教程的数量,如何创建一个qt设计器插件非常薄......我发现的那些总是使用qt creator(就像这一个:http://qt-project.org/doc/qt-4.8/designer-customwidgetplugin.html)。我必须在.pro文件中添加一些qt定义
CONFIG += designer plugin
我使用CMake和Visual Studio进行编码,所以如果有人能告诉我如何成功创建一个.dll,我可以放入插件/设计器文件夹以让自定义小部件显示在Qt Designer中真的很棒
答案 0 :(得分:4)
免责声明:我知道这是一个老问题,但即使是现在我也没有找到完整的资源来解决这个问题。
自从我构建(windows)命令行以来,我无法回答你的Visual Studio部分,但这是我的cmake。
我假设您已经创建了以下与插件相关的文件,即:
QDesignerCustomWidgetInterface
类并且您想要创建一个包含多个插件的库,即创建相关文件:
QDesignerCustomWidgetCollectionInterface
类文件的内容只是遵循教程中的内容。
CMakeLists.txt是:
cmake_minimum_required(VERSION 2.8)
set(PROJECT Plugins)
project(${PROJECT})
# Needed to compile against ui and moc generated files
include_directories(${CMAKE_CURRENT_BINARY_DIR})
set(SOURCES
plugins.cpp
widgetPlugin.cpp
widget.cpp
)
set(HEADERS
plugins.h
widgetPlugin.h
widget.h
)
set(FORMS
widget.ui
)
# This is experimental, it works but it may be not optimal, don't hesitate to change this
find_package(Qt4 REQUIRED QtCore QtGui QtDesigner)
if (QT4_FOUND AND QT_QTCORE_FOUND AND QT_QTGUI_FOUND AND QT_QTDESIGNER_FOUND)
set(QT_USE_QTDESIGNER TRUE)
include(${QT_USE_FILE})
else()
message(FATAL_ERROR "no qt...")
endif()
qt4_wrap_cpp(HEADERS_MOC ${HEADERS})
qt4_wrap_ui(FORMS_HEADERS ${FORMS})
qt4_add_resources(RESOURCES_RCC ${RESOURCES})
# Here too, I'm not sure every define is necessary
include_directories(${CMAKE_CURRENT_BINARY_DIR})
add_definitions(-DQT_PLUGIN)
add_definitions(-DQT_NO_DEBUG)
add_definitions(-DQT_SHARED)
add_definitions(-DQDESIGNER_EXPORT_WIDGETS)
add_library(${PROJECT} SHARED
${SOURCES}
${HEADERS_MOC}
${FORMS_HEADERS}
${RESOURCES_RCC}
)
target_link_libraries(${PROJECT} ${QT_LIBRARIES})
# Install the library in QtDesigner plugin directory
install(TARGETS ${PROJECT}
DESTINATION ${QT_PLUGINS_DIR}/designer
)
要在QtDesigner中重新加载插件,请转到帮助>关于插件>刷新。
然后在其他CMakeLists.txt中,我不想包含该库,因为还有无用的* Plugin文件。所以我再次包含了我想要的文件:
cmake_minimum_required(VERSION 2.8)
set(PROJECT GPAUSX)
project(${PROJECT})
# Include the other CMakeLists.txt
subdirs(Plugins)
find_package(Qt4 REQUIRED)
# Files to insert
set(SOURCES
main.cpp
MainWindow.cpp
${Plugins_SOURCE_DIR}/widget.cpp
)
set(HEADERS
MainWindow.h
${Plugins_SOURCE_DIR}/widget.h
)
set(FORMS
MainWindow.ui
${Plugins_SOURCE_DIR}/widget.ui
)
qt4_wrap_cpp(HEADERS_MOC ${HEADERS})
qt4_wrap_ui(FORMS_HEADERS ${FORMS})
qt4_add_resources(RESOURCES_RCC ${RESOURCES})
include(${QT_USE_FILE})
include_directories(${CMAKE_CURRENT_BINARY_DIR})
add_definitions(${QT_DEFINITIONS})
# I'm no expert in libraries so, intuitively I'd say this is useless but it won't compile if I don't define it.
# This clearly needs to get fixed.
add_definitions(-DQDESIGNER_EXPORT_WIDGETS)
# Possible variants making it compile :
# 1/ either include Plugins_BINARY_DIR or include .uis
# including the binary dir makes use of the already generated .uis
# 2/ either target Plugins or add Plugins .uis, .hs and .cpps with -DQDESIGNER_EXPORT_WIDGETS
# if you target plugins, make sure you compile with the same flags
add_executable(${PROJECT}
${SOURCES}
${HEADERS_MOC}
${FORMS_HEADERS}
${RESOURCES_RCC}
)
target_link_libraries(${PROJECT}
# Uncomment the following if you want to target Plugins
#Plugins
${QT_LIBRARIES}
)
希望你会发现它很有用!
答案 1 :(得分:0)
只需使用cmake的qt自动工具,并将所有来源(.cpp .ui .qrc等)添加到目标中,如下所示:
set(CMAKE_AUTOMOC ON)
set(CMAKE_AUTOUIC ON)
set(CMAKE_AUTORCC ON)
set(CMAKE_INCLUDE_CURRENT_DIR ON)
find_package(Qt4 REQUIRED QtCore QtGui QtDesigner #...
)
include(${QT_USE_FILE})
add_definitions(${QT_DEFINITIONS})
add_library(someplugin SHARED
path/to/plugin/someplugin.cpp
path/to/plugin/someplugin.qrc
path/to/plugin/someplugin.ui
path/to/plugin/s/other/src.cpp
#...
)
target_link_libraries(someplugin ${QT_LIBRARIES})
install(TARGETS someplugin
DESTINATION ${QT_PLUGINS_DIR}/designer
)