我对使用SurfaceView感到疯狂。
我开发了一款以固定时间间隔拍照的应用。它适用于我的Androd 2.3设备。以下是示例代码:
public class MainActivity extends Activity
{
private Camera mCamera;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
Button captureButton = (Button) findViewById(R.id.button_capture);
captureButton.setOnClickListener(
new View.OnClickListener() {
@Override
public void onClick(View v) {
takeAPicture();
}
}
);
}
private PictureCallback mPicture = new PictureCallback() {
@Override
public void onPictureTaken(byte[] data, Camera camera)
{
// ... save image ...
camera.release();
camera = null;
}
};
private void takeAPicture()
{
mCamera = getCameraInstance();
mCamera.takePicture(null, null, mPicture);
}
}
相同的代码不适用于Android 4.1。谷歌搜索了一下我发现"大多数现代Android设备现在检查SurfaceView是否存在并且具有非零的宽度和高度"。所以我修改了上面的代码如下:
public class MainActivity extends Activity
{
private Camera mCamera;
private CameraPreview mPreview;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
Button captureButton = (Button) findViewById(R.id.button_capture);
captureButton.setOnClickListener(
new View.OnClickListener() {
@Override
public void onClick(View v) {
takeAPicture();
}
}
);
}
@Override
public boolean onCreateOptionsMenu(Menu menu) {
// Inflate the menu; this adds items to the action bar if it is present.
getMenuInflater().inflate(R.menu.main, menu);
return true;
}
private PictureCallback mPicture = new PictureCallback() {
@Override
public void onPictureTaken(byte[] data, Camera camera)
{
// ... save image ...
camera.release();
camera = null;
}
};
private void takeAPicture()
{
mCamera = getCameraInstance();
mPreview = new CameraPreview(this, mCamera);
FrameLayout preview = (FrameLayout) findViewById(R.id.camera_preview);
preview.addView(mPreview);
mCamera.takePicture(null, null, mPicture);
}
}
CameraPreview是:
public class CameraPreview extends SurfaceView implements SurfaceHolder.Callback {
private SurfaceHolder mHolder;
private Camera mCamera;
public CameraPreview(Context context, Camera camera)
{
super(context);
mCamera = camera;
// Install a SurfaceHolder.Callback so we get notified when the
// underlying surface is created and destroyed.
mHolder = getHolder();
mHolder.addCallback(this);
// deprecated setting, but required on Android versions prior to 3.0
mHolder.setType(SurfaceHolder.SURFACE_TYPE_PUSH_BUFFERS);
}
public void surfaceCreated(SurfaceHolder holder)
{
// The Surface has been created, now tell the camera where to draw the preview.
try {
mCamera.setPreviewDisplay(holder);
mCamera.startPreview();
} catch (IOException e) {
Log.d(MainActivity.TAG, "Error setting camera preview: " + e.getMessage());
}
}
public void surfaceDestroyed(SurfaceHolder holder) {
// empty. Take care of releasing the Camera preview in your activity.
}
public void surfaceChanged(SurfaceHolder holder, int format, int w, int h) {
// If your preview can change or rotate, take care of those events here.
// Make sure to stop the preview before resizing or reformatting it.
if (mHolder.getSurface() == null){
// preview surface does not exist
return;
}
// stop preview before making changes
try {
mCamera.stopPreview();
} catch (Exception e){
// ignore: tried to stop a non-existent preview
}
// set preview size and make any resize, rotate or
// reformatting changes here
// start preview with new settings
try {
mCamera.setPreviewDisplay(mHolder);
mCamera.startPreview();
} catch (Exception e){
Log.d(MainActivity.TAG, "Error starting camera preview: " + e.getMessage());
}
}
}
但是没有调用PictureCallback并且应用程序的用户界面消失了。用户界面只是一个FrameLayout和一个按钮,如下所示:
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:orientation="vertical"
android:layout_width="fill_parent"
android:layout_height="fill_parent">
<FrameLayout
android:id="@+id/camera_preview"
android:layout_width="100dp"
android:layout_height="100dp" />
<Button
android:id="@+id/button_capture"
android:text="Capture"
android:layout_width="wrap_content"
android:layout_height="wrap_content" />
</LinearLayout>
出了什么问题?
请注意,如果我这样做:
public class MainActivity extends Activity
{
private Camera mCamera;
private CameraPreview mPreview;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
mCamera = getCameraInstance();
mPreview = new CameraPreview(this, mCamera);
FrameLayout preview = (FrameLayout) findViewById(R.id.camera_preview);
preview.addView(mPreview);
Button captureButton = (Button) findViewById(R.id.button_capture);
captureButton.setOnClickListener(
new View.OnClickListener() {
@Override
public void onClick(View v) {
mCamera.takePicture(null, null, mPicture);
}
}
);
}
当然从PictureCallback中删除mCamera.release(),它在使用Android 4.1的设备上完美运行。任何意见?
答案 0 :(得分:0)
点击后,你创建一个CameraPreview
的实例 - 这很好,但需要时间和一些回调。在 SurfaceView 准备就绪之前,您无法致电mCamera.takePicture()
- 这不会花费很长时间,但您仍需要延迟。最简单的更改是从CameraPreview.surfaceCreated()
调用 mCamera.takePicture()。