当我使用SoundPlayer的Play方法时,我的程序退出并且没有声音播放。请帮帮我。
代码:
SoundPlayer player;
player = new SoundPlayer();
private void wii_WiimoteChanged(object s, EventArgs e)
{
if (wii.WiimoteState.GuitarState.FretButtonState.Green == true)
{
Play(1);
}
}
private void Play(int soundID)
{
player.SoundLocation = "sounds/" + soundID + ".wav";
player.Load();
}
private void player_LoadCompleted(object sender, AsyncCompletedEventArgs e)
{
player.Play();
}
答案 0 :(得分:0)
http://msdn.microsoft.com/en-us/library/system.media.soundplayer.aspx
初始玩家
player = new SoundPlayer();
player.LoadCompleted += new AsyncCompletedEventHandler(player_LoadCompleted);
加载文件
player.SoundLocation = "sounds/" + soundID + ".wav";
player.Load();
加载完成播放
private void player_LoadCompleted(object sender,
AsyncCompletedEventArgs e)
{
player.Play();
}
答案 1 :(得分:0)
尝试完整路径
player.SoundLocation = Path.GetFullPath("sounds/" + soundID + ".wav");
示例代码:
using (SoundPlayer player = new SoundPlayer(Path.GetFullPath("sounds/" + soundID + ".wav")))
{
player.PlaySync();
}