在我的项目中,我试图使用通过Android设备的加速度计获得的数据来控制汽车。 (左,右,前,后)。即使我已经设法从加速度计读取值,即使设备处于稳定位置,读数也会经常变化。有人能为我提供更好的方法吗?
以下是我使用的代码
import android.content.Context;
import android.hardware.Sensor;
import android.hardware.SensorEvent;
import android.hardware.SensorEventListener;
import android.hardware.SensorManager;
public class AccelerometerService {
private static SensorManager sensorManager;
private static SensorEventListener sensorEventListener;
private static boolean started = false;
private static float[] accelerometer = new float[3];
private static float[] magneticField = new float[3];
private static float[] rotationMatrix = new float[9];
private static float[] inclinationMatrix = new float[9];
private static float[] attitude = new float[3];
private final static double RAD2DEG = 180/Math.PI;
private static int initialAzimuth = 0;
private static int initialPitch = 0;
private static int initialRoll = 0;
private static int[] attitudeInDegrees = new int[3];
public static void start(final Context applicationContext) {
if(started) {
return;
}
sensorManager = (SensorManager) applicationContext
.getSystemService(Context.SENSOR_SERVICE);
sensorEventListener = new SensorEventListener() {
@Override
public void onSensorChanged(SensorEvent event) {
int type = event.sensor.getType();
if(type == Sensor.TYPE_MAGNETIC_FIELD) {
magneticField = event.values.clone();
}
if(type == Sensor.TYPE_ACCELEROMETER) {
accelerometer = event.values.clone();
}
SensorManager.getRotationMatrix(rotationMatrix, inclinationMatrix, accelerometer, magneticField);
SensorManager.getOrientation(rotationMatrix, attitude);
attitudeInDegrees[0] = (int) Math.round(attitude[0] * RAD2DEG); //azimuth
attitudeInDegrees[1] = (int) Math.round(attitude[1] * RAD2DEG); //pitch
attitudeInDegrees[2] = (int) Math.round(attitude[2] * RAD2DEG); //roll
}
@Override
public void onAccuracyChanged(Sensor sensor, int accuracy) {
}
};
sensorManager.registerListener(sensorEventListener,
sensorManager.getDefaultSensor(Sensor.TYPE_ACCELEROMETER),
SensorManager.SENSOR_DELAY_UI);
sensorManager.registerListener(sensorEventListener,
sensorManager.getDefaultSensor(Sensor.TYPE_MAGNETIC_FIELD),
SensorManager.SENSOR_DELAY_UI);
started = true;
}
public static boolean getStarted() {
return started;
}
public static void stop() {
if(started) {
sensorManager.unregisterListener(sensorEventListener);
started = false;
}
}
}
答案 0 :(得分:10)
老问题,但我为了找到这个问题的其他人在这里回答。
首先,关注@ andrew-morton链接正是我需要的,但是是伪代码,所以这里是Java for Android!
第二:如果可以(你的最小API Lvl是9或更高),只需使用Sensor.TYPE_GRAVITY即可。因为它已经平滑了。如果您需要支持较旧的API Lvls(就像我必须的那样),这段代码应该可以解决问题!
最后:这段代码片段与我使用的代码片段略有不同,如果你想自己使用它,你需要为Vector3引力创建一个getter。
注意: 我发现滚动平均值为5(MAX_SAMPLE_SIZE)非常平滑。 10更加平滑,但你开始注意到滞后。
import android.hardware.Sensor;
import android.hardware.SensorEvent;
import android.hardware.SensorEventListener;
import android.hardware.SensorManager;
import java.util.ArrayList;
import java.util.List;
/**
* Created by andy on 6/14/14.
*/
public class AndroidGravityUpdate implements SensorEventListener {
private SensorManager sensorManager;
Vector3 gravity;
List<Float>[] rollingAverage = new List[3];
private static final int MAX_SAMPLE_SIZE = 5;
AndroidGravityUpdate( SensorManager sensorManager ) {
this.gravity = new Vector3();
this.sensorManager = sensorManager;
if(sensorManager.getSensorList(Sensor.TYPE_GRAVITY).size() > 0){
sensorManager.registerListener(
this,
sensorManager.getDefaultSensor(Sensor.TYPE_GRAVITY),
SensorManager.SENSOR_DELAY_GAME
);
} else if( sensorManager.getSensorList(Sensor.TYPE_ACCELEROMETER).size() > 0) {
rollingAverage[0] = new ArrayList<Float>();
rollingAverage[1] = new ArrayList<Float>();
rollingAverage[2] = new ArrayList<Float>();
sensorManager.registerListener(
this,
sensorManager.getDefaultSensor(Sensor.TYPE_ACCELEROMETER),
SensorManager.SENSOR_DELAY_GAME
);
}
}
@Override
public void onSensorChanged(SensorEvent event) {
if (event.sensor.getType()==Sensor.TYPE_GRAVITY){
gravity.z = event.values[0];
gravity.x = event.values[1];
gravity.y = - event.values[2];
}
else if ( event.sensor.getType()==Sensor.TYPE_ACCELEROMETER) {
//For whatever reason, my Samsung only has "Accelerometer"
// But it is incredibly rough, so attempting to smooth
// it out with rolling averages.
rollingAverage[0] = roll(rollingAverage[0], event.values[0]);
rollingAverage[1] = roll(rollingAverage[1], event.values[1]);
rollingAverage[2] = roll(rollingAverage[2], -event.values[2]);
gravity.z = averageList(rollingAverage[0]);
gravity.x = averageList(rollingAverage[1]);
gravity.y = averageList(rollingAverage[2]);
}
}
public List<Float> roll(List<Float> list, float newMember){
if(list.size() == MAX_SAMPLE_SIZE){
list.remove(0);
}
list.add(newMember);
return list;
}
public float averageList(List<Float> tallyUp){
float total=0;
for(float item : tallyUp ){
total+=item;
}
total = total/tallyUp.size();
return total;
}
@Override
public void onAccuracyChanged(Sensor sensor, int accuracy) {
}
}
class Vector3 {
float x;
float y;
float z;
}