我有一个名为Airplane
的课程。在这个类中,我有变量img
,它是BufferedImage
类型。更重要的是我有一个类WorldMap
覆盖了函数paintComponent(Graphics g)
:
@Override
public void paintComponent(Graphics g) {
Graphics2D g2d = (Graphics2D) g;
g2d.drawImage(mapa, 0, 0, getWidth(), getHeight(), null);
drawAirplanes(g2d);
}
功能drawAirplanes()
如下所示:
private void drawAirplane(Graphics2D g){
for(Samolot i: s){
i.rotateAirplane();
g.drawImage(i.getImg(),i.getX(),i.getY(),(int)i.getDim().getWidth(),(int)i.getDim().getHeight(), null);
}
}
它只需要1)旋转飞机(飞机物体内的BufferedImage)2)画他。
我的Airplane.rotateAirplane()函数如下所示:
public void rotateSamolot() {
AffineTransform tx = new AffineTransform();
tx.translate(10,10); //10, 10 is height and width of img divide by 2
tx.rotate(Math.PI / 2);
tx.translate(-10,-10);
AffineTransformOp op = new AffineTransformOp(tx, AffineTransformOp.TYPE_BILINEAR);
BufferedImage newImage =new BufferedImage(20, 20, img.getType()); //20, 20 is a height and width of img ofc
op.filter(img, newImage);
this.img = newImage;
}
ofc当我运行我的程序时,只绘制了mapa
个对象。当我删除这条车道时
this.img = newImage;
我也有我的飞机,但没有旋转。
答案 0 :(得分:15)
主要问题(我可以看到)是Graphics
上下文的转换,它会偏移轮换发生的位置。
我认为“默认情况下”旋转发生在Graphics
上下文的顶部/左上角(它的位置是0x0,你已翻译成其他东西),这可能导致图像变为旋转出框架(或可视区域)
您应该提供旋转发生的“锚点”,通常,中心是我个人的偏好。
以下示例只是一个主图像(由于尺寸限制,我必须缩放它,但您可能不需要它)。然后我使用它来生成一个“旋转”的实例,其大小允许图像适合in。这对于trig很有趣 - 我从某个地方偷了代码,所以归功于那个开发人员。
该示例允许您单击任何位置,它将更改旋转轴,以便您可以看到正在发生的事情。默认位置是窗格的中心......
import java.awt.BorderLayout;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.EventQueue;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Point;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import java.awt.geom.AffineTransform;
import java.awt.image.BufferedImage;
import java.io.File;
import java.io.IOException;
import javax.imageio.ImageIO;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.JSlider;
import javax.swing.UIManager;
import javax.swing.UnsupportedLookAndFeelException;
import javax.swing.event.ChangeEvent;
import javax.swing.event.ChangeListener;
public class SampleRotation {
public static void main(String[] args) {
new SampleRotation();
}
public SampleRotation() {
EventQueue.invokeLater(new Runnable() {
@Override
public void run() {
try {
UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
} catch (ClassNotFoundException | InstantiationException | IllegalAccessException | UnsupportedLookAndFeelException ex) {
ex.printStackTrace();
}
final RotationPane rotationPane = new RotationPane();
final JSlider slider = new JSlider(0, 100);
slider.addChangeListener(new ChangeListener() {
@Override
public void stateChanged(ChangeEvent e) {
double angle = 720d * (slider.getValue() / 100d);
rotationPane.setAngle(angle);
}
});
slider.setValue(0);
JFrame frame = new JFrame("Testing");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.add(rotationPane);
frame.add(slider, BorderLayout.SOUTH);
frame.pack();
frame.setLocationRelativeTo(null);
frame.setVisible(true);
}
});
}
public class RotationPane extends JPanel {
private BufferedImage img;
private BufferedImage rotated;
private double angle;
private Point clickPoint;
public RotationPane() {
try {
img = ImageIO.read(new File("/Users/swhitehead/Dropbox/MegaTokyo/issue459.jpg"));
BufferedImage scaled = new BufferedImage(img.getWidth() / 2, img.getHeight() / 2, BufferedImage.TYPE_INT_ARGB);
Graphics2D g2d = scaled.createGraphics();
g2d.setTransform(AffineTransform.getScaleInstance(0.5d, 0.5d));
g2d.drawImage(img, 0, 0, this);
g2d.dispose();
img = scaled;
setAngle(0d);
} catch (IOException ex) {
ex.printStackTrace();
}
addMouseListener(new MouseAdapter() {
@Override
public void mouseClicked(MouseEvent e) {
clickPoint = e.getPoint();
repaint();
}
});
}
public void setAngle(double angle) {
this.angle = angle;
double rads = Math.toRadians(getAngle());
double sin = Math.abs(Math.sin(rads)), cos = Math.abs(Math.cos(rads));
int w = img.getWidth();
int h = img.getHeight();
int newWidth = (int) Math.floor(w * cos + h * sin);
int newHeight = (int) Math.floor(h * cos + w * sin);
rotated = new BufferedImage(newWidth, newHeight, BufferedImage.TYPE_INT_ARGB);
Graphics2D g2d = rotated.createGraphics();
AffineTransform at = new AffineTransform();
at.translate((newWidth - w) / 2, (newHeight - h) / 2);
int x = clickPoint == null ? w / 2 : clickPoint.x;
int y = clickPoint == null ? h / 2 : clickPoint.y;
at.rotate(rads, x, y);
g2d.setTransform(at);
g2d.drawImage(img, 0, 0, this);
g2d.setColor(Color.RED);
g2d.drawRect(0, 0, newWidth - 1, newHeight - 1);
g2d.dispose();
repaint();
}
public double getAngle() {
return angle;
}
@Override
public Dimension getPreferredSize() {
return img == null ? new Dimension(200, 200) : new Dimension(img.getWidth(this), img.getHeight(this));
}
@Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
if (rotated != null) {
Graphics2D g2d = (Graphics2D) g.create();
int x = (getWidth() - rotated.getWidth()) / 2;
int y = (getHeight() - rotated.getHeight()) / 2;
g2d.drawImage(rotated, x, y, this);
g2d.setColor(Color.RED);
x = clickPoint == null ? getWidth() / 2 : clickPoint.x;
y = clickPoint == null ? getHeight()/ 2 : clickPoint.y;
x -= 5;
y -= 5;
g2d.drawOval(x, y, 10, 10);
g2d.dispose();
}
}
}
}
答案 1 :(得分:0)
这对我有用(有点复制):
public BufferedImage rotateImag (BufferedImage imag, int n) { //n rotation in gradians
double rotationRequired = Math.toRadians (n);
double locationX = imag.getWidth() / 2;
double locationY = imag.getHeight() / 2;
AffineTransform tx = AffineTransform.getRotateInstance(rotationRequired, locationX, locationY);
AffineTransformOp op = new AffineTransformOp(tx, AffineTransformOp.TYPE_BILINEAR);
BufferedImage newImage =new BufferedImage(imag.getWidth(), imag.getHeight(), imag.getType()); //20, 20 is a height and width of imag ofc
op.filter(imag, newImage);
//this.img = newImage;
return(newImage);
}
答案 2 :(得分:0)
仅当您已经旋转时,您不能简单地向后平移。您可以做的是:通过Graphics g2 = g.create()创建一个新的Graphics对象,对g2进行平移/旋转,然后将g2扔掉。这样,它不会影响原始Graphics g的状态。