TypeError:' int'对象没有属性' __ getitem __'错误

时间:2014-03-16 14:18:23

标签: python list pygame

我有一个列表可以在我的游戏中存储子弹的X和Y,当按下空格键时,它会在列表中添加一个x和y,然后它应该调用这两个值并绘制它们。我知道我需要在他们离开屏幕后删除它们,但是当我点击空间时会弹出这个错误

   TypeError:'int' object has no attribute '__getitem__'

这是我的代码:

#start system
import pygame, sys, random
from pygame.locals import*
pygame.init()
fps=50
Clock=pygame.time.Clock()#use fps as system time
#set up a list of STUFF
BLACK = ( 0, 0, 0)
WHITE = ( 255, 255, 255)
GREEN = ( 0, 100, 0)
RED   = ( 100, 0, 0)
YELLOW= (255,255,0)
ORANGE= (255,165,0)
screensizex=800
screensizey=600
bullets=[]
screenarea=pygame.display.set_mode((screensizex,screensizey))
pygame.display.set_caption("space invaders")
player_x=250
# end of variable init, begin main loop!
while 1==1:
    #key roster
    for event in pygame.event.get():
        if event.type==QUIT:
            pygame.quit()
            sys.exit()
        if event.type==KEYDOWN:
            if event.key==K_d and player_x<screensizex-25:
                player_x+=25
            if event.key==K_a:
                player_x-=25
            if event.key==K_SPACE:
                bullets.insert(player_x,665)
    #drawing to screen             
    screenarea.fill(WHITE)
    for bullet in bullets:
        pygame.draw.rect(screenarea,ORANGE,Rect(bullet[0],bullet[1],5,10))
    pygame.draw.rect(screenarea,GREEN,(0,screensizey-100,screensizex,100))
    pygame.draw.rect(screenarea,RED,(player_x,screensizey-125,25,25))
    pygame.display.update()
    Clock.tick(fps)
你可以帮帮我吗?我如何称呼两个值?

1 个答案:

答案 0 :(得分:1)

看起来你打算把元组放到你的列表中,所以这个:

bullets.insert(player_x,665)

应该是:

bullets.append((player_x,665))