用Java2D绘制多个圆圈

时间:2010-01-07 19:58:43

标签: java java-2d

我正在尝试使用Java2D来做一些简单的图形编程。我开始很容易,只是想在JFrame中显示几个圆圈。我成功显示了一个圆圈,但添加第二个圆圈时,只显示添加到JFrame的最后一个圆圈。我使用类Circle来定义我的圆并覆盖用于显示它的paintComponent方法。任何关于我可能做错的建议都将不胜感激。我的课程代码Circle和DancingCircles在下面提供以供参考。

import java.awt.*;
import javax.swing.*;
import java.awt.geom.*;
/**
 *
 * @author Paul
 */
public class Circle extends JPanel {

// Data members for Circle center and radius
private double centerX, centerY;
private double radius;

// No-argument constructor
Circle() {
    centerX = 200;
    centerY = 200;
    radius = 10;
}

// Full-argument constructor
Circle( double x, double y, double r) {
    centerX = x;
    centerY = y;
    radius = r;
}

// Draw a Circle
protected void paintComponent(Graphics g) {
    super.paintComponent(g);

    //Convert to Java2D Object
    Graphics2D g2 = (Graphics2D) g;

    // Create the circle
    Ellipse2D circle = new Ellipse2D.Double();
    circle.setFrameFromCenter(centerX, centerY, centerX + radius, centerY + radius);

    // Draw it
    g2.draw(circle);
}// end paintComponent

// Get/set data members
public void setCenterX(double x){this.centerX = x;}
public void setCenterY(double y){this.centerY = y;}
public void setRadius(double r){radius = r;}

public double getCenterX(){return centerX;}
public double getCenterY(){return centerY;}
public double getRadius(){return radius;}
}// end class Circle


import java.awt.*;
import javax.swing.*;

/**
 *
 * @author Paul
 */
public class DancingCircles extends JFrame{

// Display Dimensions
public static final int DEFAULT_WIDTH = 400;
public static final int DEFAULT_HEIGHT = 400;

// Default constructor
private DancingCircles() {
    setTitle("Dancing Circles");
    setSize(DEFAULT_WIDTH, DEFAULT_HEIGHT);

    // Add Circles to JFrame
    Circle myCircle = new Circle(200.0, 200.0, 20.0);
    add(myCircle);          // Add circle to frame
    Circle myCircle2 = new Circle(100.0, 100.0, 30.0);
    add(myCircle2);        // Add circle to frame
}// end DancingCircles

public static void main(String[] args) {

    EventQueue.invokeLater(new Runnable()
    {
        public void run()
        {
            DancingCircles dc = new DancingCircles();
            dc.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
            dc.setVisible(true);
        }
    });

 }// end main
}

谢谢!

3 个答案:

答案 0 :(得分:5)

执行此操作的方法是从圆类中删除绘图方法,然后创建一个包含多个圆的单个面板:

import java.awt.*;
import javax.swing.*;
import java.awt.geom.*;
import java.util.*;

public class Circles extends JPanel
{
    ArrayList<Circle> circles = new ArrayList<Circle>();

    public void add(Circle circle) {
        circles.add(circle);
    }

    protected void paintComponent(Graphics g) {
        super.paintComponent(g);
        Graphics2D g2 = (Graphics2D) g;

        for (Circle circle: circles) {
            Ellipse2D circle2D = new Ellipse2D.Double();
            circle2D.setFrameFromCenter(
                circle.getCenterX(),
                circle.getCenterY(),
                circle.getCenterX() + circle.getRadius(),
                circle.getCenterY() + circle.getRadius());
            g2.draw(circle2D);
        }
    }
}

答案 1 :(得分:0)

您正在将每个Circle实现为JPanel。使用BorderLayout的默认LayoutManager,JFrame在使用add(circle)调用时一次只能容纳一个Component。当您添加第二个圆时,第一个圆被删除。

要解决此问题,您可以实现绘制多个圆的MultiCircle类,并且只将其添加到JFrame一次。

答案 2 :(得分:0)

我不确定你真的希望你的圈子成为JPanels。他们真的应该看起来更像

class Circle {
    double x,y,radius;
    void draw(Graphics g) {
        g.fillOval(...//etc/.
    }
}

然后让一个JComponent有一堆Circles,并将它放在你的JFrame中。

话虽如此,如果你必须按照你的方式去做,那么你应该将JFrame contentPane的布局设置为null,并确保你的Circles不是不透明的。您还必须手动调整每个圆圈的大小以适合其容器。