我指的是此处的扩展/折叠动画代码。
Android: Expand/collapse animation
虽然它有效,但它不能很好地完成工作。动画不顺畅。
我在代码中记录了一些。
public static void expand(final View v) {
v.measure(MeasureSpec.makeMeasureSpec(((View)v.getParent()).getWidth(), MeasureSpec.EXACTLY), MeasureSpec.makeMeasureSpec(1024, MeasureSpec.AT_MOST));
final int targtetHeight = v.getMeasuredHeight();
v.getLayoutParams().height = 0;
v.setVisibility(View.VISIBLE);
Animation a = new Animation()
{
@Override
protected void applyTransformation(float interpolatedTime, Transformation t) {
v.getLayoutParams().height = interpolatedTime == 1
? LayoutParams.WRAP_CONTENT
: (int)(targtetHeight * interpolatedTime);
Log.i("CHEOK", "E v.getLayoutParams().height = " + v.getLayoutParams().height);
v.requestLayout();
}
打印以下日志消息。
10-09 12:29:58.808: I/CHEOK(7874): E v.getLayoutParams().height = 0
10-09 12:29:58.808: I/CHEOK(7874): E v.getLayoutParams().height = 0
10-09 12:29:58.918: I/CHEOK(7874): E v.getLayoutParams().height = 11
10-09 12:29:59.015: I/CHEOK(7874): E v.getLayoutParams().height = 35
10-09 12:29:59.117: I/CHEOK(7874): E v.getLayoutParams().height = 64
10-09 12:29:59.215: I/CHEOK(7874): E v.getLayoutParams().height = 85
10-09 12:29:59.316: I/CHEOK(7874): E v.getLayoutParams().height = -2
10-09 12:29:59.406: I/CHEOK(7874): E v.getLayoutParams().height = -2
每隔约100毫秒出现一次新高度。因此,动画的FPS约为10fps
我想看看理想的动画帧率是多少。我删除了v.requestLayout();
。我得到以下日志记录。
10-09 12:32:06.547: I/CHEOK(8926): E v.getLayoutParams().height = 0
10-09 12:32:06.562: I/CHEOK(8926): E v.getLayoutParams().height = 0
10-09 12:32:06.605: I/CHEOK(8926): E v.getLayoutParams().height = 4
10-09 12:32:06.625: I/CHEOK(8926): E v.getLayoutParams().height = 7
10-09 12:32:06.644: I/CHEOK(8926): E v.getLayoutParams().height = 10
10-09 12:32:06.664: I/CHEOK(8926): E v.getLayoutParams().height = 14
10-09 12:32:06.679: I/CHEOK(8926): E v.getLayoutParams().height = 18
10-09 12:32:06.699: I/CHEOK(8926): E v.getLayoutParams().height = 22
10-09 12:32:06.715: I/CHEOK(8926): E v.getLayoutParams().height = 27
10-09 12:32:06.734: I/CHEOK(8926): E v.getLayoutParams().height = 32
10-09 12:32:06.750: I/CHEOK(8926): E v.getLayoutParams().height = 37
10-09 12:32:06.769: I/CHEOK(8926): E v.getLayoutParams().height = 42
10-09 12:32:06.785: I/CHEOK(8926): E v.getLayoutParams().height = 47
10-09 12:32:06.804: I/CHEOK(8926): E v.getLayoutParams().height = 52
10-09 12:32:06.828: I/CHEOK(8926): E v.getLayoutParams().height = 59
10-09 12:32:06.840: I/CHEOK(8926): E v.getLayoutParams().height = 62
10-09 12:32:06.863: I/CHEOK(8926): E v.getLayoutParams().height = 67
10-09 12:32:06.879: I/CHEOK(8926): E v.getLayoutParams().height = 71
10-09 12:32:06.894: I/CHEOK(8926): E v.getLayoutParams().height = 75
10-09 12:32:06.910: I/CHEOK(8926): E v.getLayoutParams().height = 79
10-09 12:32:06.929: I/CHEOK(8926): E v.getLayoutParams().height = 82
10-09 12:32:06.945: I/CHEOK(8926): E v.getLayoutParams().height = 85
10-09 12:32:06.965: I/CHEOK(8926): E v.getLayoutParams().height = 88
10-09 12:32:06.984: I/CHEOK(8926): E v.getLayoutParams().height = 89
10-09 12:32:07.000: I/CHEOK(8926): E v.getLayoutParams().height = 91
10-09 12:32:07.019: I/CHEOK(8926): E v.getLayoutParams().height = 91
10-09 12:32:07.039: I/CHEOK(8926): E v.getLayoutParams().height = -2
10-09 12:32:07.054: I/CHEOK(8926): E v.getLayoutParams().height = -2
每隔约20ms就会出现一次新高度。因此,动画的FPS约为50fps
当然,我不能只删除requestLayout
,因为UI不会在屏幕上更新。
我很想知道,有什么改进可以做到,实现动画FPS接近50fps?我见过一些具有平滑展开/折叠示例的商业产品。所以,我认为这是可以实现的。就是这样,我不确定究竟是怎么回事。
我的布局代码如下:
<LinearLayout
android:clickable="true"
android:id="@+id/chart_linear_layout"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginTop="10dp"
android:layout_marginLeft="10dp"
android:layout_marginRight="10dp"
android:background="@drawable/dummy"
android:orientation="vertical">
<LinearLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_margin="10dp"
android:orientation="horizontal">
<TextView
android:layout_width="0dp"
android:width="0dp"
android:layout_weight="0.6"
android:layout_height="wrap_content"
android:gravity="left"
android:textSize="20sp"
android:textColor="#ff000000"
android:text="Summary chart" />
<TextView
android:id="@+id/chart_price_text_view"
android:layout_width="0dp"
android:width="0dp"
android:layout_weight="0.4"
android:layout_height="wrap_content"
android:gravity="right"
android:textSize="20sp"
android:textColor="#ffF76D3C"
android:text="$2.99" />
</LinearLayout>
<TextView
android:visibility="gone"
android:id="@+id/chart_description_text_view"
android:layout_marginLeft="10dp"
android:layout_marginRight="10dp"
android:layout_marginBottom="10dp"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:text="@string/currency_exchange_description"
android:textColor="#ff626262"
android:textSize="15sp" />
</LinearLayout>
我想在chart_description_text_view
上从
我能想到的“榜样”之一是https://play.google.com/store/apps/details?id=ch.bitspin.timely。尝试从商店菜单项调用以下对话框。你会意识到他们的动画是多么流畅。不完全确定他们是如何实现这一目标的。
答案 0 :(得分:87)
您可以通过以下方式执行查看的平滑动画:
public class ViewAnimationUtils {
public static void expand(final View v) {
v.measure(LayoutParams.MATCH_PARENT, LayoutParams.WRAP_CONTENT);
final int targtetHeight = v.getMeasuredHeight();
v.getLayoutParams().height = 0;
v.setVisibility(View.VISIBLE);
Animation a = new Animation()
{
@Override
protected void applyTransformation(float interpolatedTime, Transformation t) {
v.getLayoutParams().height = interpolatedTime == 1
? LayoutParams.WRAP_CONTENT
: (int)(targtetHeight * interpolatedTime);
v.requestLayout();
}
@Override
public boolean willChangeBounds() {
return true;
}
};
a.setDuration((int)(targtetHeight / v.getContext().getResources().getDisplayMetrics().density));
v.startAnimation(a);
}
public static void collapse(final View v) {
final int initialHeight = v.getMeasuredHeight();
Animation a = new Animation()
{
@Override
protected void applyTransformation(float interpolatedTime, Transformation t) {
if(interpolatedTime == 1){
v.setVisibility(View.GONE);
}else{
v.getLayoutParams().height = initialHeight - (int)(initialHeight * interpolatedTime);
v.requestLayout();
}
}
@Override
public boolean willChangeBounds() {
return true;
}
};
a.setDuration((int)(initialHeight / v.getContext().getResources().getDisplayMetrics().density));
v.startAnimation(a);
}
}
希望它会对你有所帮助。
答案 1 :(得分:22)
执行动画的最简单方法是将以下内容添加到线性布局的xml中:
android:animateLayoutChanges="true"
效果很好,直接使用Android的默认动画
答案 2 :(得分:16)
在视图
上很容易获得平滑的动画(展开/折叠)public void expandOrCollapse(final View v,String exp_or_colpse) {
TranslateAnimation anim = null;
if(exp_or_colpse.equals("expand"))
{
anim = new TranslateAnimation(0.0f, 0.0f, -v.getHeight(), 0.0f);
v.setVisibility(View.VISIBLE);
}
else{
anim = new TranslateAnimation(0.0f, 0.0f, 0.0f, -v.getHeight());
AnimationListener collapselistener= new AnimationListener() {
@Override
public void onAnimationStart(Animation animation) {
}
@Override
public void onAnimationRepeat(Animation animation) {
}
@Override
public void onAnimationEnd(Animation animation) {
v.setVisibility(View.GONE);
}
};
anim.setAnimationListener(collapselistener);
}
// To Collapse
//
anim.setDuration(300);
anim.setInterpolator(new AccelerateInterpolator(0.5f));
v.startAnimation(anim);
}
在代码中使用此方法。我已在TextView中使用它并进行了测试。您可以将此方法中的视图作为参数传递。
TextView tv=(TextView)findViewById(R.id.textview);
//TO Expand
expandOrCollapse(tv,"expand");
//TO Collapse
expandOrCollapse(tv,"collapse");
ANd享受流畅的折叠和展开动画................
答案 3 :(得分:7)
这是Github中SlideExpandibleList的一个很好的例子。
<强> https://github.com/tjerkw/Android-SlideExpandableListView 强>
希望这能帮助您实现流畅的动画和崩溃。
在此示例中,它保存了展开列表项的状态。因此,即使您将向下滚动列表,也不会让展开的列表项关闭。
在此示例中,在Button上给出了展开或折叠事件,因此您需要更改它的列表项父布局。
我附了屏幕截图。
希望这会对你有所帮助。
答案 4 :(得分:1)
这是 kotlin 方式流畅的动画。我在@TomEsterez 回答中添加了一些淡入淡出动画:
展开:
fun expand(v: View) {
if (v.visibility == View.VISIBLE) return
val durations: Long
val matchParentMeasureSpec = View.MeasureSpec.makeMeasureSpec(
(v.parent as View).width,
View.MeasureSpec.EXACTLY
)
val wrapContentMeasureSpec = View.MeasureSpec.makeMeasureSpec(
0,
View.MeasureSpec.UNSPECIFIED
)
v.measure(matchParentMeasureSpec, wrapContentMeasureSpec)
val targetHeight = v.measuredHeight
// Older versions of android (pre API 21) cancel animations for views with a height of 0.
v.layoutParams.height = 1
v.visibility = View.VISIBLE
durations = ((targetHeight / v.context.resources
.displayMetrics.density)).toLong()
v.alpha = 0.0F
v.visibility = View.VISIBLE
v.animate().alpha(1.0F).setDuration(durations).setListener(null)
val a: Animation = object : Animation() {
override fun applyTransformation(
interpolatedTime: Float,
t: Transformation
) {
v.layoutParams.height =
if (interpolatedTime == 1f) LinearLayout.LayoutParams.WRAP_CONTENT else (targetHeight * interpolatedTime).toInt()
v.requestLayout()
}
override fun willChangeBounds(): Boolean {
return true
}
}
// Expansion speed of 1dp/ms
a.duration = durations
v.startAnimation(a)
}
收起
fun collapse(v: View) {
if (v.visibility == View.GONE) return
val durations: Long
val initialHeight = v.measuredHeight
val a: Animation = object : Animation() {
override fun applyTransformation(
interpolatedTime: Float,
t: Transformation
) {
if (interpolatedTime == 1f) {
v.visibility = View.GONE
} else {
v.layoutParams.height =
initialHeight - (initialHeight * interpolatedTime).toInt()
v.requestLayout()
}
}
override fun willChangeBounds(): Boolean {
return true
}
}
durations = (initialHeight / v.context.resources
.displayMetrics.density).toLong()
v.alpha = 1.0F
v.animate().alpha(0.0F).setDuration(durations)
.setListener(object : AnimatorListenerAdapter() {
override fun onAnimationEnd(animation: Animator) {
v.visibility = View.GONE
v.alpha = 1.0F
}
})
// Collapse speed of 1dp/ms
a.duration = durations
v.startAnimation(a)
}
然后您可以根据需要旋转图标。 (
// Expande
exImgHeader.animate().rotation(180f).start()
// Collapse
exImgHeader.animate().rotation(0f).start()
) 结果将是这样的: