我正在尝试连接3分,具体取决于最后一次点击。例如,用户点击一次,它点一个点,用户再次点击,它从点击1绘制一条线到点击2.最后,用户再次点击,然后从点击2点击一条线到点击3.如果用户在点击时移动他的手指,它将不再绘制,只需移动创建的点。我试图开始只有2分,但它不会画,期间。这是我正在尝试的:
uiviewSubclass.h
@property (nonatomic) CGPoint firstPoint;
@property (nonatomic) CGPoint secondPoint;
@property (nonatomic) CGPoint thirdPoint;
uiviewSubclass.m
@implementation uiviewSubclass
{
UIBezierPath *path;
UIImage *incrementalImage;
}
- (id)initWithCoder:(NSCoder *)aDecoder {
if (self = [super initWithCoder:aDecoder]) {
[self setMultipleTouchEnabled:NO];
[self setBackgroundColor:[UIColor clearColor]];
path = [UIBezierPath bezierPath];
[path setLineWidth:5.0];
self.firstPoint = CGPointZero;
self.secondPoint = CGPointZero;
self.thirdPoint = CGPointZero;
}
return self;
}
- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event {
if(CGPointEqualToPoint(self.firstPoint, CGPointZero)){
UITouch *touch = [touches anyObject];
self.firstPoint = [touch locationInView:self];
[path moveToPoint:self.firstPoint];
self.hasSignature = @"YES";
}
else if(!(CGPointEqualToPoint(self.firstPoint, CGPointZero)) && CGPointEqualToPoint(self.secondPoint, CGPointZero)){
UITouch *touch = [touches anyObject];
self.secondPoint = [touch locationInView:self];
[path moveToPoint:self.secondPoint];
self.hasSignature = @"YES";
}
}
- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event {
if(CGPointEqualToPoint(self.firstPoint, CGPointZero)){
UITouch *touch = [touches anyObject];
self.firstPoint = [touch locationInView:self];
[path moveToPoint:self.firstPoint];
[self setNeedsDisplay];
}
else if(!(CGPointEqualToPoint(self.firstPoint, CGPointZero)) && CGPointEqualToPoint(self.secondPoint, CGPointZero)){
UITouch *touch = [touches anyObject];
self.secondPoint = [touch locationInView:self];
[path addLineToPoint:self.secondPoint];
[self setNeedsDisplay];
}
}
- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *){
[self setNeedsDisplay];
}
- (void)drawRect:(CGRect)rect {
[incrementalImage drawInRect:rect]; // (3)
[[UIColor redColor] setStroke];
[path stroke];
}
为什么它不起作用的任何想法?我是drawRect的新手,我为任何初学者错误道歉。
答案 0 :(得分:1)
- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event {
mouseSwiped = NO;
UITouch *touch = [touches anyObject];
if ([touch tapCount] == 2) {
[drawImage setImage:[UIImage imageWithContentsOfFile:[[NSBundle mainBundle] pathForResource:@"white" ofType:@"png"]]];
return;
}
lastPoint = [touch locationInView:self.view];
lastPoint.y -= 20;
}
- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event {
mouseSwiped = YES;
UITouch *touch = [touches anyObject];
CGPoint currentPoint = [touch locationInView:self.drawImage];
currentPoint.y -= 20;
NSLog(@"current Point is x: %d, y: %d",currentPoint.x,currentPoint.y);
UIGraphicsBeginImageContext(self.drawImage.frame.size);
[drawImage.image drawInRect:CGRectMake(0, 0, self.drawImage.frame.size.width, self.drawImage.frame.size.height)];
CGContextSetLineCap(UIGraphicsGetCurrentContext(), kCGLineCapRound);
CGContextSetLineWidth(UIGraphicsGetCurrentContext(), 5.0);
CGContextSetRGBStrokeColor(UIGraphicsGetCurrentContext(), 0.0, 0.5, 0.6, 1.0);
CGContextBeginPath(UIGraphicsGetCurrentContext());
CGContextMoveToPoint(UIGraphicsGetCurrentContext(), lastPoint.x, lastPoint.y);
CGContextAddLineToPoint(UIGraphicsGetCurrentContext(), currentPoint.x, currentPoint.y);
CGContextStrokePath(UIGraphicsGetCurrentContext());
drawImage.image = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
lastPoint = currentPoint;
}
答案 1 :(得分:1)
我建议您在视图中使用UITapGestureRecognizer
。在识别每个点击时,更新每个点的路径。每次更新路径时都要调用setNeedsDisplay
。
您的drawRect:
方法看起来是正确的。所以重要的是你的触摸逻辑来更新路径。