通过UDP套接字计算接收数据(客户端 - 服务器聊天应用程序)

时间:2013-08-01 14:11:40

标签: c# visual-studio-2010 sockets udp client-server

我正在尝试在UDP network上开发客户端服务器应用。我使用listview来显示聊天。但是当user1键入一个很长的句子时,listview显示句子的一部分(因为它只在一行中输入)。

所以,如果字符数超过70,我编写了一个将sentdata拆分为行的逻辑。它在服务器端工作正常,但在客户端不工作。我已将缓冲区数组大小设置为2000.

当我尝试在标签上打印接收的数据massage.length时,它始终显示为2000.(这就是为什么逻辑不起作用的原因)。什么造成这种情况?如何克服它?我想要收到的消息中的字符数..(用此发布代码)..

    public partial class Form1 : Form
    {
        Socket sckt;
        EndPoint epLocal, epRemote;
        byte[] buffer;

        public Form1()
        {
            InitializeComponent();
            txtChat.Text = "";
        }

        private void Form1_Load(object sender, EventArgs e)
        {
            //setting up the socket
            sckt = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);
            sckt.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true);

            //getting users' IP
            txtLocalIp.Text = GetIPLocal();
        }

        private string GetIPLocal()
        {
            IPHostEntry host;
            host = Dns.GetHostEntry(Dns.GetHostName());
            foreach (IPAddress ip in host.AddressList)
                if (ip.AddressFamily == AddressFamily.InterNetwork)
                    return ip.ToString();

            return "127.0.0.1";
        }

        private void buttonConnect_Click(object sender, EventArgs e)
        {
            if (buttonConnect.Text != "Disconnect !")
            {
                //binding socket to the Button
                epLocal = new IPEndPoint(IPAddress.Parse(txtLocalIp.Text), Convert.ToInt32(txtLocalPort.Text));
                sckt.Bind(epLocal);

                //connecting to Remote IP
                epRemote = new IPEndPoint(IPAddress.Parse(txtRemoteIp.Text), Convert.ToInt32(txtRemotePort.Text));
                sckt.Connect(epRemote);

                listView1.Columns.Add("",0, HorizontalAlignment.Left);
                listView1.Columns.Add("starting chat . . .", 444, HorizontalAlignment.Left);

                //listening to (receiving from) the specific port on Remote side
                buffer = new byte[2000];
                sckt.BeginReceiveFrom(buffer, 0, buffer.Length, SocketFlags.None, ref epRemote, new AsyncCallback(MessageCallBack), buffer);
                buttonConnect.Text = "Disconnect !";
            }
            else
            {
                txtRemoteIp.Text = "";
                buttonConnect.Text = "Connect";
            }
        }

        private void MessageCallBack(IAsyncResult aResult)
        {
            try
            {
                if (buttonConnect.Text == "Disconnect !")
                {
                    byte[] receivedData = new byte[2000];
                    receivedData = (byte[])aResult.AsyncState;

                    //converting byte[] to string
                    ASCIIEncoding aEncoding = new ASCIIEncoding();
                    string receivedMessage = aEncoding.GetString(receivedData);
                    Console.Beep();
                    Thread.Sleep(1000);
                    int l = Convert.ToInt32(receivedData.Length) ;
                    label2.Text = "";
                     label1.Text = l.ToString();
                  string[] arr = new string[2];
                    ListViewItem itm;
                    arr[0] = "";

                    string firstString = receivedMessage;
                    if (firstString.Length > 70)
                    {
                        firstString = firstString.Remove(70);
                        string renewedString = receivedMessage;
                        renewedString = renewedString.Remove(0, 70);
                        if (renewedString.Length > 70)
                        {
                            string secondstring = renewedString.Remove(70);
                            renewedString = renewedString.Remove(0, 70);

                            if (renewedString.Length <= 70)
                            {
                                string s = "Friend : " + firstString;
                                arr[1] = s;
                                itm = new ListViewItem(arr);
                                listView1.Items.Add(itm);

                                arr[1] = secondstring;
                                itm = new ListViewItem(arr);
                                listView1.Items.Add(itm);

                                arr[1] = renewedString;
                                itm = new ListViewItem(arr);
                                listView1.Items.Add(itm);
                            }
                            else
                            {
                                MessageBox.Show("message too long, reduce size !");
                            }


                        }
                    }
                    else
                    {
                        arr[1] = "Friend : " + firstString;
                        itm = new ListViewItem(arr);
                        listView1.Items.Add(itm);


                    }
                    //callbacking again
                    buffer = new byte[2000];
                    sckt.BeginReceiveFrom(buffer, 0, buffer.Length, SocketFlags.None, ref epRemote, new AsyncCallback(MessageCallBack), buffer);
                }
            }
            catch(Exception ex)
            {
                MessageBox.Show("ERROR : " + ex.ToString());
            }
        }

        private void buttonSend_Click(object sender, EventArgs e) 
        {
            try
            {
                if (buttonConnect.Text == "Disconnect !")
                {
                    //convert string message to byte[]
                    ASCIIEncoding aEncoding = new ASCIIEncoding();
                    byte[] sendData = new byte[2000];
                    sendData = aEncoding.GetBytes(txtChat.Text);
                    //sending the Encoded message
                    sckt.Send(sendData);

                    string[] arr = new string[2];
                    ListViewItem itm;
                    arr[0] = "";

                    string firstString = txtChat.Text;
                    if (firstString.Length > 70)
                    {
                        firstString = firstString.Remove(70);
                        string renewedString = txtChat.Text;
                        renewedString = renewedString.Remove(0, 70);
                        if (renewedString.Length > 70)
                        {
                            string secondstring = renewedString.Remove(70);
                            renewedString = renewedString.Remove(0, 70);

                            if (renewedString.Length <= 70)
                            {
                                string s = "me : " + firstString;
                                arr[1] = s;
                                itm = new ListViewItem(arr);
                                listView1.Items.Add(itm);

                                arr[1] = secondstring;
                                itm = new ListViewItem(arr);
                                listView1.Items.Add(itm);

                                arr[1] = renewedString;
                                itm = new ListViewItem(arr);
                                listView1.Items.Add(itm);
                            }
                            else
                            {
                                MessageBox.Show("message too long, reduce size !");
                            }


                        }
                    }
                    else
                    {
                        arr[1] = "Me123 : " + firstString;
                        itm = new ListViewItem(arr);
                        listView1.Items.Add(itm);
                    }

                    txtChat.Text = "";
                }
                else
                {
                    MessageBox.Show("Sorry, Session Expired !");
                }
            }
            catch (Exception ex)
            {
                MessageBox.Show("ERROR : " + ex.ToString());
            }
        }
    }
}

1 个答案:

答案 0 :(得分:0)

您需要阅读(并了解)有关BeginReceiveFromEndReceiveFrom的在线帮助,在您的代码中BeginReceiveFrom的最后一个参数不正确。

当因为套接字中有数据接收而调用回调函数时,一旦获得需要调用IAsyncResult的套接字以完成操作,就必须从EndReceiveFrom参数中提取套接字描述符正确并返回读取的字节数。

我认为您需要了解AysncFunction如何工作,没有比Visual Studio的在线帮助更好的了,在那里,您可以获得使用这些函数BeginReceiveFrom / EndReceiveFrom / AsyncCallback等所需的一切。