动画图像Objective-C

时间:2013-10-03 20:37:09

标签: objective-c graphics uiimageview core-animation

我正在使用动画块来迭代一组.png图像,使其看起来像一个角色正在屏幕上行走。但是,当我缩小图像时,图像的质量会模糊。目前我正在使用371 x 379分辨率的19张图像测试动画。但是,我需要它们在屏幕上看起来更小,所以我在我的应用程序上将它们缩放到64 x 65。当我这样做时,线条有点扭曲,当我暂停游戏时,你可以真正地告诉你图像质量不是它应该的位置。下面是我用来迭代图像的代码。任何帮助将不胜感激。

[UIImageView animaiteWithDuration: 3.0
                            delay: 0
                          options: UIViewAnimationOptionBeginFromCurrentState
                       animations: ^{

 CABasicAnimation *mover = [CABasicAnimation animationWithKeyPath:@"position"];

 // Get the current presentationLayer of the object
 CALayer *currentLayer = self.layer.presentationLayer;

 // Get the current point of the presentationLayer
 CGPoint currentPoint;
 currentPoint.x = currentLayer.position.x;
 currentPoint.y = currentLayer.position.y;

 // Set the new point for the object to move to
 CGPoint newPoint;
 newPoint.x = currentLayer.position.x - 50;
 newPoint.x = currentLayer.position.y;

 // Set the from and to values of the animation
 [mover setFromValue: [NSValue valueWithCGPoint:currentPoint]];
 [mover setToValue: [NSValue valueWithCGPoint:newPoint]];
 [mover setDuration:3.0]; // Set the duration of the mover animation

 // Create the nine-teen UIImages for the array
 UIImage *image1 = [UIImage imageNamed:@"img1"];
 UIImage *image2 = [UIImage imageNamed:@"img2"];
 UIImage *image3 = [UIImage imageNamed:@"img3"];
 UIImage *image4 = [UIImage imageNamed:@"img4"];
 UIImage *image5 = [UIImage imageNamed:@"img5"];
 UIImage *image6 = [UIImage imageNamed:@"img6"];
 UIImage *image7 = [UIImage imageNamed:@"img7"];
 UIImage *image8 = [UIImage imageNamed:@"img8"];
 UIImage *image9 = [UIImage imageNamed:@"img9"];
 UIImage *image10 = [UIImage imageNamed:@"img10"];
 UIImage *image11 = [UIImage imageNamed:@"img11"];
 UIImage *image12 = [UIImage imageNamed:@"img12"];
 UIImage *image13 = [UIImage imageNamed:@"img13"];
 UIImage *image14 = [UIImage imageNamed:@"img14"];
 UIImage *image15 = [UIImage imageNamed:@"img15"];
 UIImage *image16 = [UIImage imageNamed:@"img16"];
 UIImage *image17 = [UIImage imageNamed:@"img17"];
 UIImage *image18 = [UIImage imageNamed:@"img18"];
 UIImage *image19 = [UIImage imageNamed:@"img19"];

 // Populate the animation array
 NSArray *walkingAnimation = [NSArray arrayWithObjects: img1, img2, img3, img4, img5, img6, img7, img8, img9, img10, img11, img12, img13, img14, img15, img16, img17, img18, img19, nil];

 [self setAnimationImages: walkingAnimation]; // Set the animation images to the array
 [self setAnimationRepeatCount:3]; // Repeat the animation every second
 [self setAnimationDuration:1.0]; 

 [self startAnimating]; // Start the animation
 [[self layer] addAnimation:mover forKey:@"position"]; // Add the mover animation to the layer
 [UIImageView commitAnimations];

 [[self layer] setPosition:newPoint]; // Set the position to avoid bounce back

 } completion:nil];

因此,如果有人能告诉我是否需要做一些额外的事情来保持图像不会扭曲,或者可能是图像本身,我可以在阅读Apples API中的所有内容并查看每个论坛时使用一些提示在互联网上。

1 个答案:

答案 0 :(得分:3)

您的问题应该与代码无关。您正在将图像调整为不同的宽高比。您应该非常小心调整图像大小,因为图像会自然模糊。

您最好的选择是创建准确(清晰)的图像,目的是根据您使用它们的尺寸。