我的C ++游戏中有大约10个场景类。它类似于常规游戏屏幕(菜单屏幕,游戏屏幕,排行榜,选项等)。所以我需要一些技术来将一个场景替换为另一个场景。我已经阅读了您在此主题中发布的所有评论并试图实现它。现在我有以下代码:
// -----[ main.cpp ]----- //
#include "SceneManager.h"
#include "Scene.h"
int main( int argc, const char * argv[] ) {
SceneManager *sceneManager = new SceneManager();
sceneManager->changeScene( 0 );
delete sceneManager;
return 0;
}
// -----[ Scene.h ]----- //
class SceneManager;
class Scene {
public:
SceneManager *sceneManager;
void start( SceneManager *sceneManager );
};
// -----[ SceneManager.h ]----- //
#include "Scene.h"
#include "MenuScene.h"
#include "GameScene.h"
class Scene;
class MenuScene;
class GameScene;
class SceneManager {
public:
Scene* scene;
void changeScene( short id ) {
if ( scene != NULL ) {
delete scene; // to prevent a memory leak
}
if ( id == 0 ) {
scene = new MenuScene();
} else if ( id == 1 ) {
scene = new GameScene();
}
if (scene) {
scene->start( this );
}
}
};
// -----[ MenuScene.h ]----- //
class MenuScene: public Scene {
public:
void start( SceneManager *sceneManager ) {
this->sceneManager = sceneManager;
}
};
// -----[ GameScene.h ]----- //
class GameScene: public Scene {
public:
void start( SceneManager *sceneManager ) {
this->sceneManager = sceneManager;
}
};
由于错误(XCode 4.6,MacOS X)而无法正常工作:
Apple Match-O Linker (id) Error
Undefined symbols for architecture x86_64:
"Scene::start(SceneManager*)", referenced from:
SceneManager::changeScene(short) in main.o
ld: symbol(s) not found for architecture x86_64
我做错了什么?怎么解决?也许有人知道关于这个主题的一些热门问题?
答案 0 :(得分:1)
正如评论中所提到的,我相信你的设计在概念上需要另一个课程。这是一个粗略的例子。
class Scene {
public:
virtual void start() = 0;
};
class SceneManager {
public:
void changeScene( short id ) {
Scene* scene = NULL;
if ( id == 0 ) {
scene = new MenuScene(); // undeclared yet
} else if ( id == 1 ) {
scene = new GameScene(); // undeclared yet
}
if (scene) {
// TODO: make the scene visible.
scene->start();
}
}
};
class MenuScene: public Scene {
public:
virtual void start() {
// Draw menu stuff
}
};
class GameScene: public Scene {
public:
void start() {
// Draw game stuff
}
};
如果不了解有关特定环境的更多背景信息,那么很难具体而言。