if(stopwatch >= track[song].duration)
track[song].duration
查找soundcloud音轨的持续时间。
我希望创建一个秒表功能,当你点击swap
ID stopwatch
时,它开始计算毫秒数,这样当函数被“点击”了一段时间后,if函数会做点什么。在我的情况下,替换图像。此外,当再次点击时,该功能将自行重置。
所以像stopwatch
= current time
- clicked time
如何设置clicked time
current time
= new Date().getTime();
?这是几毫秒?
$('#swap').click(function()...
答案 0 :(得分:79)
您将看到演示代码只是一个启动/停止/重置毫秒计数器。如果你想在时间上做出奇特的格式,那完全取决于你。这应该足以让你开始。
这是一个有趣的小项目。这就是我接近它的方式
var Stopwatch = function(elem, options) {
var timer = createTimer(),
startButton = createButton("start", start),
stopButton = createButton("stop", stop),
resetButton = createButton("reset", reset),
offset,
clock,
interval;
// default options
options = options || {};
options.delay = options.delay || 1;
// append elements
elem.appendChild(timer);
elem.appendChild(startButton);
elem.appendChild(stopButton);
elem.appendChild(resetButton);
// initialize
reset();
// private functions
function createTimer() {
return document.createElement("span");
}
function createButton(action, handler) {
var a = document.createElement("a");
a.href = "#" + action;
a.innerHTML = action;
a.addEventListener("click", function(event) {
handler();
event.preventDefault();
});
return a;
}
function start() {
if (!interval) {
offset = Date.now();
interval = setInterval(update, options.delay);
}
}
function stop() {
if (interval) {
clearInterval(interval);
interval = null;
}
}
function reset() {
clock = 0;
render();
}
function update() {
clock += delta();
render();
}
function render() {
timer.innerHTML = clock/1000;
}
function delta() {
var now = Date.now(),
d = now - offset;
offset = now;
return d;
}
// public API
this.start = start;
this.stop = stop;
this.reset = reset;
};
为它获取一些基本的HTML包装器
<!-- create 3 stopwatches -->
<div class="stopwatch"></div>
<div class="stopwatch"></div>
<div class="stopwatch"></div>
用法很简单
var elems = document.getElementsByClassName("stopwatch");
for (var i=0, len=elems.length; i<len; i++) {
new Stopwatch(elems[i]);
}
作为奖励,您还可以获得定时器的可编程API。这是一个用法示例
var elem = document.getElementById("my-stopwatch");
var timer = new Stopwatch(elem, {delay: 10});
// start the timer
timer.start();
// stop the timer
timer.stop();
// reset the timer
timer.reset();
至于jQuery部分,一旦你有如上所述的良好代码组合,编写一个jQuery插件就是简单模式
(function($) {
var Stopwatch = function(elem, options) {
// code from above...
};
$.fn.stopwatch = function(options) {
return this.each(function(idx, elem) {
new Stopwatch(elem, options);
});
};
})(jQuery);
jQuery插件用法
// all elements with class .stopwatch; default delay (1 ms)
$(".stopwatch").stopwatch();
// a specific element with id #my-stopwatch; custom delay (10 ms)
$("#my-stopwatch").stopwatch({delay: 10});
答案 1 :(得分:7)
对于微秒级精确使用:
performance.now ( --> Browser support)
var t0 = performance.now();
doSomething();
var t1 = performance.now();
console.log("Call to doSomething took " + (t1 - t0) + " milliseconds.");
function doSomething(){
for(i=0;i<1000000;i++){var x = i*i;}
}
&#13;
与JavaScript可用的其他计时数据不同(例如 Date.now),Performance.now()返回的时间戳不是 限于1毫秒的分辨率。相反,它们代表了时代 作为浮点数,精度高达微秒。
与Date.now()不同,Performance.now()返回的值 始终以恒定速率增加,与系统时钟无关 (可能会手动调整或通过NTP等软件进行调整)。 否则,performance.timing.navigationStart + performance.now()会 大约等于Date.now()。
对于日志记录,您可以使用:
如果要测量操作所花费的时间(以毫秒为单位)并将其记录到控制台,请使用以下命令:
console.time('Timer name');
// your time consuming operation
console.timeEnd('Timer name');
<强>结果:强>
计时器名称:0.013ms
您可以更改不同操作的计时器名称。
示例:强>
console.time('Search page');
setTimeout(function(){
console.timeEnd('Search page');
},1500);
&#13;
答案 2 :(得分:1)
Mosh Hamedani的解决方案
创建 StopWatch 函数构造函数。
如果要访问持续时间局部变量,则需要使用 Object.defineProperty 定义属性。 当您要创建只读属性时,此功能很有用。
键属性的值。
我们要创建一个只读属性,因此我们将对象作为值传递。 该对象包含一个 get 方法,该方法返回持续时间 local 变量。 这样,我们不能仅获取
诀窍是使用Date()对象计算时间。
参考下面的代码
function StopWatch() {
let startTime,
endTime,
isRunning,
duration = 0;
this.start = function () {
if (isRunning) throw new Error("StopWatch has already been started.");
isRunning = true;
startTime = new Date();
};
this.stop = function () {
if (!isRunning) throw new Error("StopWatch has already been stop.");
isRunning = false;
endTime = new Date();
const seconds = (endTime.getTime() - startTime.getTime()) / 1000;
duration += seconds;
};
this.reset = function () {
duration = 0;
startTime = null;
endTime = null;
isRunning = false;
};
Object.defineProperty(this, "duration", {
get: function () {
return duration;
},
});
}
const sw = new StopWatch();
答案 3 :(得分:0)
在对梅斯百货公司提供的代码进行了一些修改之后,我最终制造出了秒表。 https://codepen.io/truestbyheart/pen/EGELmv
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<meta http-equiv="X-UA-Compatible" content="ie=edge" />
<title>Stopwatch</title>
<style>
#center {
margin: 30% 30%;
font-family: tahoma;
}
.stopwatch {
border:1px solid #000;
background-color: #eee;
text-align: center;
width:656px;
height: 230px;
overflow: hidden;
}
.stopwatch span{
display: block;
font-size: 100px;
}
.stopwatch p{
display: inline-block;
font-size: 40px;
}
.stopwatch a{
font-size:45px;
}
a:link,
a:visited{
color :#000;
text-decoration: none;
padding: 12px 14px;
border: 1px solid #000;
}
</style>
</head>
<body>
<div id="center">
<div class="timer stopwatch"></div>
</div>
<script>
const Stopwatch = function(elem, options) {
let timer = createTimer(),
startButton = createButton("start", start),
stopButton = createButton("stop", stop),
resetButton = createButton("reset", reset),
offset,
clock,
interval,
hrs = 0,
min = 0;
// default options
options = options || {};
options.delay = options.delay || 1;
// append elements
elem.appendChild(timer);
elem.appendChild(startButton);
elem.appendChild(stopButton);
elem.appendChild(resetButton);
// initialize
reset();
// private functions
function createTimer() {
return document.createElement("span");
}
function createButton(action, handler) {
if (action !== "reset") {
let a = document.createElement("a");
a.href = "#" + action;
a.innerHTML = action;
a.addEventListener("click", function(event) {
handler();
event.preventDefault();
});
return a;
} else if (action === "reset") {
let a = document.createElement("a");
a.href = "#" + action;
a.innerHTML = action;
a.addEventListener("click", function(event) {
clean();
event.preventDefault();
});
return a;
}
}
function start() {
if (!interval) {
offset = Date.now();
interval = setInterval(update, options.delay);
}
}
function stop() {
if (interval) {
clearInterval(interval);
interval = null;
}
}
function reset() {
clock = 0;
render(0);
}
function clean() {
min = 0;
hrs = 0;
clock = 0;
render(0);
}
function update() {
clock += delta();
render();
}
function render() {
if (Math.floor(clock / 1000) === 60) {
min++;
reset();
if (min === 60) {
min = 0;
hrs++;
}
}
timer.innerHTML =
hrs + "<p>hrs</p>" + min + "<p>min</p>" + Math.floor(clock / 1000)+ "<p>sec</p>";
}
function delta() {
var now = Date.now(),
d = now - offset;
offset = now;
return d;
}
};
// Initiating the Stopwatch
var elems = document.getElementsByClassName("timer");
for (var i = 0, len = elems.length; i < len; i++) {
new Stopwatch(elems[i]);
}
</script>
</body>
</html>
答案 4 :(得分:0)
给您一个简单易用的时钟,别忘了我;)
var x;
var startstop = 0;
function startStop() { /* Toggle StartStop */
startstop = startstop + 1;
if (startstop === 1) {
start();
document.getElementById("start").innerHTML = "Stop";
} else if (startstop === 2) {
document.getElementById("start").innerHTML = "Start";
startstop = 0;
stop();
}
}
function start() {
x = setInterval(timer, 10);
} /* Start */
function stop() {
clearInterval(x);
} /* Stop */
var milisec = 0;
var sec = 0; /* holds incrementing value */
var min = 0;
var hour = 0;
/* Contains and outputs returned value of function checkTime */
var miliSecOut = 0;
var secOut = 0;
var minOut = 0;
var hourOut = 0;
/* Output variable End */
function timer() {
/* Main Timer */
miliSecOut = checkTime(milisec);
secOut = checkTime(sec);
minOut = checkTime(min);
hourOut = checkTime(hour);
milisec = ++milisec;
if (milisec === 100) {
milisec = 0;
sec = ++sec;
}
if (sec == 60) {
min = ++min;
sec = 0;
}
if (min == 60) {
min = 0;
hour = ++hour;
}
document.getElementById("milisec").innerHTML = miliSecOut;
document.getElementById("sec").innerHTML = secOut;
document.getElementById("min").innerHTML = minOut;
document.getElementById("hour").innerHTML = hourOut;
}
/* Adds 0 when value is <10 */
function checkTime(i) {
if (i < 10) {
i = "0" + i;
}
return i;
}
function reset() {
/*Reset*/
milisec = 0;
sec = 0;
min = 0
hour = 0;
document.getElementById("milisec").innerHTML = "00";
document.getElementById("sec").innerHTML = "00";
document.getElementById("min").innerHTML = "00";
document.getElementById("hour").innerHTML = "00";
}
<h1>
<span id="hour">00</span> :
<span id="min">00</span> :
<span id="sec">00</span> :
<span id="milisec">00</span>
</h1>
<button onclick="startStop()" id="start">Start</button>
<button onclick="reset()">Reset</button>
答案 5 :(得分:0)
这是我对这个问题的简单理解,希望它能帮助某人一天,某个地方...
let output = document.getElementById('stopwatch');
let ms = 0;
let sec = 0;
let min = 0;
function timer() {
ms++;
if(ms >= 100){
sec++
ms = 0
}
if(sec === 60){
min++
sec = 0
}
if(min === 60){
ms, sec, min = 0;
}
//Doing some string interpolation
let milli = ms < 10 ? `0`+ ms : ms;
let seconds = sec < 10 ? `0`+ sec : sec;
let minute = min < 10 ? `0` + min : min;
let timer= `${minute}:${seconds}:${milli}`;
output.innerHTML =timer;
};
//Start timer
function start(){
time = setInterval(timer,10);
}
//stop timer
function stop(){
clearInterval(time)
}
//reset timer
function reset(){
ms = 0;
sec = 0;
min = 0;
output.innerHTML = `00:00:00`
}
const startBtn = document.getElementById('startBtn');
const stopBtn = document.getElementById('stopBtn');
const resetBtn = document.getElementById('resetBtn');
startBtn.addEventListener('click',start,false);
stopBtn.addEventListener('click',stop,false);
resetBtn.addEventListener('click',reset,false);
<p class="stopwatch" id="stopwatch">
<!-- stopwatch goes here -->
</p>
<button class="btn-start" id="startBtn">Start</button>
<button class="btn-stop" id="stopBtn">Stop</button>
<button class="btn-reset" id="resetBtn">Reset</button>
答案 6 :(得分:0)
function StopWatch() {
let startTime, endTime, running, duration = 0
this.start = () => {
if (running) console.log('its already running')
else {
running = true
startTime = Date.now()
}
}
this.stop = () => {
if (!running) console.log('its not running!')
else {
running = false
endTime = Date.now()
const seconds = (endTime - startTime) / 1000
duration += seconds
}
}
this.restart = () => {
startTime = endTime = null
running = false
duration = 0
}
Object.defineProperty(this, 'duration', {
get: () => duration.toFixed(2)
})
}
const sw = new StopWatch()
sw.start()
sw.stop()
sw.duration
答案 7 :(得分:-1)
有关非常干净和简单的Vanilla Javascript ES6解决方案,请参见stopwatch.js。