我需要能够连续运行BackgroundWorker
。 DoWork
事件包含池线程进程,OnComplete
更新我的UI。
在没有整个程序冻结的情况下,我无法找到无限循环BackgroundWorker.RunWorkerAsync()
方法的方法。任何帮助将不胜感激。
答案 0 :(得分:25)
您必须在DoWork-Method中进行循环。要更新UI,请使用ProgressChanged-Method。这是一个小例子,它的外观如何
public Test()
{
this.InitializeComponent();
BackgroundWorker backgroundWorker = new BackgroundWorker
{
WorkerReportsProgress = true,
WorkerSupportsCancellation = true
};
backgroundWorker.DoWork += BackgroundWorkerOnDoWork;
backgroundWorker.ProgressChanged += BackgroundWorkerOnProgressChanged;
}
private void BackgroundWorkerOnProgressChanged(object sender, ProgressChangedEventArgs e)
{
object userObject = e.UserState;
int percentage = e.ProgressPercentage;
}
private void BackgroundWorkerOnDoWork(object sender, DoWorkEventArgs e)
{
BackgroundWorker worker = (BackgroundWorker) sender;
while (!worker.CancellationPending)
{
//Do your stuff here
worker.ReportProgress(0, "AN OBJECT TO PASS TO THE UI-THREAD");
}
}
答案 1 :(得分:7)
过去我需要在后台运行时才这样做。 如果您在运行时尝试运行后台工作程序,您将获得一个重要的操作! 这就是为什么我在完成的事件中完成后使BackGroundWorker自动启动。
然后它将永远循环。
private void Main_Load(object sender, EventArgs e)
{
// Start Background Worker on load
bgWorker.RunWorkerAsync();
}
private void bgWorker_DoWork(object sender, DoWorkEventArgs e)
{
Thread.Sleep(1000); // If you need to make a pause between runs
// Do work here
}
private void bgCheck_RunWorkerCompleted(object sender, RunWorkerCompletedEventArgs e)
{
// Update UI
// Run again
bgWorker.RunWorkerAsync(); // This will make the BgWorker run again, and never runs before it is completed.
}
答案 2 :(得分:0)
timer.interval=60000 // 1 min
private void backgroundWorker1_DoWork(object sender, DoWorkEventArgs e)
{
timer1.Start();
}
private void timer1_Tick(object sender, EventArgs e)
{
try
{
//Do something
}
catch
{
}
}
答案 3 :(得分:-2)
如果您的程序冻结,可能是因为您的无限循环后台工作线程正在旋转,使用100%CPU。你还没有说过为什么你需要它在一个无限循环中运行,但你可以先在那个循环中放一个Thread.Sleep
。