你好,我想做的就是创建一个SKAction,它对物理对象执行与wheelRight.physicsBody.velocity = CGVectorMake(0, 1000);
类似的操作。
答案 0 :(得分:4)
使用SKAction runBlock:
方法:
SKAction *changeVelocity = [SKAction runBlock:^{
wheelRight.physicsBody.velocity = CGVectorMake(0, 1000);
}];
SKAction sequence = [SKAction sequence:@[..., changeVelocity, ..., ...]];
[wheelRight runAction:sequence];