我试图改变画布中特定对象的阴影(不是全部)。问题是,当我试图将阴影赋予特定对象时,自动所有其他对象也会获得阴影。这是我的代码
CanvasState.prototype.draw = function() {
// if our state is invalid, redraw and validate!
if (!this.valid) {
var ctx = this.ctx;
var shapes = this.shapes;
this.clear();
// ** Add stuff you want drawn in the background all the time here **
// draw all shapes
var l = shapes.length;
for (var i = 0; i < l; i++) {
var shape = shapes[i];
// We can skip the drawing of elements that have moved off the screen:
if (shape.x > this.width || shape.y > this.height ||
shape.x + shape.w < 0 || shape.y + shape.h < 0) continue;
shapes[i].draw(ctx);
}
// draw selection
// right now this is just a stroke along the edge of the selected Shape
if (this.selection != null) {
var ctx = this.ctx;
ctx.strokeStyle = this.selectionColor;
ctx.lineWidth = this.selectionWidth;
var mySel = this.selection;
temp = mySel;
if (this.light) {
ctx.shadowBlur=20;
ctx.shadowColor="yellow";
};
ctx.strokeRect(mySel.x -15,mySel.y -15 ,mySel.w,mySel.h);
if (del==1) {
del=0;
mySel.x=0;
mySel.y=0;
mySel.w=0;
mySel.h=0;
mySel.r=0;
mySel.shapes.draw(ctx);
};
if (chcolor == 1) {
chcolor=0;
mySel.fill = pixelColor;
mySel.shapes.draw(ctx);
};
}
// ** Add stuff you want drawn on top all the time here **
this.valid = true;
}
}
如果this.light的条件决定是否有阴影。
if (this.light) {
ctx.shadowBlur=20;
ctx.shadowColor="yellow";
};
if条件中的命令会更改画布中所有形状的属性。那么是否有任何其他语法可以通过它来改变画布中特定形状的阴影
答案 0 :(得分:0)
您始终可以在画布上下文中使用本机js函数setShadow或任何其他函数。您可以看到here正在运行。
答案 1 :(得分:0)
在想要用阴影绘制对象之前,需要设置阴影。之后,您需要在绘制其余对象之前删除阴影。
最简单的方法是将save()
/ restore()
与阴影结合使用。例如,要集成,您可以尝试这样的事情(根据需要调整):
/// enable shadow for next drawn object
if (this.light) {
ctx.save();
ctx.shadowBlur=20;
ctx.shadowColor="yellow";
};
/// draw object/shape
ctx.strokeRect(mySel.x -15,mySel.y -15 ,mySel.w,mySel.h);
/// remove shadow
if (this.light) {
ctx.restore();
};
... other code...