我的DialogFragment有问题。所以要创建我的视图,我使用android博客上描述的方法。 这是我的DialogFragment
@Override
public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState) {
final View myLayout = inflater.inflate(R.layout.dialog_connect, null);
edit = (EditText) myLayout.findViewById(R.id.password_edit);
edit.requestFocus();
getDialog().getWindow().setSoftInputMode(LayoutParams.SOFT_INPUT_STATE_VISIBLE);
return myLayout;
}
如果我使用onCreateView(),它可以工作,但我想创建一个AlterDialog并且为此,我有以下代码:
@Override
public Dialog onCreateDialog(Bundle savedInstanceState) {
AlertDialog.Builder builder = new AlertDialog.Builder(getActivity());
// Inflate and set the layout for the dialog
// Pass null as the parent view because its going in the dialog layout
builder
.setPositiveButton(R.string.ok, new DialogInterface.OnClickListener() {
@Override
public void onClick(DialogInterface dialog, int id) {
callback.onYesConnectClick(edit.getText().toString());
}
})
.setNegativeButton(R.string.refuse, new DialogInterface.OnClickListener() {
@Override
public void onClick(DialogInterface dialog, int id) {
callback.onNoConnectClick();
}
});
return builder.create();
}
如果我评论来自onCreateView()的代码,该应用程序可以工作,但我无法强制键盘显示,如果我取消注释onCreateView(),我会崩溃。 这是堆栈跟踪:
java.lang.RuntimeException: Unable to start activity ComponentInfo{com.test/com.test.ProfileActivity_}: android.util.AndroidRuntimeException: requestFeature() must be called before adding content
AndroidRuntime at android.app.ActivityThread.performLaunchActivity (ActivityThread.java:2312)
AndroidRuntime at android.app.ActivityThread.handleLaunchActivity (ActivityThread.java:2362)
AndroidRuntime at android.app.ActivityThread.access$600(ActivityThread.java:156)
AndroidRuntime at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1250)
AndroidRuntime at android.os.Handler.dispatchMessage(Handler.java:99)
AndroidRuntime at android.os.Looper.loop(Looper.java:137)
AndroidRuntime at android.app.ActivityThread.main(ActivityThread.java:5229)
AndroidRuntime at java.lang.reflect.Method.invokeNative(Native Method)
AndroidRuntime at java.lang.reflect.Method.invoke(Method.java:525)
AndroidRuntime at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:799)
AndroidRuntime at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:566)
AndroidRuntime at dalvik.system.NativeStart.main(Native Method)
AndroidRuntime Caused by: android.util.AndroidRuntimeException: requestFeature() must be called before adding content
所以我的问题==>当对话框出现时,我可以使用AlertDialog并显示键盘吗?
答案 0 :(得分:111)
在对话框中覆盖onActivityCreated
并将getDialog().getWindow().setSoftInputMode(LayoutParams.SOFT_INPUT_STATE_VISIBLE);
放在那里
答案 1 :(得分:16)
tyczj的答案对我不起作用。
解决方案是在onCreateDialog
中Dialog d = builder.create();
d.getWindow().setSoftInputMode(WindowManager.LayoutParams.SOFT_INPUT_STATE_VISIBLE);
return d;
最后,代码将是这样的
@Override
public Dialog onCreateDialog(Bundle savedInstanceState) {
AlertDialog.Builder builder = new AlertDialog.Builder(getActivity());
// Inflate and set the layout for the dialog
// Pass null as the parent view because its going in the dialog layout
builder
.setPositiveButton(R.string.ok, new DialogInterface.OnClickListener() {
@Override
public void onClick(DialogInterface dialog, int id) {
callback.onYesConnectClick(edit.getText().toString());
}
})
.setNegativeButton(R.string.refuse, new DialogInterface.OnClickListener() {
@Override
public void onClick(DialogInterface dialog, int id) {
callback.onNoConnectClick();
}
});
Dialog d = builder.create();
d.getWindow().setSoftInputMode(WindowManager.LayoutParams.SOFT_INPUT_STATE_VISIBLE);
return d;
}
答案 2 :(得分:7)
在"SOFT_INPUT_STATE_ALWAYS_VISIBLE"
或"SOFT_INPUT_STATE_VISIBLE"
方法中使用onActivityCreated
代替onCreateDialog
。
答案 3 :(得分:4)
如果您使用它,请注意setLayout()
来电。我花了一段时间才意识到它可能会覆盖你窗口的属性。将它包装到处理程序后,接受的解决方案对我有用。
@Override
public Dialog onCreateDialog(Bundle savedInstanceState) {
final Dialog dialog = super.onCreateDialog(savedInstanceState);
dialog.getWindow().setSoftInputMode(WindowManager.LayoutParams.SOFT_INPUT_ADJUST_RESIZE);
return dialog;
}
@Override
public void onStart() {
super.onStart();
// without a handler, the window sizes itself correctly
// but the keyboard does not show up
new Handler().post(new Runnable() {
@Override
public void run() {
getDialog().getWindow().setLayout(DIALOG_WIDTH, DIALOG_HEIGHT);
}
});
}
答案 4 :(得分:0)
如果要在短暂延迟后显示键盘,则应使用另一种方法。使用onActivityCreated
和onCreateDialog
的解决方案可以正常工作,但可以立即显示键盘。如果您有EditText
,则应在其上方而不是在对话框上方打开键盘。请参见https://stackoverflow.com/a/65007148/2914140上的图片。
fun showKeyboard(view: EditText) {
val imm = view.context.getSystemService(
Context.INPUT_METHOD_SERVICE) as InputMethodManager?
imm?.showSoftInput(view, InputMethodManager.SHOW_IMPLICIT)
}
override fun onCreateDialog(savedInstanceState: Bundle?): Dialog {
super.onCreateDialog(savedInstanceState)
val view = activity?.layoutInflater?.inflate(R.layout.your_layout, null)
view?.edit_text?.run {
requestFocus() // Required for showing a keyboard.
setText("Some text")
setSelection(text.length)
}
val dialogBuilder = MaterialAlertDialogBuilder(requireContext()).apply {
setView(view)
// Set message, buttons.
setCancelable(false)
}
val dialog = dialogBuilder.create()
Handler(Looper.getMainLooper()).postDelayed({
view?.edit_text?.let { showKeyboard(it) }
}, 100)
// Instead of Handler you can use coroutines:
// lifecycleScope.launch {
// delay(100)
// view?.edit_text?.let { showKeyboard(it) }
// }
return dialog
}