the state array to a temporary state(array) during killing/reviving
for (int i = 1; i < this.state.length-2; i++) {
for (int j = 1; j < this.state.length-2; j++) {
this.tempState[i][j] = this.state[i][j];
}
}
//Kills cells with more than 3 or less than 2 neighbours and revives dead cells with 3 neighbours
for (int i = 1; i < this.state.length-2; i++) {
for (int j = 1; j < this.state.length-2; j++) {
if (this.state[i][j] == 1 && liveNeighbours(i, j) > 3 || liveNeighbours(i, j) < 2) {
this.tempState[i][j] = 0;
}
else if (this.state[i][j] == 0 && liveNeighbours(i, j) == 3) {
this.tempState[i][j] = 1;
}
}
}
//Copies the modified temporary state array to the original state(array) again
for (int i = 1; i < this.state.length-2; i++) {
for (int j = 1; j < this.state.length-2; j++) {
this.state[i][j] = this.tempState[i][j];
}
}
drawBoard();
}
//Counts the number of live neighbours to a cell
private int liveNeighbours(int x, int y) {
int numLiveNeighbours = 0;
for (int i = x-1; i < x+2; i++) {
for (int j = y-1; j < y+2; j++) {
if (this.state[i][j] == 1) {
numLiveNeighbours++;
}
}
}
numLiveNeighbours --;
return numLiveNeighbours;
}
public String toString() {
return Arrays.deepToString(this.state);
}
public int[][] getState() {
return this.state;
}
}
答案 0 :(得分:4)
您的情况似乎没有表达您想要的内容。您需要将其更改为:
if (this.state[i][j] == 1 && (liveNeighbours(i, j) > 3 || liveNeighbours(i, j) < 2))
检查operators precedence rules in Java。你正在杀死那些活着的细胞,并且有超过3个邻居或那些细胞少于两个。
通过这种改变,你将杀死那些活着的细胞,并且有超过3个或少于2个邻居。
我认为你的liveNeighbours也有一点缺陷:你在计算(x,y)邻居和(x,y)本身。您应该将其更改为:
private int liveNeighbours(int x, int y) {
int numLiveNeighbours = 0;
for (int i = x-1; i < x+2; i++) {
for (int j = y-1; j < y+2; j++) {
if (this.state[i][j] == 1 && (x != i || j != y)) {
numLiveNeighbours++;
}
}
}
return numLiveNeighbours;
}