需要帮助才能使我的iPhone动画工作?

时间:2010-01-15 22:52:23

标签: iphone core-animation calayer

我是iPhone动画功能的新手。我写了一个简单的测试程序来旋转一个红色矩形;但是,动画根本不起作用。我的代码出了什么问题?非常感谢...

//.h
#import <UIKit/UIKit.h>
#import <QuartzCore/QuartzCore.h>

#define DegreesToRadians(X) (M_PI*X/180.0)

//.m
- (void)viewDidLoad {
    [super viewDidLoad];
    CGRect theRect = CGRectMake(0,0,100,100);
    UIView *theBox = [[UIView alloc] initWithFrame:theRect];
    theBox.backgroundColor = [UIColor redColor];
    [self.view addSubview:theBox];
    CALayer *theLayer = [theBox layer];
    [self spinLayer:theLayer];

}

-(CAAnimation *)animationForSpinning{
    float radians = DegreesToRadians(360);
    CATransform3D theTransform = CATransform3DMakeRotation(radians, 0, 0, 1.0);
    CABasicAnimation *theAnimation = [CABasicAnimation animationWithKeyPath:@"transform"];
    theAnimation.toValue = [NSValue valueWithCATransform3D:theTransform];
    theAnimation.duration = 2;  // 2 seconds
    theAnimation.repeatCount = 10000;
    theAnimation.cumulative = YES;

    return theAnimation;    
}

-(void)spinLayer:(CALayer *)theLayer{
    CAAnimation *spinningAnimation = [self animationForSpinning];
    [theLayer addAnimation:spinningAnimation forKey:@"opacity"];

    // trigger the animation
    theLayer.opacity = 0.99;
}

1 个答案:

答案 0 :(得分:1)

您的动画未运行,因为Core Animation看到360度的变换与原始图像相同,因此它什么都不做。

this answerthis question中描述了处理360度旋转的最简单方法,您可以在其中设置CABasicAnimation,以便将transform.rotation.z属性设置为0到2 * pi弧度的动画。