我正在使用SpriteBuilder(它与Cocos2d v3.0集成)。我构建了一个应用程序,现在我想在我调用它时弹出最顶部的iAd,并在我告诉它时隐藏它。最简单的方法是什么?
请记住我正在使用SpriteBuilder和Cocos2d。仅仅因为我使用SpriteBuilder并不意味着我也没有使用Xcode 5。我也完全参与了Xcode。 SpriteBuilder没有为我编写代码,我这样做。
答案 0 :(得分:8)
将iAd框架添加到您的依赖项中。
在游戏场景的头文件中,添加ADBannerViewDelegate,例如:
@interface MainScene : CCNode <CCPhysicsCollisionDelegate, ADBannerViewDelegate>
在您的实现文件中,添加实例变量_bannerView:
@implementation MainScene {
ADBannerView *_bannerView;
}
最后,插入iAD代码(带有一些cocos2d调整)。这是我在纵向模式下使用顶部横幅进行游戏的实现。没有隐藏方法,但它很容易实现。
# pragma mark - iAd code
-(id)init
{
if( (self= [super init]) )
{
// On iOS 6 ADBannerView introduces a new initializer, use it when available.
if ([ADBannerView instancesRespondToSelector:@selector(initWithAdType:)]) {
_adView = [[ADBannerView alloc] initWithAdType:ADAdTypeBanner];
} else {
_adView = [[ADBannerView alloc] init];
}
_adView.requiredContentSizeIdentifiers = [NSSet setWithObject:ADBannerContentSizeIdentifierPortrait];
_adView.currentContentSizeIdentifier = ADBannerContentSizeIdentifierPortrait;
[[[CCDirector sharedDirector]view]addSubview:_adView];
[_adView setBackgroundColor:[UIColor clearColor]];
[[[CCDirector sharedDirector]view]addSubview:_adView];
_adView.delegate = self;
}
[self layoutAnimated:YES];
return self;
}
- (void)layoutAnimated:(BOOL)animated
{
// As of iOS 6.0, the banner will automatically resize itself based on its width.
// To support iOS 5.0 however, we continue to set the currentContentSizeIdentifier appropriately.
CGRect contentFrame = [CCDirector sharedDirector].view.bounds;
if (contentFrame.size.width < contentFrame.size.height) {
_bannerView.currentContentSizeIdentifier = ADBannerContentSizeIdentifierPortrait;
} else {
_bannerView.currentContentSizeIdentifier = ADBannerContentSizeIdentifierLandscape;
}
CGRect bannerFrame = _bannerView.frame;
if (_bannerView.bannerLoaded) {
contentFrame.size.height -= _bannerView.frame.size.height;
bannerFrame.origin.y = contentFrame.size.height;
} else {
bannerFrame.origin.y = contentFrame.size.height;
}
[UIView animateWithDuration:animated ? 0.25 : 0.0 animations:^{
_bannerView.frame = bannerFrame;
}];
}
- (void)bannerViewDidLoadAd:(ADBannerView *)banner {
[self layoutAnimated:YES];
}
- (void)bannerView:(ADBannerView *)banner didFailToReceiveAdWithError:(NSError *)error {
[self layoutAnimated:YES];
}