我正在尝试在canvas中实现撤消和重做选项。我在我的程序中使用以下代码:
var cPushArray = new Array();
var cStep = -1;
function cPush()
{
cStep++;
if (cStep < cPushArray.length)
{
cPushArray.length = cStep;
}
cPushArray.push(document.getElementById("drawingCanvas").toDataURL());
}
function cUndo()
{
if(cStep > 0)
{
cStep--;
var canvasPic = new Image();
canvasPic.src = cPushArray[cStep];
canvasPic.onload = function() { ctx.drawImage(canvasPic,0,0);}
}
}
function cRedo()
{
if(cStep < cPushArray.length-1)
{
cStep++;
var canvasPic = new Image();
canvasPic.src = cPushArray[cStep];
canvasPic.onload = function() {ctx.drawImage(canvasPic,0,0);}
}
}
但是如果我调用cPush()方法,我无法在画布上绘制任何内容。 你可以告诉我上面的代码我错在哪里。
答案 0 :(得分:1)
不要使用onload事件,因为它只是被DOM ready事件触发。
var canvasPic = new Image();
canvasPic.src = cPushArray[cStep];
//if ctx has get the context of canvas, draw the pic immediately
ctx.drawImage(canvasPic,0,0);