Google Play商店中的应用与任何设备都不兼容,即使在控制台中它与所有设备兼容

时间:2014-02-12 16:11:49

标签: android unity3d google-play

我们已经在十几个小时前上传了我们的第一张Unity3D APK到GPlay。

即使google发布控制台上的APK似乎与GPlay页面中的任何设备(超过4000)兼容,它似乎与所有设备都不兼容。

以下是Unity生成的Android清单,我们无法编辑:

<?xml version="1.0" encoding="utf-8"?>
  <manifest xmlns:android="http://schemas.android.com/apk/res/android" android:theme="@android:style/Theme.NoTitleBar" android:versionCode="3" android:versionName="1.2" package="com.quattrosrl.flappy" android:installLocation="auto">
   <supports-screens android:anyDensity="true" android:largeScreens="true" android:normalScreens="true" android:smallScreens="true" android:xlargeScreens="true" />
  <application android:icon="@drawable/app_icon" android:label="@string/app_name" android:debuggable="false">
   <activity android:label="@string/app_name" android:name="com.facebook.unity.FBUnityPlayerActivity" android:screenOrientation="portrait" android:launchMode="singleTask" android:configChanges="mcc|mnc|locale|touchscreen|keyboard|keyboardHidden|navigation|orientation|screenLayout|uiMode|screenSize|smallestScreenSize|fontScale">
    <intent-filter>
      <action android:name="android.intent.action.MAIN" />
     <category android:name="android.intent.category.LAUNCHER" />
  </intent-filter>
  <meta-data android:name="unityplayer.UnityActivity" android:value="true" />
  <meta-data android:name="unityplayer.ForwardNativeEventsToDalvik" android:value="true" />
</activity>
<activity android:configChanges="keyboardHidden|orientation" android:name="com.facebook.LoginActivity" android:screenOrientation="portrait">
</activity>
<activity android:configChanges="keyboard|keyboardHidden|orientation|screenLayout|uiMode|screenSize|smallestScreenSize" android:name="com.google.ads.AdActivity" />
<meta-data android:name="com.facebook.sdk.ApplicationId" android:value="\ 439801112817728" />
 </application>
 <uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
<uses-sdk android:minSdkVersion="9" android:targetSdkVersion="19" />
<uses-feature android:glEsVersion="0x00020000" />
<uses-permission android:name="android.permission.READ_PHONE_STATE" />
<uses-feature android:name="android.hardware.sensor.accelerometer" />
<uses-feature android:name="android.hardware.touchscreen" />
<uses-feature android:name="android.hardware.touchscreen.multitouch" android:required="false" />
<uses-feature android:name="android.hardware.touchscreen.multitouch.distinct" android:required="false" />
</manifest>

0 个答案:

没有答案