我正在处理一个简单的动画,我有10个按钮和“点击”一个按钮(例如5)所有按钮应该开始动画,但它们同时动画,请让我知道是什么可以做或.....谢谢
NSMutableArray* imagesArray = [[NSMutableArray alloc] init];
for (int images = 0; images < 15; images++) {
UIImage* buttonImage = [UIImage imageNamed:[NSString stringWithFormat:@"aaqqq00%02d.png", images]];
[imagesArray addObject:buttonImage];
}
NSArray* reversedAnim = [[imagesArray reverseObjectEnumerator] allObjects];
int buttonTag = button.tag;
for (int images = 1; images <= 10; images++) {
UIButton *animButton = (UIButton *)[self.view viewWithTag:images];
if (images <= buttonTag) {
animButton.imageView.animationImages = imagesArray;
[animButton setImage:
[UIImage imageNamed:@"aaqqq0014.png"] forState:UIControlStateNormal];
animButton.adjustsImageWhenHighlighted = NO;
animButton.imageView.animationDuration = 1; //whatever you want (in seconds)
animButton.imageView.animationRepeatCount = 1;
[animButton.imageView startAnimating];
} else {
if (currentButtonTag_ >= images) {
animButton.imageView.animationImages = reversedAnim;
[animButton setImage:
[UIImage imageNamed:@"aaqqq0000.png"] forState:UIControlStateNormal];
animButton.adjustsImageWhenHighlighted = NO;
animButton.imageView.animationDuration = 0.2; //whatever you want (in seconds)
animButton.imageView.animationRepeatCount = 1;
[animButton.imageView startAnimating];
}
}
}
答案 0 :(得分:0)
当你遍历循环时,有一个保持所需延迟的变量,并在每个循环结束时添加它。我们称之为delay
。
现在,而不是打电话:
[animButton.imageView startAnimating];
这样做:
[animButton.imageView performSelector:@selector(startAnimating) withObject:nil afterDelay:delay];
每个按钮将在累积的延迟后开始制作动画。
答案 1 :(得分:0)
您需要提供一些延迟时间和持续时间。
[UIView animateWithDuration:0.6
delay:2.0
options: UIViewAnimationCurveEaseOut
animations:^{S1Button.frame = CGRectMake(20, 10, 50, 10);S1buttonA.alpha = 0;}
completion:nil];
Set this for every animation.