我在工作线程中捕获中断时遇到问题。这里有很多提升线程中断帖子,但是,它们似乎是愚蠢的错误(我确定我的问题也是如此),或者是没有帮助的东西
My example is based off this, it still crashes
在我的示例中有一个创建工作线程的主线程。主线程等待用户在工作线程处于while循环时按Enter键,并以1秒的间隔休眠。当用户按下回车键时,主线程中断工作线程,然后调用join,工作线程应该在boost :: this_thread :: sleep_for(sec)处抛出一个thread_interrupted异常,应该被捕获,然后工作者函数应该退出。这允许主线程继续然后退出程序。
#define BOOST_THREAD_USE_LIB 1
#define BOOST_SYSTEM_NO_DEPRECATED 1
#define _WIN32_WINNT 0x0501
#define WINVER 0x0501
#include <boost/thread.hpp>
#include <boost/chrono/include.hpp>
#include <boost/chrono/duration.hpp>
#include <iostream>
using namespace std;
void ThreadFunctionSleep()
{
cout << boost::this_thread::get_id() << " worker thread " << endl;
int counter = 0;
while(1)
{
cout << boost::this_thread::get_id() << " thread iteration " << ++counter << " Press Enter to stop" << endl;
try
{
boost::chrono::seconds sec(1);
boost::this_thread::sleep_for(sec);
}
catch(boost::thread_interrupted&)
{
cout << boost::this_thread::get_id() << " Thread is stopped in ThreadFunction " << endl;
return;
}
catch ( boost::thread_resource_error &)
{
cout << boost::this_thread::get_id() << " boost thread_resource_error" << endl;
return;
}
catch(...)
{
cout << boost::this_thread::get_id() << " worker func other" << endl;
return;
}
}
}
int main()
{
std::cout << boost::this_thread::get_id() << " main thread " << std::endl;
// Start thread
boost::thread t(&ThreadFunctionSleep);
// Wait for Enter
std::cout << boost::this_thread::get_id() << " Waiting for Enter" << std::endl;
char ch;
cin.get(ch);
// Ask thread to stop
//std::cout << t.get_id() << " joinable " << t.joinable() << std::endl;
try
{
t.interrupt();
}
catch(boost::thread_interrupted&)
{
std::cout << boost::this_thread::get_id() << " Thread is stopped" << std::endl;
}
catch ( boost::thread_resource_error &)
{
std::cout << boost::this_thread::get_id() << " boost thread_resource_error" << std::endl;
}
// Join - wait when thread actually exits
try
{
t.join();
}
catch(boost::thread_interrupted&)
{
std::cout << boost::this_thread::get_id() << " Thread is joined" << std::endl;
}
catch(boost::system::system_error &)
{
std::cout << boost::this_thread::get_id() << " boost system_error" << std::endl;
}
catch(...)
{
std::cout << boost::this_thread::get_id() << " other exception" << std::endl;
}
cout << boost::this_thread::get_id() << " main: thread ended" << endl;
return 0;
}
我希望我的程序输出是这样的:
4f4 main thread
1264 worker thread
4f4 Waiting for Enter
1264 thread iteration 1 Press Enter to stop
1264 thread iteration 2 Press Enter to stop
1264 Thread is stopped in ThreadFunction
4f4 main: thread ended
前面的数字是线程ID。问题是,我根本没有看到这一点。按Enter键后,代码执行有3种不同的方式。这表明我没有看到某种多线程问题。
1)在t.join()之前没有捕获异常,工作线程继续执行主线程
11cc main thread
11cc644 worker thread
644 thread iteration 1 Press Enter to stop
Waiting for Enter
644 thread iteration 2 Press Enter to stop
644 Thread is joined
644 main: thread ended
Process returned 0 (0x0) execution time : 2.750 s
Press any key to continue.
2)程序崩溃
11cc main thread
11cc644 worker thread
644 thread iteration 1 Press Enter to stop
Waiting for Enter
644 thread iteration 2 Press Enter to stop
644 Thread is joined
644 main: thread ended
Process returned 0 (0x0) execution time : 2.750 s
Press any key to continue.
3)很少发生,但无论如何都会崩溃
11cc main thread
11cc644 worker thread
644 thread iteration 1 Press Enter to stop
Waiting for Enter
644 thread iteration 2 Press Enter to stop
644 Thread is stopped in ThreadFunction
如何在工作线程中捕获boost :: thread_interrupted,以便主线程能够正常继续?在类似的说明中,如果我使用timed_wait()而不是sleep_for(),我还需要考虑其他任何事情吗?
我正在使用boost 1.53.0和MinGW 4.4.1。我正在为boost :: thread和boost :: system
使用runtime-link-static,多线程库由于