我在我的应用程序中绘制画布,但问题是画布的大小与屏幕大小不同。大多数画布仅覆盖屏幕的右下部分。可以做些什么来使它适合屏幕。?
以下是它出现的屏幕截图:
这是我的代码:
public class AnimationView extends View
{
private Movie mMovie;
private long mMovieStart;
private static final boolean DECODE_STREAM = true;
private static byte[] streamToBytes(InputStream is) {
ByteArrayOutputStream os = new ByteArrayOutputStream(1024);
byte[] buffer = new byte[1024];
int len;
try {
while ((len = is.read(buffer)) >= 0) {
os.write(buffer, 0, len);
}
} catch (java.io.IOException e) {
}
return os.toByteArray();
}
public AnimationView(Context context,AttributeSet attrs)
{
super(context,attrs);
setFocusable(true);
java.io.InputStream is;
is = context.getResources().openRawResource(R.drawable.flag);
if (DECODE_STREAM) {
mMovie = Movie.decodeStream(is);
} else {
byte[] array = streamToBytes(is);
mMovie = Movie.decodeByteArray(array, 0, array.length);
}
}
@Override
public void onDraw(Canvas canvas) {
long now = android.os.SystemClock.uptimeMillis();
if (mMovieStart == 0) { // first time
mMovieStart = now;
}
if (mMovie != null) {
int dur = mMovie.duration();
if (dur == 0) {
dur = 3000;
}
int relTime = (int) ((now - mMovieStart) % dur);
Log.d("", "real time :: " +relTime);
mMovie.setTime(relTime);
int width = this.getWidth()/2;
int height = this.getHeight()/2;
mMovie.draw(canvas, width, height);
invalidate();
}
}
}
这是XML:
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:background="#074068"
android:orientation="vertical" >
<Button
android:id="@+id/button1"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="Button" />
<com.androidqa.AnimationView
android:id="@+id/View"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:layout_gravity="center"
android:adjustViewBounds="true"
android:visibility="gone"
android:background="#074068" />
</LinearLayout>
答案 0 :(得分:0)
我认为Movie
是自定义类?我无法看到Movie.draw()
int width = this.getWidth()/2;
int height = this.getHeight()/2;
mMovie.draw(canvas, width, height); // this method
但是我可以看到你无缘无故地偏移图像。阿卡,开始在中心画画。图像本身不在此处居中的位置。
在绘制图像的绘制方法中,在绘制之前缩放图像。而是在原点画出来。
bitmap = Bitmap.createScaledBitmap(bitmap, width, height, true);
canvas.drawBitmap(bitmap, 0, 0, null);
但是将视图的实际高度传递给draw方法:
int width = this.getWidth();
int height = this.getHeight();
mMovie.draw(canvas, width, height);