我有一个属性类,用于在类中设置getter和setter属性。它工作但是要使用它我必须使用公共变量设置属性,并在构造函数中调用3个方法,1个函数用于设置类实例,1个用于设置setter,1个用于设置getter。
class PropTest
{
private:
int m_nCount;
int getCount()
{
return m_nCount;
}
void setCount(int nCount)
{
m_nCount = nCount;
}
public:
PropTest()
{
Count.setObject(this);
Count.setSetter(&PropTest::setCount);
Count.setGetter(&PropTest::getCount);
}
Property<PropTest, int> Count = Property<PropTest, int>(PropertyPermission::READ | PropertyPermission::WRITE);
};
这很好但我试图把它全部归结为一行...
Property<PropTest, int> Count = Property<PropTest, int>(this, &PropTest::getCount, &PropTest::setCount, PropertyPermission::READ | PropertyPermission::WRITE);
但是当我将新的costructor添加到类中并尝试编译时,我得到: 错误C2276:'&amp;' :对绑定成员函数表达式的非法操作
新构造函数是:
template <class Class, typename Return> !!This template is for the whole class not the function. Just figured you needed to see it.
Property(Class* pObject, Return(Class::*pGetter)(), void (Class::*pSetter)(Return pValue), const int pPropertyPermission = PropertyPermission::READ | PropertyPermission::WRITE)
立即添加实例,但getter和setter参数是导致错误的原因。但是在setGetter和setSetter方法中使用相同的设置编译并正常工作。
...谢谢
修改
Property<PropTest, int> Count{ this, &PropTest::getCount, &PropTest::setCount, PropertyPermission::READ | PropertyPermission::WRITE };
导致错误的行......
属性类 -
static const enum PropertyPermission
{
READ = (1 << 0),
WRITE = (1 << 1)
};
template <class Class, typename Return>
class Property
{
private:
Class* _object;
Return(Class::*_getter)();
void (Class::*_setter)(Return value);
public:
Property(const int pPropertyPermission = PropertyPermission::READ | PropertyPermission::WRITE)
{
_getter = nullptr;
_object = nullptr;
_setter = nullptr;
permission = pPropertyPermission;
}
Property(Class* pObject, const int pPropertyPermission = PropertyPermission::READ | PropertyPermission::WRITE)
{
_getter = nullptr;
_object = pObject;
_setter = nullptr;
permission = pPropertyPermission;
}
Property(Class* pObject, Return(Class::*pGetter)(), void (Class::*pSetter)(Return pValue), const int pPropertyPermission = PropertyPermission::READ | PropertyPermission::WRITE)
{
_getter = nullptr;
_object = pObject;
_setter = nullptr;
permission = pPropertyPermission;
}
operator Return()
{
//test for object and getter != null
if (!(permission & PropertyPermission::READ))
{
//throw write only
}
return (_object->*_getter)();
}
Return operator =(const Return& pValue)
{
//test for object and setter != null
if (!(permission & PropertyPermission::WRITE))
{
//throw read only
}
(_object->*_setter)(pValue);
return pValue;
}
void setGetter(Return(Class::*pGetter)())
{
//test for object != null
_getter = pGetter;
}
void setObject(Class* pObject)
{
_object = pObject;
}
void setSetter(void (Class::*pSetter)(Return pValue))
{
//test for object != null
_setter = pSetter;
}
int permission;
};
测试 -
int main(int pArgumentLength, char* pArguments[])
{
int i = 5;
int j = 0;
PropTest* test = new PropTest();
test->Count = i;
j = test->Count;
std::cout << test->Count << std::endl;
std::cout << j << std::endl;
delete test;
}
修改
我使用视觉工作室...... 当我将-Treat警告变为错误时 - 它已编译但有例外:
Unhandled exception at 0x7445C9F5 in TestBed.exe: 0xC0000005: Access violation executing location 0x00000000.
有2个警告:
Warning 2 warning C4100: 'pSetter' : unreferenced formal parameter ...\testbed\program.cpp 58 1 TestBed
Warning 3 warning C4100: 'pGetter' : unreferenced formal parameter ...\testbed\program.cpp 58 1 TestBed
第58行是构造函数:
Property(Class* pObject, Return(Class::*pGetter)(), void (Class::*pSetter)(Return pValue), const int pPropertyPermission = PropertyPermission::READ | PropertyPermission::WRITE)
解
所以这一行引起了错误:
Property<PropTest, int> Count = Property<PropTest, int>(this, &PropTest::getCount, &PropTest::setCount, PropertyPermission::READ | PropertyPermission::WRITE);
使用它编译并运行正常:( Kerrek SB)
Property<PropTest, int> Count{ this, &PropTest::getCount, &PropTest::setCount, PropertyPermission::READ | PropertyPermission::WRITE };
但我不知道为什么......
感谢所有回复。
答案 0 :(得分:0)
在Property类实现中,您永远不会设置指针成员值:
Property(Class* pObject, Return(Class::*pGetter)(), void (Class::*pSetter)(Return pValue), const int pPropertyPermission = PropertyPermission::READ | PropertyPermission::WRITE)
{
_getter = nullptr;
_object = pObject;
_setter = nullptr;
permission = pPropertyPermission;
}
应改为:
Property(Class* pObject, Return(Class::*pGetter)(), void (Class::*pSetter)(Return pValue), const int pPropertyPermission = PropertyPermission::READ | PropertyPermission::WRITE)
{
_getter = pGetter;
_object = pObject;
_setter = pSetter;
permission = pPropertyPermission;
}