我想知道为什么我不能通过使用for循环来使用相同的效果,而使用带有actionlistener对象的内部类来刷新图像上的点图。以下是代码:
import java.awt.image.BufferedImage;
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
import java.util.Random;
public class MyCanvas
{
JLabel view;
BufferedImage surface;
Random random = new Random();
public void initMyCanvas()
{
surface = new BufferedImage(1000,1000,BufferedImage.TYPE_INT_RGB);
view = new JLabel(new ImageIcon(surface));
Graphics g = surface.getGraphics();
g.setColor(Color.ORANGE);
g.fillRect(0,0,1000,1000);
ActionListener listener=new ActionListener(){
public void actionPerformed(ActionEvent ae){
int[] xLoc = new int[10];
int[] yLoc = new int[10];
System.out.println("drawing..");
Graphics g = surface.getGraphics();
g.setColor(Color.ORANGE);
g.fillRect(0,0,1000,1000);
Random rn=new Random();
for (int ji=0;ji<10;ji++){
xLoc[ji]=rn.nextInt(500);
yLoc[ji]=rn.nextInt(500);
}
drawNodes(xLoc,yLoc,g);
try {
Thread.sleep(1);
} catch (InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
};
Timer timer = new Timer(1000, listener);
timer.start();
}
public static void main(String[] args)
{
MyCanvas canvas = new MyCanvas();
canvas.initMyCanvas();
JFrame frame = new JFrame();
int vertexes = 0;
vertexes = 10;
int canvasSize = vertexes * vertexes;
frame.setSize(canvasSize, canvasSize);
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setContentPane(canvas.view);
frame.pack();
frame.setLocationByPlatform(true);
frame.setVisible(true);
}
public void drawNodes(int[] x, int[] y, Graphics g)
{
// Treat each location as a 10x10 block. If position 1,1 then go to (5,5) - If position 3,5 then go to (25, 45) eg: (x*10)-5, (y*10)-5
g.setColor(Color.white);
System.out.println(" In drawNodes");
for (int i=0;i<x.length;i++){
g.fillOval(x[i], y[i], 8, 8);
}
g.dispose();
view.repaint();
}
}
与使用for循环实现的那个迭代在同一个&#39;部分&#39;多次编码以创建图表。
import java.awt.image.BufferedImage;
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
import java.util.Random;
public class MyCanvas
{
JLabel view;
BufferedImage surface;
Random random = new Random();
public void initMyCanvas()
{
surface = new BufferedImage(1000,1000,BufferedImage.TYPE_INT_RGB);
view = new JLabel(new ImageIcon(surface));
Graphics g = surface.getGraphics();
g.setColor(Color.ORANGE);
g.fillRect(0,0,1000,1000);
for (int i=0; i<5;i++){
int[] xLoc = new int[10];
int[] yLoc = new int[10];
System.out.println("drawing..");
g.setColor(Color.ORANGE);
g.fillRect(0,0,1000,1000);
Random rn=new Random();
for (int ji=0;ji<10;ji++){
xLoc[ji]=rn.nextInt(500);
yLoc[ji]=rn.nextInt(500);
}
drawNodes(xLoc,yLoc,g);
try {
Thread.sleep(1000);
} catch (InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
}
public static void main(String[] args)
{
MyCanvas canvas = new MyCanvas();
canvas.initMyCanvas();
JFrame frame = new JFrame();
int vertexes = 0;
vertexes = 10;
int canvasSize = vertexes * vertexes;
frame.setSize(canvasSize, canvasSize);
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setContentPane(canvas.view);
frame.pack();
frame.setLocationByPlatform(true);
frame.setVisible(true);
}
public void drawNodes(int[] x, int[] y, Graphics g)
{
// Treat each location as a 10x10 block. If position 1,1 then go to (5,5) - If position 3,5 then go to (25, 45) eg: (x*10)-5, (y*10)-5
g.setColor(Color.white);
System.out.println(" In drawNodes");
for (int i=0;i<x.length;i++){
g.fillOval(x[i], y[i], 8, 8);
}
g.dispose();
view.repaint();
}
}
我问的原因是因为我在Xtend中编写了等效的实现,作为特定于域的语言构建工作的一部分;并且我在编写内部类和/或实现ActionListener接口时遇到问题。而且,对我自己来说,这也是一件很神奇的事情!
答案 0 :(得分:0)
方法2的问题是你在EDT中调用循环,因为它会阻塞并且不能绘制你的组件。阅读Swing Concurency。
1)Swing Timer
适合于间隔绘图。使用计时器,您无需使用Thread.sleep(1);
。
2)您可以尝试使用SwingWorker
进行重新绘制。你可以找到很多例子。
3)也可以在paintComponent()
方法中使用自定义绘画,然后观看example和read oracle