我正在从imagePickerController&将其调整为80X80&在表格中显示。
下面是cellForRowAtIndexPath的代码
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath{
static NSString *CellIdentifier = @"Cell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil)
{
cell = [[UITableViewCell alloc]
initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier];
cell.selectionStyle = UITableViewCellSelectionStyleNone;
}
photobj= [appD.array1 objectAtIndex:indexPath.row];
NSLog(@"photoobj=%@",photobj);
cell.imageView.frame=CGRectMake(0, 0, 80,80);
cell.imageView.tag=2000+indexPath.row;
UIImage *img1=[[[UIImage alloc]initWithData:photobj.imgdata]autorelease];
NSLog(@"frame=%f",img1.size.width);
// img1=[UIImage imageWithData:photobj.imgdata];
cell.imageView.image=img1;
NSLog(@"frame=%@",cell.imageView.image);
return cell;//after this , crash
}
返回单元格后,如果我调用下面的图像调整大小方法
,它会崩溃- (UIImage *)resizeImageToSize:(CGSize)targetSize withImage:(UIImage *)img
{
UIImage *sourceImage = img;
UIImage *newImage = [[UIImage alloc]init];
CGSize imageSize = sourceImage.size;
CGFloat width = imageSize.width;
CGFloat height = imageSize.height;
CGFloat targetWidth = targetSize.width;
CGFloat targetHeight = targetSize.height;
CGFloat scaleFactor = 0.0;
CGFloat scaledWidth = targetWidth;
CGFloat scaledHeight = targetHeight;
CGPoint thumbnailPoint = CGPointMake(0.0,0.0);
if (CGSizeEqualToSize(imageSize, targetSize) == NO) {
CGFloat widthFactor = targetWidth / width;
CGFloat heightFactor = targetHeight / height;
if (widthFactor < heightFactor)
scaleFactor = widthFactor;
else
scaleFactor = heightFactor;
scaledWidth = width * scaleFactor;
scaledHeight = height * scaleFactor;
// make image center aligned
if (widthFactor < heightFactor)
{
thumbnailPoint.y = (targetHeight - scaledHeight) * 0.5;
}
else if (widthFactor > heightFactor)
{
thumbnailPoint.x = (targetWidth - scaledWidth) * 0.5;
}
}
UIGraphicsBeginImageContext(targetSize);
CGRect thumbnailRect = CGRectZero;
thumbnailRect.origin = thumbnailPoint;
thumbnailRect.size.width = scaledWidth;
thumbnailRect.size.height = scaledHeight;
[sourceImage drawInRect:thumbnailRect];
newImage = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
if(newImage == nil)
NSLog(@"could not scale image");
return newImage ;
}
下面是我在上面调用方法的代码 UIImage * imageEdited = [info objectForKey:UIImagePickerControllerOriginalImage];
self.img_imageView2.image=[self resizeImageToSize:CGSizeMake(80, 80) withImage:imageEdited ];
photobj=[[PhotoObject alloc]init];
photobj.imgdata=UIImageJPEGRepresentation(self.img_imageView2.image, 0.9);
[appD.array1 addObject:photobj];
如果我绕过这个图像处理方法然后它工作正常,我没有得到究竟是什么问题?
答案 0 :(得分:0)
我首先创建一个UIImageView并将其添加到单元格而不是使用cell.imageView 我也会在if语句中设置它并使用else语句从标记中调用它。否则,每次它出现在视图中时都会重新创建。
尝试
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath{
static NSString *CellIdentifier = @"Cell";
UIImageView *myImageView;
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil)
{
cell = [[UITableViewCell alloc]
initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier];
cell.selectionStyle = UITableViewCellSelectionStyleNone;
myImageView = [[[UIImageView alloc] initWithFrame:CGRectMake(0, 0, 80, 80)] autorelease];
myImageView.tag = 2000+indexPath.row;
[cell.contentView addSubview:myImageView];
}
else
{
myImageView = (UIImageView*)[cell.contentView viewWithTag:2000+indexPath.row];
}
photobj= [appD.array1 objectAtIndex:indexPath.row];
NSLog(@"photoobj=%@",photobj);
UIImage *img1=[[[UIImage alloc]initWithData:photobj.imgdata]autorelease];
NSLog(@"frame=%f",img1.size.width);
myImageView.image = img1;
NSLog(@"frame=%@", imageView.image);
return cell;
}
我使用以下代码进行图像调整大小。您只需稍微调整一下即可获取尺寸参数并进行缩放
- (void)imagePickerController:(UIImagePickerController *)picker didFinishPickingImage:(UIImage *)img editingInfo:(NSDictionary *)editInfo {
image.image = img;
[self _resizeImage];
[picker dismissModalViewControllerAnimated:YES];
}
//function that is called by the image picker to resize the image for passing from one view to the next
- (void) _resizeImage {
NSInteger height;
NSInteger width;
height = 280;
width = 280;
CGImageRef imageRef = [image.image CGImage];
CGImageAlphaInfo alphaInfo = CGImageGetAlphaInfo(imageRef);
CGColorSpaceRef colorSpaceInfo = CGColorSpaceCreateDeviceRGB();
if (alphaInfo == kCGImageAlphaNone) {
alphaInfo = kCGImageAlphaNoneSkipLast;
}
CGContextRef bitmap;
if (image.image.imageOrientation == UIImageOrientationUp || image.image.imageOrientation == UIImageOrientationDown) {
bitmap = CGBitmapContextCreate(NULL, width, height, CGImageGetBitsPerComponent(imageRef), CGImageGetBytesPerRow(imageRef), colorSpaceInfo, alphaInfo);
}
else {
bitmap = CGBitmapContextCreate(NULL, height, width, CGImageGetBitsPerComponent(imageRef), CGImageGetBytesPerRow(imageRef), colorSpaceInfo, alphaInfo);
}
if (image.image.imageOrientation == UIImageOrientationLeft) {
CGContextRotateCTM(bitmap, radians(90));
CGContextTranslateCTM(bitmap, 0, -height);
}
else if (image.image.imageOrientation == UIImageOrientationRight) {
CGContextRotateCTM(bitmap, radians(-90));
CGContextTranslateCTM(bitmap, -width, 0);
}
else if (image.image.imageOrientation == UIImageOrientationUp) {
}
else if (image.image.imageOrientation == UIImageOrientationDown) {
CGContextTranslateCTM(bitmap, width, height);
CGContextRotateCTM(bitmap, radians(-180.));
}
CGContextDrawImage(bitmap, CGRectMake(0, 0, width, height), imageRef);
CGImageRef ref = CGBitmapContextCreateImage(bitmap);
UIImage *result = [UIImage imageWithCGImage:ref];
CGColorSpaceRelease(colorSpaceInfo);
CGContextRelease(bitmap);
CGImageRelease(ref);
thisCopyImage = result;
bgImage.image = thisCopyImage;
}