如果用户触摸屏幕,我将如何停止播放音乐/声音。目前声音继续发挥到下一个场景。
- (void)setup {
self.isTouchEnabled = YES;
CGSize winSize = [[CCDirector sharedDirector] winSize];
CCSprite *background = [CCSprite spriteWithFile:[AssetHelper getDeviceSpecificFileNameFor:@"StartBackground.png"]];
background.position = CGPointMake(winSize.width / 2, winSize.height / 2);
[self addChild:background];
SimpleAudioEngine *sae = [SimpleAudioEngine sharedEngine];
[sae playEffect:@"airplane_pass.m4a" ];
}
- (void)ccTouchesBegan:(NSSet *)touches withEvent:(UIEvent *)event {
[[CCDirector sharedDirector] replaceScene:[CCTransitionFade transitionWithDuration:0.5f scene:[MenuScene scene]]];
}
答案 0 :(得分:0)
我通过将以下代码添加到我的ccTouchesBegan
解决了我的问题SimpleAudioEngine *sae = [SimpleAudioEngine sharedEngine];
[sae unloadEffect:@"airplane_pass.m4a"];