为什么我不能用鼠标做圆圈?

时间:2014-01-21 00:50:32

标签: java event-handling mouseevent actionlistener

我正在解决一个关于创造一对最近点的练习。我正在做的第一个尝试是用鼠标做点(cricles)。但我对左键没有任何响应(在(0,0)中只有一个圆圈),其他按钮2和3工作正常。我陷入了为什么以及如何解决这个问题?任何提示或帮助都是值得欣赏的。

以下是代码:

import java.awt.*;
import java.awt.event.*;
import javax.swing.*;

public class ClosestPairOfPoints extends JFrame {
    // Create a canvas
    private Circle canvas = new Circle();

    public ClosestPairOfPoints() {
        // Create a panel
        JPanel p = new JPanel();
        // Add canvas and panel
        add(canvas, BorderLayout.CENTER);
        // add(p);

        canvas.addMouseListener(new MouseAdapter() {
            @Override
            // Handle mouse clicked event
            public void mouseClicked(MouseEvent e) {
                if (e.getButton() == MouseEvent.BUTTON1)
                    canvas.createCircle();
                else if (e.getButton() == MouseEvent.BUTTON2)
                    System.out.println("Try again with the left button");
                else if (e.getButton() == MouseEvent.BUTTON3)
                    System.out.println("Try again with the left button");
            }
        });

    }

    public static void main(String[] args) {
        JFrame frame = new ClosestPairOfPoints();
        frame.setTitle("Closest pair of Ppoints");
        frame.setLocationRelativeTo(null); // Center the frame
        frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
        frame.setSize(400, 300);
        frame.setVisible(true);
    }

    static class Circle extends JPanel { // Inner class
        private int x;
        private int y;
        private int radius = 10; // Default circle radius

        // Create a circle
        public void createCircle() {

        }

        // paint the component
        protected void paintComponent(Graphics g) {

            super.paintComponent(g);

            g.drawOval(x, y, radius, radius);

        }
    }
}

2 个答案:

答案 0 :(得分:1)

鼠标左键正常响应(用鼠标左键做了System.out.println),但是,正如Hovercraft Full of Eels所说,你的createCircle()方法是空的。那是你的问题。

就实际绘制圆圈而言,我不会为您编写整个代码,但我会告诉您e.getX()e.getY()在找出鼠标的位置时会派上用场是鼠标点击发生的时间。

答案 1 :(得分:1)

import java.awt.*;
import java.awt.event.*;
import javax.swing.*;

public class ClosestPairOfPoints extends JFrame {
// Create a canvas
private Circle canvas = new Circle();

public ClosestPairOfPoints() {
    // Add canvas and panel
    add(canvas, BorderLayout.CENTER);

    canvas.addMouseListener(new MouseAdapter() {
        @Override
        // Handle mouse clicked event
        public void mouseClicked(MouseEvent e) {
            if (e.getButton() == MouseEvent.BUTTON1){
                canvas.createCircle(e.getX(), e.getY());
            }else if (e.getButton() == MouseEvent.BUTTON2){
                System.out.println("Try again with the left button");
            }else if (e.getButton() == MouseEvent.BUTTON3){
                System.out.println("Try again with the left button");
          }
        }
    });

}

public static void main(String[] args) {
    JFrame frame = new ClosestPairOfPoints();
    frame.setTitle("Closest pair of Ppoints");
    frame.setLocationRelativeTo(null); // Center the frame
    frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
    frame.setSize(400, 300);
    frame.setVisible(true);
}

static class Circle extends JPanel { // Inner class
    private int x;
    private int y;
    private int radius = 10; // Default circle radius

    // Create a circle
    public void createCircle(int x, int y) {
    this.x = x;
    this.y = y;
    repaint();
    }

    // paint the component
    protected void paintComponent(Graphics g) {

        super.paintComponent(g);

        g.drawOval(x, y, radius, radius);

    }
}
}

现在应该可以了。您需要调用createCircle并将其传递给mouseClick的位置,然后调用repaint以便再次调用paint组件并将圆圈重新绘制在正确的位置。

哈哈,在我打字的时候,似乎另一个人发布了答案。如上所述,事件对象“e”包含有关鼠标单击的信息,因此使用getX()和getY()方法,您可以获得鼠标单击的x和y位置。

此外,您不需要JPanel p = new JPanel();在你的代码中..因为“canvas”已经是一个JPanel和你添加到JFrame的那个。

希望这有帮助