所以我尝试对元素/集使用getBBox()方法,并使用x,y,width和height属性来定义rect。但是元素附加了一个拖动事件,每次触发拖动事件时,它都会绘制一个新的边界框。
我尝试在我的拖动函数之后使用element.remove来摆脱元素,但我似乎得到一个元素未定义错误。
foo.click(function(){
console.log(foo.getBBox());
var herpaderp = drawBBox(foo.getBBox());
console.log(herpaderp);
dragsymbolsoncanvas(foo,herpaderp);
});
function dragsymbolsoncavas(foo,herpaderp){
function dragger(){
this.dx = this.dy = 0;
};
function mover(s){
return function(dx, dy){
if(this.data("candrag")=="true"){
(s||this).translate(dx-this.dx,dy-this.dy);
this.dx = dx;
this.dy = dy;
}
}
};
foo.drag(mover(foo), dragger);
herpaderp.remove();
};
答案 0 :(得分:4)
关于JSFiddle的示例: http://jsfiddle.net/hu8dd/
var Paper = Raphael("test",500,500);
var foo = Paper.circle(100,100,50).attr({fill: "#aa5555"});
var onstart = function(){
if(this.rect == undefined){
var coords = this.getBBox();
this.rect = Paper.rect(coords.x, coords.y, coords.width, coords.height)
.attr({fill: "none", stroke: "#aaaaaa", "stroke-width": 1});
}else{
this.rect.show();
}
};
var onmove = function(dx,dy){
this.transform(this.trans+'T'+(dx)+','+(dy));
this.rect.transform(this.rtrans+'T'+(dx)+','+(dy));
};
var onend = function(){
this.rect.hide();
this.trans = this.transform();
this.rtrans = this.rect.transform();
}
foo.drag(onmove, onstart, onend);