我不知道为什么我会得到一个超大的窗口,这让我在游戏窗口中运行箍以适应我的精灵。构造函数应该使所有子组件都适合彼此,但似乎画布或框架中有一些额外的填充。我很难搞清楚罪魁祸首是什么。我的框架尺寸不应大于800x600(不包括OS装饰,谈论容器)。
Panel: java.awt.Rectangle[x=0,y=0,width=810,height=610]
Frame: java.awt.Rectangle[x=0,y=0,width=816,height=638]
Canvas:java.awt.Rectangle[x=0,y=0,width=816,height=638]
正如您所看到的,边界大于我指定的范围。
班级:
public class GameFrame {
private JFrame frame;
private JPanel panel;
private Canvas canvas;
private BufferStrategy bufferStrategy;
private Graphics2D g;
private int width;
private int height;
public GameFrame(Color bgColor) {
this.width = GameEngine.GAMEDIMENSION[0]; // 800
this.height = GameEngine.GAMEDIMENSION[1]; // 600
this.frame = new JFrame();
this.panel = (JPanel) frame.getContentPane();
this.panel.setPreferredSize(new Dimension(width, height));
this.panel.setLayout(null);
this.panel.setBackground(bgColor);
this.canvas = new Canvas();
this.canvas.setBounds(0, 0, width, height);
this.canvas.setIgnoreRepaint(true);
this.frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
this.frame.pack();
this.frame.setResizable(false);
this.frame.setVisible(true);
this.panel.add(canvas);
this.canvas.createBufferStrategy(2);
this.bufferStrategy = canvas.getBufferStrategy();
this.g = (Graphics2D) bufferStrategy.getDrawGraphics();
this.canvas.requestFocus();
}
主要:
public static void main(String[] args) {
GameFrame gf = new GameFrame(Color.black);
System.out.println("Panel: " + gf.panel.getBounds());
System.out.println("Frame: " + gf.frame.getBounds());
System.out.println("Canvas:" + gf.frame.getBounds());
for (int R = 0; R < 255; R++) {
for (int B = 0; B < 255; B++) {
for (int G = 0; G < 255; G++) {
gf.g.setColor(Color.black);
gf.g.fillRect(0, 0, gf.width, gf.height);
gf.g.setColor(new Color(R, B, G));
gf.g.fillRect(0, 0, gf.width, gf.height);
gf.bufferStrategy.show();
}
}
}
}
在主要内容中,我尝试循环方块以查看效果。
答案 0 :(得分:7)
交换pack
和setResizable
来电,以便pack
成为第二个电话。
在以下示例中,它将在面板上编写200x200
,如果您交换它将写入的调用210x210
这是一个众所周知的“问题”
import java.awt.BorderLayout;
import java.awt.Dimension;
import java.awt.EventQueue;
import java.awt.FontMetrics;
import java.awt.Graphics;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.UIManager;
import javax.swing.UnsupportedLookAndFeelException;
public class TestResizeFrame {
public static void main(String[] args) {
new TestResizeFrame();
}
public TestResizeFrame() {
EventQueue.invokeLater(new Runnable() {
@Override
public void run() {
try {
UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
} catch (ClassNotFoundException | InstantiationException | IllegalAccessException | UnsupportedLookAndFeelException ex) {
}
JFrame frame = new JFrame("Testing");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setLayout(new BorderLayout());
frame.add(new TestPane());
// Will appear as 200x200, swap them and it will appear as 210x210
frame.setResizable(false);
frame.pack();
frame.setLocationRelativeTo(null);
frame.setVisible(true);
}
});
}
public class TestPane extends JPanel {
@Override
public Dimension getPreferredSize() {
return new Dimension(200, 200);
}
@Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
FontMetrics fm = g.getFontMetrics();
g.drawString(getWidth() + "x" + getHeight(), 0, fm.getAscent());
}
}
}