尝试使用GsmComm Library开发小型应用程序。 目前,检测手机是否连接有问题。
它会检测手机何时断开连接,但是当再次连接时不想检测手机......
知道为什么吗?
我的代码:
GsmCommMain gsm = new GsmCommMain(4, 115200, 200);
private void Form1_Load(object sender, EventArgs e)
{
gsm.PhoneConnected += new EventHandler(gsmPhoneConnected);
gsm.PhoneDisconnected += new EventHandler(gsmPhoneDisconnected);
gsm.Open();
}
private delegate void ConnctedHandler(bool connected);
private void onPhoneConnectedChange(bool connected)
{
try
{
if (connected)
{
phoneStatus.Text = "OK";
}
else
{
phoneStatus.Text = "NG";
}
}
catch (Exception exce)
{
logBox.Text += "\n\r" + exce.ToString();
}
}
public void gsmPhoneConnected(object sender, EventArgs e)
{
this.Invoke(new ConnctedHandler(onPhoneConnectedChange), new object[] { true });
}
private void gsmPhoneDisconnected(object sender, EventArgs e)
{
this.Invoke(new ConnctedHandler(onPhoneConnectedChange), new object[] { false });
}
答案 0 :(得分:0)
对不起,迟到了。刚刚注意到你的问题。 无需使用EventHandler进行连接。如果要在连接手机/ gsm调制解调器后调用某些功能,则应在打开端口后调用它们,并且(!)检查是否使用 GsmCommMain <中的 IsConnected()成员函数建立连接/ em> class。
var gsm = new GsmCommMain(4, 115200, 200);
private void Form1_Load(object sender, EventArgs e)
{
//gsm.PhoneConnected += new EventHandler(gsmPhoneConnected); // not needed..
gsm.PhoneDisconnected += new EventHandler(gsmPhoneDisconnected);
gsm.Open();
if(gsm.IsConnected()){
this.onPhoneConnectedChange(true);
}
}
private delegate void ConnctedHandler(bool connected);
private void onPhoneConnectedChange(bool connected)
{
try
{
if (connected)
{
phoneStatus.Text = "OK";
}
else
{
phoneStatus.Text = "NG";
}
}
catch (Exception exce)
{
logBox.Text += "\n\r" + exce.ToString();
}
}
/*public void gsmPhoneConnected(object sender, EventArgs e)
{
this.Invoke(new ConnctedHandler(onPhoneConnectedChange), new object[] { true });
}*/
private void gsmPhoneDisconnected(object sender, EventArgs e)
{
this.Invoke(new ConnctedHandler(onPhoneConnectedChange), new object[] { false });
}