我正在尝试使用MATLAB生成一些计算机生成的全息图。我使用等距网格来初始化空间网格,我得到了以下图像
除中心区域外,这种模式是我需要的。条纹应该清晰但模糊。我认为这可能是网格的问题。我尝试在极坐标中生成一个网格,并使用MATLAB的pol2cart
函数将其映射到笛卡尔坐标。不幸的是,它不起作用。人们可能会建议使用精细网格。它也不起作用。我想如果我能生成一个螺旋网格,也许这个问题是可以解决的。另外,一般来说,螺旋臂的数量可以是任意的,任何人都可以给我一个暗示吗?
我附上了代码(我的最终项目并不完全相同,但它有类似的问题)。
clc; clear all; close all;
%% initialization
tic
lambda = 1.55e-6;
k0 = 2*pi/lambda;
c0 = 3e8;
eta0 = 377;
scale = 0.25e-6;
NELEMENTS = 1600;
GoldenRatio = (1+sqrt(5))/2;
g = 2*pi*(1-1/GoldenRatio);
pntsrc = zeros(NELEMENTS, 3);
phisrc = zeros(NELEMENTS, 1);
for idxe = 1:NELEMENTS
pntsrc(idxe, :) = scale*sqrt(idxe)*[cos(idxe*g), sin(idxe*g), 0];
phisrc(idxe) = angle(-sin(idxe*g)+1i*cos(idxe*g));
end
phisrc = 3*phisrc/2; % 3 arms (topological charge ell=3)
%% post processing
sigma = 1;
polfilter = [0, 0, 1i*sigma; 0, 0, -1; -1i*sigma, 1, 0]; % cp filter
xboundl = -100e-6; xboundu = 100e-6;
yboundl = -100e-6; yboundu = 100e-6;
xf = linspace(xboundl, xboundu, 100);
yf = linspace(yboundl, yboundu, 100);
zf = -400e-6;
[pntobsx, pntobsy] = meshgrid(xf, yf);
% how to generate a right mesh grid such that we can generate a decent result?
pntobs = [pntobsx(:), pntobsy(:), zf*ones(size(pntobsx(:)))];
% arbitrary mesh may result in "wrong" results
NPNTOBS = size(pntobs, 1);
nxp = length(xf);
nyp = length(yf);
%% observation
Eobs = zeros(NPNTOBS, 3);
matlabpool open local 12
parfor nobs = 1:NPNTOBS
rp = pntobs(nobs, :);
Erad = [0; 0; 0];
for idx = 1:NELEMENTS
rs = pntsrc(idx, :);
p = exp(sigma*1i*2*phisrc(idx))*[1 -sigma*1i 0]/2; % simplified here
u = rp - rs;
r = sqrt(u(1)^2+u(2)^2+u(3)^2); %norm(u);
u = u/r; % unit vector
ut = [u(2)*p(3)-u(3)*p(2),...
u(3)*p(1)-u(1)*p(3), ...
u(1)*p(2)-u(2)*p(1)]; % cross product: u cross p
Erad = Erad + ... % u cross p cross u, do not use the built-in func
c0*k0^2/4/pi*exp(1i*k0*r)/r*eta0*...
[ut(2)*u(3)-ut(3)*u(2);...
ut(3)*u(1)-ut(1)*u(3); ...
ut(1)*u(2)-ut(2)*u(1)];
end
Eobs(nobs, :) = Erad; % filter neglected here
end
matlabpool close
Eobs = Eobs/max(max(sum(abs(Eobs), 2))); % normailized
%% source, gaussian beam
E0 = 1;
w0 = 80e-6;
theta = 0; % may be titled
RotateX = [1, 0, 0; ...
0, cosd(theta), -sind(theta); ...
0, sind(theta), cosd(theta)];
Esrc = zeros(NPNTOBS, 3);
for nobs = 1:NPNTOBS
rp = RotateX*[pntobs(nobs, 1:2).'; 0];
z = rp(3);
r = sqrt(sum(abs(rp(1:2)).^2));
zR = pi*w0^2/lambda;
wz = w0*sqrt(1+z^2/zR^2);
Rz = z^2+zR^2;
zetaz = atan(z/zR);
gaussian = E0*w0/wz*exp(-r^2/wz^2-1i*k0*z-1i*k0*0*r^2/Rz/2+1i*zetaz);% ...
Esrc(nobs, :) = (polfilter*gaussian*[1; -1i; 0]).'/sqrt(2)/2;
end
Esrc = [Esrc(:, 2), Esrc(:, 3), Esrc(:, 1)];
Esrc = Esrc/max(max(sum(abs(Esrc), 2))); % normailized
toc
%% visualization
fringe = Eobs + Esrc; % I'll have a different formula in my code
normEsrc = reshape(sum(abs(Esrc).^2, 2), [nyp nxp]);
normEobs = reshape(sum(abs(Eobs).^2, 2), [nyp nxp]);
normFringe = reshape(sum(abs(fringe).^2, 2), [nyp nxp]);
close all;
xf0 = linspace(xboundl, xboundu, 500);
yf0 = linspace(yboundl, yboundu, 500);
[xfi, yfi] = meshgrid(xf0, yf0);
data = interp2(xf, yf, normFringe, xfi, yfi);
figure; surf(xfi, yfi, data,'edgecolor','none');
% tri = delaunay(xfi, yfi); trisurf(tri, xfi, yfi, data, 'edgecolor','none');
xlim([xboundl, xboundu])
ylim([yboundl, yboundu])
% colorbar
view(0,90)
colormap(hot)
axis equal
axis off
title('fringe thereo. ', ...
'fontsize', 18)
答案 0 :(得分:4)
我没有阅读你的代码,因为做这么简单的事太长了。我写了我的,这是结果:
代码是
%spiral.m
function val = spiral(x,y)
r = sqrt( x*x + y*y);
a = atan2(y,x)*2+r;
x = r*cos(a);
y = r*sin(a);
val = exp(-x*x*y*y);
val = 1/(1+exp(-1000*(val)));
endfunction
%show.m
n=300;
l = 7;
A = zeros(n);
for i=1:n
for j=1:n
A(i,j) = spiral( 2*(i/n-0.5)*l,2*(j/n-0.5)*l);
end
end
imshow(A) %don't know if imshow is in matlab. I used octave.
sharpnes的关键是行
val = 1/(1+exp(-1000*(val)));
是logistic function。数字1000定义了图像的清晰度。所以降低它以获得更模糊的图像或降低它以获得更清晰。
我希望这能回答你的问题;)
编辑:玩起来真的很有趣。这是另一个螺旋:
function val = spiral(x,y)
s= 0.5;
r = sqrt( x*x + y*y);
a = atan2(y,x)*2+r*r*r;
x = r*cos(a);
y = r*sin(a);
val = 0;
if (abs(x)<s )
val = s-abs(x);
endif
if(abs(y)<s)
val =max(s-abs(y),val);
endif
%val = 1/(1+exp(-1*(val)));
endfunction
Edit2:有趣,有趣,有趣!这里的手臂不会变瘦。
function val = spiral(x,y)
s= 0.1;
r = sqrt( x*x + y*y);
a = atan2(y,x)*2+r*r; % h
x = r*cos(a);
y = r*sin(a);
val = 0;
s = s*exp(r);
if (abs(x)<s )
val = s-abs(x);
endif
if(abs(y)<s)
val =max(s-abs(y),val);
endif
val = val/s;
val = 1/(1+exp(-10*(val)));
endfunction
该死的问题我真的需要为我的考试学习,arghhh!
EDIT3:
我将代码矢量化,运行速度更快。
%spiral.m
function val = spiral(x,y)
s= 2;
r = sqrt( x.*x + y.*y);
a = atan2(y,x)*8+exp(r);
x = r.*cos(a);
y = r.*sin(a);
val = 0;
s = s.*exp(-0.1*r);
val = r;
val = (abs(x)<s ).*(s-abs(x));
val = val./s;
% val = 1./(1.+exp(-1*(val)));
endfunction
%show.m
n=1000;
l = 3;
A = zeros(n);
[X,Y] = meshgrid(-l:2*l/n:l);
A = spiral(X,Y);
imshow(A)
答案 1 :(得分:1)
抱歉,无法发布数字。但这可能会有所帮助。我用振幅空间调制器进行了实验...
R=70; % radius of curvature of fresnel lens (in pixel units)
A=0; % oblique incidence by linear grating (1=oblique 0=collinear)
B=1; % expanding by fresnel lens (1=yes 0=no)
L=7; % topological charge
Lambda=30; % linear grating fringe spacing (in pixels)
aspect=1/2; % fraction of fringe period that is white/clear
xsize=1024; % resolution (xres x yres number data pts calculated)
ysize=768; %
% define the X and Y ranges (defined to skip zero)
xvec = linspace(-xsize/2, xsize/2, xsize); % list of x values
yvec = linspace(-ysize/2, ysize/2, ysize); % list of y values
% define the meshes - matrices linear in one dimension
[xmesh, ymesh] = meshgrid(xvec, yvec);
% calculate the individual phase components
vortexPh = atan2(ymesh,xmesh); % the vortex phase
linPh = -2*pi*ymesh; % a phase of linear grating
radialPh = (xmesh.^2+ymesh.^2); % a phase of defocus
% combine the phases with appropriate scales (phases are additive)
% the 'pi' at the end causes inversion of the pattern
Ph = L*vortexPh + A*linPh/Lambda + B*radialPh/R^2;
% transmittance function (the real part of exp(I*Ph))
T = cos(Ph);
% the binary version
binT = T > cos(pi*aspect);
% plot the pattern
% imagesc(binT)
imagesc(T)
colormap(gray)