我是Android App开发的新手。我想从Google Play游戏服务中检索用户的分数,我正在使用以下代码获得高分,但我不知道它如何返回值以及如何保存它。
Games.Leaderboards.loadCurrentPlayerLeaderboardScore(getApiClient(), getString(R.string.highscore), LeaderboardVariant.TIME_SPAN_ALL_TIME, LeaderboardVariant.COLLECTION_PUBLIC);
将其保存为int或string不起作用。
答案 0 :(得分:7)
loadCurrentPlayerLeaderboardScore的完整参数如下所示
Games.Leaderboards.loadCurrentPlayerLeaderboardScore(getApiClient(),
getString(R.string.word_attack_leaderboard),
LeaderboardVariant.TIME_SPAN_ALL_TIME,
LeaderboardVariant.COLLECTION_PUBLIC).setResultCallback(
new ResultCallback<LoadPlayerScoreResult>() {
@Override
public void onResult(LoadPlayerScoreResult arg0) {
LeaderboardScore c = arg0.getScore();
long score = c.getRawScore();
}
}
R.string.word_attack_leaderboard是从Google Play游戏服务获取的排行榜ID
答案 1 :(得分:6)
方法:
loadCurrentPlayerLeaderboardScore (GoogleApiClient apiClient, String leaderboardId, int span, int leaderboardCollection)
返回
PendingResult<Leaderboards.LoadPlayerScoreResult>
然后,您必须使用getScore()
类的Leaderboards.LoadPlayerScoreResult
方法来获取它。
请参阅这些链接......
The loadCurrentPlayerLeaderboardScore method
The LoadPlayerScoreResult in the PendingResult
编辑:以下是如何使用它。
Games.Leaderboards.loadCurrentPlayerLeaderboardScore().setResultCallback(new ResultCallback<LoadPlayerScoreResult>() {
@Override
public void onResult(LoadPlayerScoreResult arg0) {
LeaderboardScore c = arg0.getScore();
}
});
这就是你得分的方法。
答案 2 :(得分:3)
4年后,我在这种情况下遇到了类似的问题。有些东西已被弃用,而这些东西不再起作用。因此,对于那些想立即知道如何做的人,请在2018年...查看此答案-
首先,您必须通过以下方式获得LeaderBoardClient
mLeaderboardsClient = Games.getLeaderboardsClient(MainActivity.this, googleSignInAccount);
接下来您可以得分
mLeaderboardsClient.loadCurrentPlayerLeaderboardScore(getString(R.string.leaderboard_id), LeaderboardVariant.TIME_SPAN_ALL_TIME, LeaderboardVariant.COLLECTION_PUBLIC)
.addOnSuccessListener(this, new OnSuccessListener<AnnotatedData<LeaderboardScore>>() {
@Override
public void onSuccess(AnnotatedData<LeaderboardScore> leaderboardScoreAnnotatedData) {
long score = 0L;
if (leaderboardScoreAnnotatedData != null) {
if (leaderboardScoreAnnotatedData.get() != null) {
score = leaderboardScoreAnnotatedData.get().getRawScore();
Toast.makeText(MainActivity.this, Long.toString(score), Toast.LENGTH_SHORT).show();
Log.d(TAG, "LeaderBoard: " + Long.toString(score));
} else {
Toast.makeText(MainActivity.this, "no data at .get()", Toast.LENGTH_SHORT).show();
Log.d(TAG, "LeaderBoard: .get() is null");
}
} else {
Toast.makeText(MainActivity.this, "no data...", Toast.LENGTH_SHORT).show();
Log.d(TAG, "LeaderBoard: " + Long.toString(score));
}
}
})
.addOnFailureListener(new OnFailureListener() {
@Override
public void onFailure(@NonNull Exception e) {
Toast.makeText(MainActivity.this, "Failure", Toast.LENGTH_SHORT).show();
Log.d(TAG, "LeaderBoard: FAILURE");
}
});
.loadCurrentPlayerLeaderboardScore 的3个参数如下
排行榜的ID ,从中加载得分。
时间跨度以获取数据。有效值为TIME_SPAN_DAILY,TIME_SPAN_WEEKLY或TIME_SPAN_ALL_TIME。
排行榜收藏以获取分数。有效值为COLLECTION_PUBLIC或COLLECTION_SOCIAL。