DialogFragment和强制显示键盘

时间:2013-06-21 14:38:01

标签: android android-dialogfragment

我的DialogFragment有问题。所以要创建我的视图,我使用android博客上描述的方法。 这是我的DialogFragment

@Override
public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState) {
    final View myLayout = inflater.inflate(R.layout.dialog_connect, null);

    edit = (EditText) myLayout.findViewById(R.id.password_edit);
    edit.requestFocus();
    getDialog().getWindow().setSoftInputMode(LayoutParams.SOFT_INPUT_STATE_VISIBLE);

    return myLayout;
}

如果我使用onCreateView(),它可以工作,但我想创建一个AlterDialog并且为此,我有以下代码:

@Override
public Dialog onCreateDialog(Bundle savedInstanceState) {
    AlertDialog.Builder builder = new AlertDialog.Builder(getActivity());
    // Inflate and set the layout for the dialog
    // Pass null as the parent view because its going in the dialog layout
    builder
           .setPositiveButton(R.string.ok, new DialogInterface.OnClickListener() {
                @Override
                public void onClick(DialogInterface dialog, int id) {
                    callback.onYesConnectClick(edit.getText().toString());
                }
            })
            .setNegativeButton(R.string.refuse, new DialogInterface.OnClickListener() {
                @Override
                public void onClick(DialogInterface dialog, int id) {
                    callback.onNoConnectClick();
                }
            });

    return builder.create();
}

如果我评论来自onCreateView()的代码,该应用程序可以工作,但我无法强制键盘显示,如果我取消注释onCreateView(),我会崩溃。 这是堆栈跟踪:

java.lang.RuntimeException: Unable to start activity ComponentInfo{com.test/com.test.ProfileActivity_}: android.util.AndroidRuntimeException:     requestFeature() must be called before adding content
AndroidRuntime at android.app.ActivityThread.performLaunchActivity (ActivityThread.java:2312)
AndroidRuntime at android.app.ActivityThread.handleLaunchActivity (ActivityThread.java:2362)
AndroidRuntime at android.app.ActivityThread.access$600(ActivityThread.java:156)
AndroidRuntime at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1250)
AndroidRuntime at android.os.Handler.dispatchMessage(Handler.java:99)
AndroidRuntime at android.os.Looper.loop(Looper.java:137)
AndroidRuntime at android.app.ActivityThread.main(ActivityThread.java:5229)
AndroidRuntime at java.lang.reflect.Method.invokeNative(Native Method)
AndroidRuntime at java.lang.reflect.Method.invoke(Method.java:525)
AndroidRuntime at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:799)
AndroidRuntime at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:566)
AndroidRuntime at dalvik.system.NativeStart.main(Native Method)
AndroidRuntime Caused by: android.util.AndroidRuntimeException: requestFeature() must be called before adding content

所以我的问题==>当对话框出现时,我可以使用AlertDialog并显示键盘吗?

5 个答案:

答案 0 :(得分:111)

在对话框中覆盖onActivityCreated并将getDialog().getWindow().setSoftInputMode(LayoutParams.SOFT_INPUT_STATE_VISIBLE);放在那里

答案 1 :(得分:16)

tyczj的答案对我不起作用。

解决方案是在onCreateDialog

Dialog d = builder.create();
d.getWindow().setSoftInputMode(WindowManager.LayoutParams.SOFT_INPUT_STATE_VISIBLE);
return d;

最后,代码将是这样的

@Override
public Dialog onCreateDialog(Bundle savedInstanceState) {
    AlertDialog.Builder builder = new AlertDialog.Builder(getActivity());
    // Inflate and set the layout for the dialog
    // Pass null as the parent view because its going in the dialog layout
    builder
           .setPositiveButton(R.string.ok, new DialogInterface.OnClickListener() {
                @Override
                public void onClick(DialogInterface dialog, int id) {
                    callback.onYesConnectClick(edit.getText().toString());
                }
            })
            .setNegativeButton(R.string.refuse, new DialogInterface.OnClickListener() {
                @Override
                public void onClick(DialogInterface dialog, int id) {
                    callback.onNoConnectClick();
                }
            });

    Dialog d = builder.create();
        d.getWindow().setSoftInputMode(WindowManager.LayoutParams.SOFT_INPUT_STATE_VISIBLE);
return d;
}

答案 2 :(得分:7)

"SOFT_INPUT_STATE_ALWAYS_VISIBLE""SOFT_INPUT_STATE_VISIBLE"方法中使用onActivityCreated代替onCreateDialog

答案 3 :(得分:4)

如果您使用它,请注意setLayout()来电。我花了一段时间才意识到它可能会覆盖你窗口的属性。将它包装到处理程序后,接受的解决方案对我有用。

@Override
public Dialog onCreateDialog(Bundle savedInstanceState) {
    final Dialog dialog = super.onCreateDialog(savedInstanceState);
    dialog.getWindow().setSoftInputMode(WindowManager.LayoutParams.SOFT_INPUT_ADJUST_RESIZE);

    return dialog;
}

@Override
public void onStart() {
    super.onStart();

    // without a handler, the window sizes itself correctly
    // but the keyboard does not show up
    new Handler().post(new Runnable() {
        @Override
        public void run() {
            getDialog().getWindow().setLayout(DIALOG_WIDTH, DIALOG_HEIGHT);
        }
    });
}

答案 4 :(得分:0)

如果要在短暂延迟后显示键盘,则应使用另一种方法。使用onActivityCreatedonCreateDialog的解决方案可以正常工作,但可以立即显示键盘。如果您有EditText,则应在其上方而不是在对话框上方打开键盘。请参见https://stackoverflow.com/a/65007148/2914140上的图片。

fun showKeyboard(view: EditText) {
    val imm = view.context.getSystemService(
        Context.INPUT_METHOD_SERVICE) as InputMethodManager?
    imm?.showSoftInput(view, InputMethodManager.SHOW_IMPLICIT)
}


override fun onCreateDialog(savedInstanceState: Bundle?): Dialog {
    super.onCreateDialog(savedInstanceState)

    val view = activity?.layoutInflater?.inflate(R.layout.your_layout, null)

    view?.edit_text?.run {
        requestFocus() // Required for showing a keyboard.
        setText("Some text")
        setSelection(text.length)
    }

    val dialogBuilder = MaterialAlertDialogBuilder(requireContext()).apply {
        setView(view)
        // Set message, buttons.
        setCancelable(false)
    }
    val dialog = dialogBuilder.create()

    Handler(Looper.getMainLooper()).postDelayed({
        view?.edit_text?.let { showKeyboard(it) }
    }, 100)
//    Instead of Handler you can use coroutines:
//    lifecycleScope.launch {
//        delay(100)
//        view?.edit_text?.let { showKeyboard(it) }
//    }

    return dialog
}