如何在画布中绘制可变宽度的路径

时间:2013-12-13 06:20:08

标签: android android-canvas

我使用以下代码行在Canvas上绘制路径,到目前为止一切正常,我可以使用此代码轻松绘制路径。

但是现在我们的要求是绘制具有可变宽度的路径,意味着用户绘制的路径基于用户施加的压力,我的意思是说如果用户施加轻压,路径将变薄并且如果用户应用高压路径会很厚等等。到目前为止,我成功地绘制了具有可变宽度的路径,但绘制的线条并不平滑。为什么会发生这种情况,这是我在代码中遗漏的任何内容

帮我简短一点。

我用于绘制具有一个宽度的路径的代码

 public class FingerPaint extends GraphicsActivity
{
    @Override
    protected void onCreate(Bundle savedInstanceState)
    {
        super.onCreate(savedInstanceState);
        setContentView(new MyView(this));
    }

    public void colorChanged(int color) 
    {

    }

    public class MyView extends View 
    {
        private static final float STROKE_WIDTH = 5f;       

        private Paint paint = new Paint();

        private Path mPath = new Path();
        ArrayList<Path> mPaths = new ArrayList<Path>();

        ArrayList<Integer> mStrokes = new ArrayList<Integer>();

        private float lastTouchX;
        private float lastTouchY;
        private final RectF dirtyRect = new RectF();

        private int lastStroke = -1;
        int variableWidthDelta = 0;

        private float           mX, mY;

        private static final float       TOUCH_TOLERANCE = 4;

        public MyView(Context context) 
        {
            super(context);

            paint.setAntiAlias(true);
            paint.setDither(true);
            paint.setStyle(Paint.Style.STROKE);
            paint.setStrokeJoin(Paint.Join.ROUND);
            paint.setStrokeCap(Paint.Cap.ROUND);    
            paint.setStrokeWidth(STROKE_WIDTH);
        }

        public void clear()
        {
            mPath.reset();
            // Repaints the entire view.
            invalidate();
        }

        @Override
        protected void onDraw(Canvas canvas) 
        {
            for(int i=0; i<mPaths.size();i++)
            {
                paint.setStrokeWidth(mStrokes.get(i));
                canvas.drawPath(mPaths.get(i), paint);
            }
        }

        @Override
        public boolean onTouchEvent(MotionEvent event) 
        {
            float eventX = event.getX();
            float eventY = event.getY();
            int historySize = event.getHistorySize();

            switch (event.getAction()) 
            {
                case MotionEvent.ACTION_DOWN:
                {
                    resetDirtyRect(eventX, eventY);
                    mPath.reset();
                    mPath.moveTo(eventX, eventY);
                    mX = eventX;
                    mY = eventY;
                    break;                  
                }
                case MotionEvent.ACTION_MOVE:
                {                   
                    if (event.getPressure()>=0.00 && event.getPressure()<0.05)
                    {
                        variableWidthDelta = -2;
                    }
                    else if (event.getPressure()>=0.05 && event.getPressure()<0.10)
                    {
                        variableWidthDelta = -2;
                    }
                    else if (event.getPressure()>=0.10 && event.getPressure()<0.15)
                    {
                        variableWidthDelta = -2;
                    }
                    else if (event.getPressure()>=0.15 && event.getPressure()<0.20)
                    {
                        variableWidthDelta = -2;
                    }
                    else if (event.getPressure()>=0.20 && event.getPressure()<0.25)
                    {
                        variableWidthDelta = -2;
                    }
                    else if (event.getPressure() >= 0.25 && event.getPressure()<0.30)
                    {
                        variableWidthDelta = 1;
                    }
                    else if (event.getPressure() >= 0.30 && event.getPressure()<0.35)
                    {
                        variableWidthDelta = 2;
                    }
                    else if (event.getPressure() >= 0.35 && event.getPressure()<0.40)
                    {
                        variableWidthDelta = 3;
                    }
                    else if (event.getPressure() >= 0.40 && event.getPressure()<0.45)
                    {
                        variableWidthDelta = 4;
                    }
                    else if (event.getPressure() >= 0.45 && event.getPressure()<0.60)
                    {
                        variableWidthDelta = 5;
                    }

                    float dx = Math.abs(eventX - mX);
                    float dy = Math.abs(eventY - mY);

                    if (dx >= TOUCH_TOLERANCE || dy >= TOUCH_TOLERANCE)
                    {
                        if(lastStroke != variableWidthDelta)
                        {   
                            mPath.lineTo(mX, mY);

                            mPath = new Path();
                            mPath.moveTo(mX,mY);
                            mPaths.add(mPath);
                            mStrokes.add(variableWidthDelta);
                        }

                        mPath.quadTo(mX, mY, (eventX + mX)/2, (eventY + mY)/2);
                        mX = eventX;
                        mY = eventY;
                    }

                    for (int i = 0; i < historySize; i++)
                    {
                        float historicalX = event.getHistoricalX(i);
                        float historicalY = event.getHistoricalY(i);
                        expandDirtyRect(historicalX, historicalY);
                    }

                    break;
                }
                case MotionEvent.ACTION_UP:
                {
                    for (int i = 0; i < historySize; i++)
                    {
                        float historicalX = event.getHistoricalX(i);
                        float historicalY = event.getHistoricalY(i);
                        expandDirtyRect(historicalX, historicalY);
                    }

                   mPath.lineTo(mX, mY);                   
                   break;
                }
            }

            // Include half the stroke width to avoid clipping.
            invalidate();

            lastTouchX = eventX;
            lastTouchY = eventY;
            lastStroke = variableWidthDelta;

            return true;
        }

        private void expandDirtyRect(float historicalX, float historicalY) 
        {
            if (historicalX < dirtyRect.left)
            {
                dirtyRect.left = historicalX;
            } 
            else if (historicalX > dirtyRect.right)
            {
                dirtyRect.right = historicalX;
            }
            if (historicalY < dirtyRect.top) 
            {
                dirtyRect.top = historicalY;
            } 
            else if (historicalY > dirtyRect.bottom) 
            {
                dirtyRect.bottom = historicalY;
            }
        }

        /**
         * Resets the dirty region when the motion event occurs.
         */
        private void resetDirtyRect(float eventX, float eventY) 
        {
            // The lastTouchX and lastTouchY were set when the ACTION_DOWN
            // motion event occurred.
            dirtyRect.left = Math.min(lastTouchX, eventX);
            dirtyRect.right = Math.max(lastTouchX, eventX);
            dirtyRect.top = Math.min(lastTouchY, eventY);
            dirtyRect.bottom = Math.max(lastTouchY, eventY);
        }
    }
}

enter image description here

6 个答案:

答案 0 :(得分:1)

您可以使用getPressure()方法并将其与此回答https://stackoverflow.com/a/15533607/1112882结合使用,以使其有效。想法是保持存储宽度并使用它。

答案 1 :(得分:1)

我刚发现这个链接。可能它会帮助你。尝试实现它。看来这就是你想要的。

http://www.blogosfera.co.uk/2013/03/how-to-draw-a-path-with-variable-stroke-width/

对于管理统一绘制路径,请检查以下链接:

Android How to draw a smooth line following your finger

希望这会有所帮助。

答案 2 :(得分:0)

更新:感谢Raghunandan和M-WaJeEh。

我错了。你可以参考这个问题。

  

android find pressure on screen

评论部分的其他链接。

  

http://developer.android.com/reference/android/view/MotionEvent.html#getPressure(int)

答案 3 :(得分:0)

路径不支持可变宽度绘图。

您可以使用MotionEvent.getPressure()VelocityTracker.computeCurrentVelocity()方法获得触摸压力和速度。

接下来,您需要创建一个函数,将特定的速度或压力映射到一定的宽度。

假设您准备好这些,绘制可变宽度路径的一种方法是将路径划分为多个路径,每个路径具有不同的宽度。例如,如果宽度需要在单个路径的过程中从10进展到50,则可以有10个路径而不是宽度5,10,15,20 ...依此类推。您将不得不进行大量优化,因为创建大量Path对象将导致内存消耗。

另一种方法是使用quad-curvesbezier curves

答案 4 :(得分:0)

@Override
    protected synchronized void onDraw(Canvas canvas) {
        super.onDraw(canvas);
        this.canvas = canvas;
        Log.d("tag", "Padding" + padding);
        int newPadding = (int) padding;

        // Set Min X
        int xPadding = (int) padding;
        Paint bottomLeftTextPaint = new Paint();
        Typeface tf = Typeface.create("Helvetica", Typeface.NORMAL);
        bottomLeftTextPaint.setColor(context.getResources().getColor(
                R.color.common_color_rangeseekbar_bottomtext));
        bottomLeftTextPaint.setTextAlign(Align.LEFT);
        bottomLeftTextPaint.setTypeface(tf);
        bottomLeftTextPaint.setTextSize(20);

        bottomLeftTextPaint.setColor(context.getResources().getColor(
                R.color.common_color_rangeseekbar_bottomtext));
        canvas.drawText(absoluteMinValue + "", newPadding - 5,
                0.5f * (getHeight() + lineHeight) + 30, bottomLeftTextPaint);
        // draw seek bar background line
        final RectF rect = new RectF(newPadding - 5,
                0.5f * (getHeight() - lineHeight), getWidth() - padding,
                0.5f * (getHeight() + lineHeight));
        paint.setStyle(Style.FILL);
        // paint.setColor(Color.parseColor("#ED797F"));
        paint.setColor(Color.parseColor("#e2e2e2"));
        paint.setAntiAlias(true);
        canvas.drawRect(rect, paint);
        RectF rectStartLine = new RectF(newPadding - 5,
                0.5f * (getHeight() - lineHeight) - 5, padding,
                0.5f * (getHeight() + lineHeight) + 5);
        paint.setStyle(Style.FILL);
        paint.setColor(Color.BLACK);
        paint.setAntiAlias(true);
        canvas.drawRect(rectStartLine, paint);
        // End Line
        // RectF rectEndLine = new RectF(getWidth() - padding,
        // 0.5f * (getHeight() - lineHeight) - 5,
        // getWidth() - padding + 5, 0.5f * (getHeight() + lineHeight) + 5);
        RectF rectEndLine = new RectF(getWidth() - padding,
                0.5f * (getHeight() - lineHeight) - 5,
                getWidth() - padding + 5, 0.5f * (getHeight() + lineHeight) + 5);
        paint.setStyle(Style.FILL);
        paint.setColor(Color.BLACK);
        paint.setAntiAlias(true);
        canvas.drawRect(rectEndLine, paint);
        // End Text
        // Set Min X
        int xEndPadding = (int) padding;

        paint.setColor(Color.parseColor(context.getResources().getString(
                R.color.common_color_rangeseekbar_bottomtext)));
        paint.setTextSize(20);
        int max = (Integer) absoluteMaxValue;
        String MaxValue = String.valueOf(max);
        paint.setColor(Color.parseColor(context.getResources().getString(
                R.color.common_color_rangeseekbar_bottomtext)));
        Paint bottomTextPaint = new Paint();
        bottomTextPaint.setTypeface(tf);
        bottomTextPaint.setColor(context.getResources().getColor(
                R.color.common_color_rangeseekbar_bottomtext));
        bottomTextPaint.setTextAlign(Align.RIGHT);
        bottomTextPaint.setTypeface(tf);
        bottomTextPaint.setTextSize(20);
        // if (MaxValue.length() > 4) {
        //
        // canvas.drawText(absoluteMaxValue + "", getWidth() - padding - 23,
        // 0.5f * (getHeight() + lineHeight) + 30, bottomTextPaint);
        // } else if (MaxValue.length() > 3) {
        // canvas.drawText(absoluteMaxValue + "", getWidth() - padding - 18,
        // 0.5f * (getHeight() + lineHeight) + 30, bottomTextPaint);
        // } else if (MaxValue.length() > 2) {
        // canvas.drawText(absoluteMaxValue + "", getWidth() - padding - 13,
        // 0.5f * (getHeight() + lineHeight) + 30, bottomTextPaint);
        // } else {
        canvas.drawText(absoluteMaxValue + "", getWidth() - padding,
                0.5f * (getHeight() + lineHeight) + 30, bottomTextPaint);
        // }
        // draw seek bar active range line
        rect.left = normalizedToScreen(normalizedMinValue);
        rect.right = normalizedToScreen(normalizedMaxValue);

        // orange color
        paint.setColor(DEFAULT_COLOR);
        paint.setTypeface(tf);

        canvas.drawRect(rect, paint);
        Paint headerPaint = new Paint();
        // Set TextSize
        headerPaint.setTextSize(20);
        headerPaint.setTextAlign(Align.LEFT);
        headerPaint.setTypeface(tf);
        headerPaint.setColor(Color.parseColor(context.getResources().getString(
                R.color.common_color_rangeseekbar_toptext)));
        headerPaint.setTextAlign(Align.LEFT);
        // draw minimum thumb
        drawThumb(normalizedToScreen(normalizedMinValue),
                Thumb.MIN.equals(pressedThumb), canvas);
        canvas.drawText("" + getSelectedMinValue(),
                normalizedToScreen(normalizedMinValue)-5,
                (float) ((0.5f * getHeight()) - thumbHalfHeight) - 8,
                headerPaint);
        // draw maximum thumb
        drawThumb(normalizedToScreen(normalizedMaxValue),
                Thumb.MAX.equals(pressedThumb), canvas);
        // Right TrackText
        Paint righText = new Paint();
        righText.setTextAlign(Align.RIGHT);
        righText.setAntiAlias(true);
        righText.setTextSize(20);
        righText.setTypeface(tf);
        canvas.drawText("" + getSelectedMaxValue(),
                normalizedToScreen(normalizedMaxValue),
                (float) ((0.5f * getHeight()) - thumbHalfHeight) , righText);
    }

答案 5 :(得分:0)

也许this会帮助你,必须自己实施。

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