我最近一直在研究缓存局部性,我正在尝试了解CPU如何访问内存。我写了一个实验,看看在顺序循环数组时是否存在性能差异,而使用某种查找表来索引数据数组。我很惊讶地发现查找方法稍快一些。我的代码如下。我在Windows上用GCC编译(MinGW)。
#include <stdlib.h>
#include <stdio.h>
#include <windows.h>
int main()
{
DWORD dwElapsed, dwStartTime;
//random arrangement of keys to lookup
int lookup_arr[] = {0, 3, 8, 7, 2, 1, 4, 5, 6, 9};
//data for both loops
int data_arr1[] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10};
int data_arr2[] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10};
//first loop, sequential access
dwStartTime = GetTickCount();
for (int n = 0; n < 9000000; n++) {
for (int i = 0; i < 10; i++)
data_arr1[i]++;
}
dwElapsed = GetTickCount() - dwStartTime;
printf("Normal loop completed: %d\n", dwElapsed);
//second loop, indexes into data_arr2 using the lookup array
dwStartTime = GetTickCount();
for (int n = 0; n < 9000000; n++) {
for (int i = 0; i < 10; i++)
data_arr2[lookup_arr[i]]++;
}
dwElapsed = GetTickCount() - dwStartTime;
printf("Lookup loop completed: %d\n", dwElapsed);
return 0;
}
运行这个,我得到:
Normal loop completed: 375
Lookup loop completed: 297
答案 0 :(得分:2)
跟进我之前的评论,以下是你如何做这件事。
结果是速度与“随机索引”有显着差异。
#include <stdio.h>
#include <time.h>
#include <stdlib.h>
#include <math.h>
#define N 1000000
int main(void) {
int *rArr;
int *rInd; // randomized indices
int *lInd; // linear indices
int ii;
rArr = malloc(N * sizeof(int) );
rInd = malloc(N * sizeof(int) );
lInd = malloc(N * sizeof(int) );
for(ii = 0; ii < N; ii++) {
lInd[ii] = ii;
rArr[ii] = rand();
rInd[ii] = rand()%N;
}
int loopCount;
int sum;
time_t startT, stopT;
double dt, totalT=0, tt2=0;
startT = clock();
for(loopCount = 0; loopCount < 100; loopCount++) {
for(ii = 0; ii < N; ii++) {
sum += rArr[lInd[ii]];
}
stopT = clock();
dt = stopT - startT;
totalT += dt;
tt2 += dt * dt;
startT = stopT;
}
printf("sum is %d\n", sum);
printf("total time: %lf += %lf\n", totalT/(double)(CLOCKS_PER_SEC), (tt2 - totalT * totalT / 100.0)/100.0 / (double)(CLOCKS_PER_SEC));
totalT = 0; tt2 = 0;
startT = clock();
for(loopCount = 0; loopCount < 100; loopCount++) {
for(ii = 0; ii < N; ii++) {
sum += rArr[rInd[ii]];
}
stopT = clock();
dt = stopT - startT;
totalT += dt;
tt2 += dt * dt;
startT = stopT;
}
printf("sum is %d\n", sum);
printf("total time: %lf += %lf\n", totalT/(double)(CLOCKS_PER_SEC), sqrt((tt2 - totalT * totalT / 100.0)/100.0) / (double)(CLOCKS_PER_SEC));
}
结果 - 顺序访问是>快2倍(在我的机器上):
sum is -1444272372
total time: 0.396539 += 0.000219
sum is 546230204
total time: 0.756407 += 0.001165
通过-O3
优化,差异更加明显 - 快3倍:
sum is -318372465
total time: 0.142444 += 0.013230
sum is 1672130111
total time: 0.455804 += 0.000402
答案 1 :(得分:1)
我相信你正在编译而没有启用优化。使用-O2
g ++优化所有内容,使运行时间为0,如果没有标记,我会得到类似的结果。
修改程序后,data_arr1
和data_arr2
中的值实际上用于我得到78ms的值。