我设法通过 GetThreadId(HANDLE) boost :: thread 中取出 native_handle()中的Windows ThreadId >。遗憾的是,这个调用在Windows XP上不可用,在搜索后我找到了解决方案,通过 Thread32First()和 Thread32Next()遍历所有线程,为XP提供后备支持。 WINAPI的功能。
这确实有效,但我的问题是我目前只能识别我的进程的线程...我现在不知道如何匹配 native_handle() / 从循环遍历中使用适当的 THREADENTRY32 从一侧处理。
THREADENTRY32 te32;
//...
do {
if( te32.th32OwnerProcessID == GetCurrentProcessId() ) {
DWORD threadId = te32.th32ThreadID;
printf( "\n THREAD ID = 0x%08X", te32.th32ThreadID );
}
} while( Thread32Next(hThreadSnap, &te32 ) );
任何人都可以帮助我吗?如何将boost :: thread-> native_handle()转换为WindowsXP上的ThreadId?
非常感谢!
答案 0 :(得分:2)
将循环中的每个线程ID传递给OpenThread()
,直到找到匹配的HANDLE
。例如:
HANDLE hBoostThread = ...; // from boost::thread->native_handle()
DWORD dwBoostThreadID = 0;
THREADENTRY32 te32;
//...
do
{
if( te32.th32OwnerProcessID == GetCurrentProcessId() )
{
HANDLE hThread = OpenThread(THREAD_ALL_ACCESS, FALSE, te32.th32ThreadID);
if (hThread != NULL)
{
if (hThread == hBoostThread)
{
CloseHandle(hThread);
dwBoostThreadID = te32.th32ThreadID;
break;
}
CloseHandle(hThread);
}
}
}
while( Thread32Next(hThreadSnap, &te32 ) );
为了更好的衡量,您可以将此包装在一个函数中,只要GetThreadId()
本身不可用,您就可以调用它,这样您的代码就不需要知道差异,例如:
DWORD WINAPI MyGetThreadId(HANDLE Thread)
{
THREADENTRY32 te32;
HANDLE hThreadSnap = CreateToolhelp32Snapshot(TH32CS_SNAPTHREAD, 0);
if (hThreadSnap == INVALID_HANDLE_VALUE)
return 0;
if (Thread32First(hThreadSnap, &te32))
{
do
{
HANDLE hOpenThread = OpenThread(THREAD_ALL_ACCESS, FALSE, te32.th32ThreadID);
if (hOpenThread != NULL)
{
if (hOpenThread == Thread)
{
CloseHandle(hOpenThread);
CloseHandle(hThreadSnap);
return te32.th32ThreadID;
}
CloseHandle(hOpenThread);
}
}
while( Thread32Next(hThreadSnap, &te32 ) );
}
CloseHandle(hThreadSnap);
return 0;
}
typedef DWORD (WINAPI *LPFN_GTID)(HANDLE);
LPFN_GTID lpGetThreadId = (LPFN_GTID) GetProcAddress(GetModuleHandle("kernel32"), "GetThreadId");
if (!lpGetThreadId)
lpGetThreadId = &MyGetThreadId;
DWORD dwThreadID = lpGetThreadId((HANDLE) boost::thread->native_handle());
话虽如此,更好的选择是直接查询目标线程本身以获取自己的ID,而不是试图手动搜索它:
typedef long (WINAPI *LPFN_NTQIT)(HANDLE thread, int infoclass, void *buf, long size, long *used);
typedef struct _THREAD_BASIC_INFORMATION
{
ULONG ExitStatus;
void* TebBaseAddress;
ULONG UniqueProcessId;
ULONG UniqueThreadId;
ULONG AffinityMask;
ULONG BasePriority;
ULONG DiffProcessPriority;
} THREAD_BASIC_INFORMATION;
DWORD WINAPI MyGetThreadId(HANDLE Thread)
{
DWORD dwThreadId = 0;
HMODULE hLib = LoadLibrary("ntdll.dll");
if (hLib != NULL)
{
LPFN_NTQIT lpNtQueryInformationThread = (LPFN_NTQIT) GetProcAddress(hLib, "NtQueryInformationThread");
if (lpNtQueryInformationThread != NULL)
{
THREAD_BASIC_INFORMATION tbi = {0};
ULONG used = 0;
if (lpNtQueryInformationThread(Thread, 0, &tbi, sizeof(tbi), &used) == 0)
dwThreadId = tbi.UniqueThreadId;
}
FreeLibrary(hLib);
}
return dwThreadId;
}