我正在做一个科学公平的项目,关于用不同的策略做一个javascript人工智能游戏,看看哪个人击败了最多的人。
我不知道如何投入AI或策略,请帮忙。
我的游戏的两个玩家示例:http://xenoffpi.no-ip.org/preston/tictactoe
这是我的代码:
<HTML>
<HEAD>
<link href='http://fonts.googleapis.com/css?family=Shadows+Into+Light' rel='stylesheet' type='text/css'>
<link href='http://fonts.googleapis.com/css?family=Crafty+Girls' rel='stylesheet' type='text/css'>
<TITLE>Tic Tac Toe!</TITLE>
<SCRIPT TYPE="TEXT/JAVASCRIPT">
var xTurn = true;
var gameOver = false;
var numMoves = 0;
function squareclicked(square)
{
var value = square.value;
var status = document.getElementById('status');
if(gameOver)
{
alert("The game is already over.");
return;
}
if(value != 'X' && value != 'O')
{
if(xTurn)
{
numMoves++;
square.value = 'X';
xTurn = false;
status.innerHTML = 'O\'s turn';
}
else
{
numMoves++;
square.value = 'O';
xTurn = true;
status.innerHTML = 'X\'s turn';
}
}
else
alert('That square has already been played.');
var winner = checkWin();
if(!winner)
{
if(numMoves == 9)
status.innerHTML = 'Tie Game!';
}
else
gameOver = true;
}
function newgame()
{
var status = document.getElementById('status');
xTurn = true;
status.innerHTML = 'X\'s turn';
gameOver = false;
numMoves = 0;
for(var x = 0; x < 3; x++)
{
for(var y = 0; y < 3; y++)
{
document.getElementById(x + '_' + y).value = ' ';
}
}
}
function checkWin()
{
var status = document.getElementById('status');
var val0;
var val1;
var val2;
for(var y = 0; y < 3; y++)
{
val0 = document.getElementById('0_'+y).value;
val1 = document.getElementById('1_'+y).value;
val2 = document.getElementById('2_'+y).value;
if(val0 == 'X' && val1 == 'X' && val2 == 'X')
{
status.innerHTML = "X WINS!";
return true;
}
else if(val0 == 'O' && val1 == 'O' && val2 == 'O')
{
status.innerHTML = "O WINS!";
return true;
}
}
for(var x = 0; x < 3; x++)
{
val0 = document.getElementById(x + '_0').value;
val1 = document.getElementById(x + '_1').value;
val2 = document.getElementById(x + '_2').value;
if(val0 == 'X' && val1 == 'X' && val2 == 'X')
{
status.innerHTML = "X WINS!";
return true;
}
else if(val0 == 'O' && val1 == 'O' && val2 == 'O')
{
status.innerHTML = "O WINS!";
return true;
}
}
val0 = document.getElementById('0_0').value;
val1 = document.getElementById('1_1').value;
val2 = document.getElementById('2_2').value;
if(val0 == 'X' && val1 == 'X' && val2 == 'X')
{
status.innerHTML = "X WINS!";
return true;
}
else if(val0 == 'O' && val1 == 'O' && val2 == 'O')
{
status.innerHTML = "O WINS!";
return true;
}
val0 = document.getElementById('2_0').value;
val1 = document.getElementById('1_1').value;
val2 = document.getElementById('0_2').value;
if(val0 == 'X' && val1 == 'X' && val2 == 'X')
{
status.innerHTML = "X WINS!";
return true;
}
else if(val0 == 'O' && val1 == 'O' && val2 == 'O')
{
status.innerHTML = "O WINS!";
return true;
}
}
</SCRIPT>
<style>
input[type=button] {
color:#08233e;
background-color: #9999FF;
font-family: 'Crafty Girls', cursive;
font-size:70%;
width: 100;
height:100;
cursor:pointer;
font-size:25;
border:groove;
border-color: 000000;
font-weight:900;
}
input[type=button]:hover {
background-color:#6666FF;
}
input[id="NEWGAME"] {
color:#08233e;
background-color: #9999FF;
width: 310;
height:60;
cursor:pointer;
font-size:30;
font-family: 'Shadows Into Light', cursive;
}
input[id=NEWGAME]:hover {
background-color:#6666FF;
}
#status{
font-family: 'Shadows Into Light', cursive;
font-size:30;
font-style:bold;
font-weight:900;
}
#stat{
background-color:#9999FF;
width:302;
height:50
}
#outline{
width:400;
height:530;
background-color:000000;
}
#header{
height:100;
width:800;
background-color:000000;
}
</style>
</HEAD>
<BODY>
<div align="center">
<div id="outline">
<br>
<br>
<INPUT TYPE="BUTTON" ID="NEWGAME" VALUE="New Game" ONCLICK="newgame();">
<br>
<br>
<INPUT TYPE="BUTTON" ID="0_0" VALUE=" " ONCLICK="squareclicked(this);">
<INPUT TYPE="BUTTON" ID="1_0" VALUE=" " ONCLICK="squareclicked(this);">
<INPUT TYPE="BUTTON" ID="2_0" VALUE=" " ONCLICK="squareclicked(this);">
<BR>
<INPUT TYPE="BUTTON" ID="0_1" VALUE=" " ONCLICK="squareclicked(this);">
<INPUT TYPE="BUTTON" ID="1_1" VALUE=" " ONCLICK="squareclicked(this);">
<INPUT TYPE="BUTTON" ID="2_1" VALUE=" " ONCLICK="squareclicked(this);">
<BR>
<INPUT TYPE="BUTTON" ID="0_2" VALUE=" " ONCLICK="squareclicked(this);">
<INPUT TYPE="BUTTON" ID="1_2" VALUE=" " ONCLICK="squareclicked(this);">
<INPUT TYPE="BUTTON" ID="2_2" VALUE=" " ONCLICK="squareclicked(this);">
<br>
<div align="center">
<div id="stat">
<P ID="status">X's turn</P>
</div>
</div>
</div>
</div>
</BODY>
</HTML>
答案 0 :(得分:0)
由于您可以轻松快速地计算出完整的决策树,Minimax算法将使您的ai永远不会丢失:
http://en.wikipedia.org/wiki/Minimax
它不会总是胜利(大多数人都会玩到猫的游戏中),但保证不会失败。