我正在尝试使用Python制作游戏,所以这就是代码:
# 1 - Import library
import pygame
from pygame.locals import *
# 2 - Initialize the game
pygame.init()
width, height = 640, 480
screen=pygame.display.set_mode((width, height))
# 3 - Load images
player = pygame.image.load("resources/images/dude.png")
grass = pygame.image.load("resources/images/grass.png")
castle = pygame.image.load("resources/images/castle.png")
# 4 - keep looping through
while 1:
# 5 - clear the screen before drawing it again
screen.fill(0)
# 6 - draw the screen elements
for x in range(width/grass.get_width()+1):
for y in range(height/grass.get_height()+1):
screen.blit(grass,(x*100,y*100))
screen.blit(castle,(0,30))
screen.blit(castle,(0,135))
screen.blit(castle,(0,240))
screen.blit(castle,(0,345 ))
screen.blit(player, (100,100))
# 7 - update the screen
pygame.display.flip()
# 8 - loop through the events
for event in pygame.event.get():
# check if the event is the X button
if event.type==pygame.QUIT:
# if it is quit the game
pygame.quit()
exit(0)
这是我得到的错误,但我无法弄清楚如何解决它:
Traceback (most recent call last):
File "C:/Python32/Game 1/game.py", line 19, in <module>
for x in range(width/grass.get_width()+1):
TypeError: 'float' object cannot be interpreted as an integer
答案 0 :(得分:0)
范围函数需要整数而不是浮点数或字符串,浮点数可以使用int()
函数转换为整数
所以而不是:
for x in range(width/grass.get_width()+1):
使用:
for x in range(int(width/grass.get_width()+1)):
例如:
print int(5.145)
>>> 5